hch
2019-07-17 5fac096f06907c06dd3487acae1af9d27b4743f8
860312 合服绑玉改仙玉
1个文件已修改
4 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -773,7 +773,7 @@
    mailMoneyList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 3)
    worldLVDown = IpyGameDataPY.GetFuncCfg("MixServerMail", 5) # 等级丹相对合服世界等级差值
    itemWorldLV = max(150, mixServerWorldLV - worldLVDown)
    goldPaper, silver = mailMoneyList
    gold, silver = mailMoneyList
    worldLVItemList = []
    for itemID, itemCount, isBind in worldLVMailItemList:
        itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
@@ -792,7 +792,7 @@
            break
    detailDict = {"MixServerWorldLV":mixServerWorldLV, "LastMixServerDay":lastMixServerDay, "ItemWorldLV":itemWorldLV}
    addItemList = mailItemList + worldLVItemList
    PlayerControl.SendMailByKey("MixServer1", [playerID], addItemList, goldPaper=goldPaper, silver=silver, detail=detailDict)
    PlayerControl.SendMailByKey("MixServer1", [playerID], addItemList, gold=gold, silver=silver, detail=detailDict)
    GameWorld.Log("    发送合服补偿邮件: itemWorldLV=%s,addItemList=%s" % (itemWorldLV, addItemList), playerID)
    
    # 同步排行榜