8364 【恺英】【后端】缥缈随机任务(缥缈寻访消耗改为扣日常次数)
1个文件已修改
16 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py 16 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
@@ -113,8 +113,6 @@
#    BYTE        Type;    //0-开始寻访 1-结束寻访
#};
def OnVisitFairyDomain(index, clientData, tick):
    # 活跃消耗改为放置,缥缈待修改,暂屏蔽
    return
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    
    otherCntRateList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 2)
@@ -139,11 +137,11 @@
    if fairyDomainState == 1:
        GameWorld.DebugLog("    正在寻访仙域中!请先退出寻访")
        return
    costPoint = IpyGameDataPY.GetFuncCfg('ImmortalDomainActivePoint', 2)
    if not PlayerActivity.CostActivityPoint(curPlayer, costPoint, True):
        GameWorld.DebugLog("    寻访仙域需要活跃点不足!costPoint=%s"%costPoint)
    remainCnt = PlayerActivity.GetDailyActionrRemainCnt(curPlayer, dailyID)
    if not remainCnt:
        GameWorld.DebugLog("    没有寻访次数了!")
        return
    #随机事件 重置事件状态
    visitCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainVisitCnt)
    appointIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog('FairyDomainAppoint', visitCnt + 1)
@@ -194,7 +192,9 @@
        GameWorld.Log('寻访仙域, 没有随机出事件,使用默认事件!! playerLV=%s,visitCnt=%s,默认fdEventIDList=%s'%(curPlayer.GetLV(), visitCnt, fdEventIDList), curPlayer.GetID())
        if not fdEventIDList:
            return
    PlayerActivity.CostActivityPoint(curPlayer, costPoint)
    if not PlayerActivity.AddDailyActionFinishCnt(curPlayer, dailyID):
        return
    #奇遇事件 随机档位数据
    openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
    for fdEventID in fdEventIDList:
@@ -381,7 +381,7 @@
def GetMaxEventCnt():
    # 最大可出现事件个数
    otherCntRateList = IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 2)
    maxEventCnt = max([info[1] for info in otherCntRateList]) + len(IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain'))
    maxEventCnt = max([info[1] for info in otherCntRateList]) + len(IpyGameDataPY.GetFuncEvalCfg('ImmortalDomain', 1, {}))
    return maxEventCnt
###=========================奇遇===============================