| | |
| | | import IpyGameDataPY
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| | | import ChConfig
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| | | import PlayerSuccess
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| | | import DataRecordPack
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| | | import PlayerWing
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| | | import PlayerDogz
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| | |
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| | |
| | | fixedItemIndexDict, fixedItemNeedCntDict, compoundBindCnt = fixedItemInfo
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| | |
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| | | # 检查附加道具增加成功率消耗
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| | | addSuccRate = 0
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| | | addSuccRate, addSuccRateItemInfo = 0, []
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| | | if addonsCountMax > 0:
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| | | addSuccRate = __CheckAddonsItem(playerID, compoundID, itemPack, addonsItemIndexList, addonsItemCountList, addonsCountMax)
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| | | if addSuccRate == None:
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| | | addSuccRateInfo = __CheckAddonsItem(playerID, compoundID, itemPack, addonsItemIndexList, addonsItemCountList, addonsCountMax)
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| | | if addSuccRateInfo == None:
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| | | return
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| | | addSuccRate, addSuccRateItemInfo = addSuccRateInfo
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| | |
|
| | | # 扣铜钱
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| | | PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, totalNeedMoney, ChConfig.Def_Cost_ItemProduce,
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| | |
| | | GameWorld.DebugLog("首次合成一代翅膀,必定成功!totalSuccRate=%s" % totalSuccRate, playerID)
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| | |
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| | | # 合成成功
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| | | if GameWorld.CanHappen(totalSuccRate, ShareDefine.Def_MaxRateValue):
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| | | maxRateValue = ShareDefine.Def_MaxRateValue
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| | | randValue = random.randint(1, maxRateValue)
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| | | canHappen = randValue <= totalSuccRate
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| | | GameWorld.DebugLog("canHappen=%s,randValue=%s,totalSuccRate=%s,maxRateValue=%s" |
| | | % (canHappen, randValue, totalSuccRate, maxRateValue), playerID)
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| | | # 不是百分百成功的记录合成流向
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| | | if successRate != maxRateValue:
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| | | drDict = {"PlayerID":curPlayer.GetPlayerID(), "AccID":curPlayer.GetAccID(), "ID":compoundID, "MakeItemID":makeItemID, "IsSuccess":canHappen,
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| | | "RateInfo":{"totalSuccRate":"%s(%s+%s)" % (totalSuccRate, successRate, addSuccRate), "randValue":randValue, "maxRateValue":maxRateValue},
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| | | "AddSuccRateItemInfo":addSuccRateItemInfo
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| | | }
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| | | DataRecordPack.SendEventPack("ItemCompound", drDict, curPlayer)
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| | | |
| | | if canHappen:
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| | | GameWorld.DebugLog("合成成功: makeItemID=%s,compoundCnt=%s,compoundBindCnt=%s" % (makeItemID, compoundCnt, compoundBindCnt), playerID)
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| | | userData = GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp)
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| | |
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| | |
| | | # ComposeAddonsQuality 4|2 0 0 0 0 阶数和颜色
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| | | # ComposeAddonsFormula level*10 0 0 0 0 计算合成时附加材料增加的几率公式
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| | |
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| | | addSuccRateItemInfo = []
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| | | composeAddonsTypeList = IpyGameDataPY.GetFuncEvalCfg("ComposeAddonsType")
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| | | classLV, color = IpyGameDataPY.GetFuncEvalCfg("ComposeAddonsQuality", 1)
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| | | ComposeAddonsFormula = IpyGameDataPY.GetFuncCfg("ComposeAddonsFormula")
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| | |
| | |
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| | | addSuccRate = eval(FormulaControl.GetCompileFormula("ComposeAddonsFormula", ComposeAddonsFormula))
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| | | addTotalSuccRate += (addSuccRate*costCount)
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| | | addSuccRateItemInfo.append({"ItemID":itemID, "ItemColor":itemColor, "ItemClassLV":itemClassLV, "addSuccRate":addSuccRate, "costCount":costCount})
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| | |
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| | | return int(addTotalSuccRate)
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| | | return int(addTotalSuccRate), addSuccRateItemInfo
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| | |
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| | |
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| | | def __CheckItemCanUseCompound(playerID, index, curItem):
|