hxp
2018-12-26 669ad215fec240afaf92be612f2b0077731c8e0f
5424 【后端】【1.4】跨服竞技场开发(删除旧跨服代码)
37个文件已修改
25个文件已删除
9069 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/PyNetPack.ini 30 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/DataRecordPack.py 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/EventReport.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MergeKingFast.py 74 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MergeKingGroup.py 58 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetMergePKInfo.py 111 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GM/GMShell.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py 19 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldAverageLv.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMergeBoss.py 187 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMergeKing.py 1250 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMergePK.py 2207 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMixServerCampaign.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py 38 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/MergeBroadCastRecive.py 210 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/MergeChildMsg.py 96 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerExam.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerMergeEvent.py 124 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerMergeRegister.py 404 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini 17 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearMergeKing.py 42 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearMergePKAward.py 57 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MergeBoss.py 1421 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MergeKing.py 481 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MergePK.py 554 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 115 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerArrestTask.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py 35 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMergeEvent.py 169 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMergeKing.py 397 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMergePK.py 287 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTruck.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeEvent.py 43 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeKing.py 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergePKAddCnt.py 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergePKAward.py 93 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergePKRecoverWinCost.py 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeWarRank.py 55 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeWarRegister.py 199 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_RewardOnLogin.py 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/PyNetPack.ini
@@ -148,36 +148,6 @@
PacketSubCMD_2=0x08
PacketCallFunc_2=QueryFamilyActionInfo
;跨服报名(上传数据)
[MergeRegister]
ScriptName = Player\PlayerMergeRegister.py
Writer = hxp
Releaser = hxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0xC0
PacketSubCMD_1=0x11
PacketCallFunc_1=MergeWarRegisterPack
PacketCMD_2=0xC0
PacketSubCMD_2=0x12
PacketCallFunc_2=MergeWarAccQueryPack
;跨服玩家
[MergePlayer]
ScriptName = Player\MergePlayer.py
Writer = hxp
Releaser = hxp
RegType = 0
RegisterPackCount = 1
PacketCMD_1=0xC0
PacketSubCMD_1=0x15
PacketCallFunc_1=OnGotoMergeServer
;排行榜
[PlayerBillboard]
ScriptName = Player\PlayerBillboard.py
ServerPython/CoreServerGroup/GameServer/Script/DataRecordPack.py
@@ -58,7 +58,6 @@
# @change: "2015-02-03 14:30" xmnathan 添加补偿时增加流向
# @change: "2015-06-17 14:30" hxp 排行榜流向增加比较值信息
# @change: "2015-07-13 14:00" hxp 增加pid信息
# @change: "2015-10-25 17:00" hxp 增加DR_SendMergePKRewardMail
# @change: "2015-11-05 12:00" hxp 增加恢复跨服连胜流向
#------------------------------------------------------------------------------ 
"""Version = 2016-09-12 16:00"""
@@ -600,29 +599,5 @@
    #发送封包
    SendEventPack("SendCostRankTeHuiRewardMail", dataDict)
    return
## 发送跨服PK奖励邮件记录流向
#  @param playerIdList 玩家ID列表
#  @param GUID 邮件标识
#  @param actionKey 活动Key
#  @param order 奖励排名
#  @param rewardItemList 奖励物品列表
#  @param addDataDict 附加属性
#  @return None
def DR_SendMergePKRewardMail(playerIdList, guid, actionKey, rewardItemList, addDataDict={}):
    dataDict = {'PlayerIDList':playerIdList, 'GUID':guid, 'ItemList':rewardItemList}
    dataDict.update(addDataDict)
    #发送封包
    SendEventPack("SendMergePKRewardMail_%s" % actionKey, dataDict)
    return
## 恢复跨服PK连胜次数
def DR_RecoverMergePKWin(accID, cWin, maxCWin):
    dataDict = {'AccID':accID, 'cWin':cWin, 'maxCWin':maxCWin}
    #发送封包
    SendEventPack("RecoverMergePKWin", dataDict)
    return
ServerPython/CoreServerGroup/GameServer/Script/EventReport.py
@@ -127,7 +127,7 @@
#  @param eventClass 
#  @return None
def WriteEvent(eventClass):
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    if eventClass.GetScribeEventName() not in ReadChConfig.GetEvalChConfig("EventReportID"):
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MergeKingFast.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/MergeKingGroup.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetMergePKInfo.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/GM/GMShell.py
@@ -19,7 +19,6 @@
import GameWorld
import Commands
import IPY_GameServer
import MergeChildMsg
import PyGameData
import traceback
import GMCommon
@@ -88,12 +87,12 @@
            return
        
        #非跨服服务器下使用跨服专属GM命令,则发送到跨服
        if not GameWorld.IsMergeServer():
        if not GameWorld.IsCrossServer():
            callFunc = GameWorld.GetExecFunc(Commands, "%s.%s"%(callFunName, "OnGetMergeParam"))
            if callFunc != None:
                extendParamList = callFunc(curPlayer)
                alist.extend(extendParamList)
                MergeChildMsg.SendMergerChildToCenterStringData(ShareDefine.ClientServerMsg_GMCMD, alist)
                #MergeChildMsg.SendMergerChildToCenterStringData(ShareDefine.ClientServerMsg_GMCMD, alist)
                return
            
        callFunc = GameWorld.GetExecFunc(Commands, "%s.%s"%(callFunName, "OnExec"))
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -1266,7 +1266,7 @@
    GameWorld.Log("MapServer_CrossPKRoomOpen => roomID=%s" % roomID)
    return
def MapServer_MergePKOver(infoList):
def MapServer_CrossPKOver(infoList):
    ## 收到MapServer副本跨服PK结果同步
    
    GameWorld.Log("收到MapServer_跨服PK战斗结果: %s" % str(infoList))
@@ -1560,8 +1560,6 @@
            NetPackCommon.SendFakePack(player, matchOKPack)
            GameWorld.Log("    通知玩家进入跨服PK对战房间! roomID=%s,playerID=%s,matchPlayerID=%s" % (roomID, playerID, matchPlayer.PlayerID))
            
            # 到这里默认认为一定会有结果的,所以本服直接增加次数
            #player.MapServer_QueryPlayerResult(0, 0, 'MergePKAddCnt', "", 0)
    return
def CrossServerMsg_PKTimeoutRoomList(timeoutRoomDict):
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -30,8 +30,6 @@
#import GameWorldShopItem
#import GameWorldActionTeHui
import GameWorldAverageLv
#import GameWorldMergeBoss
#import GameWorldMergeKing
import CrossRealmPK
import GameWorldFamilyWar
import PlayerFamilyParty
@@ -1069,7 +1067,7 @@
    #    #间隔未到
    #    return
    
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    Dispose_ActionGoOnByDayKey()
@@ -1082,7 +1080,7 @@
def DoLogic_ServerLastOpenActionDay():
    
    #是跨服服务器
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay):
            return
        
@@ -1136,7 +1134,7 @@
#def __CheckIsProcessDictName(dictName):
#    
#    # 非跨服服务器不处理某些key
#    if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsMergeServer():
#    if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsCrossServer():
#        return False
#    
#    return True
@@ -1205,15 +1203,6 @@
    # #领地争夺战
    # if dictName == ShareDefine.Def_Notify_WorldKey_ManorWar:
    #    PlayerManorWar.ManorWar_ChangeState(isOpen)
    # #跨服boss
    # elif dictName == ShareDefine.Def_Notify_WorldKey_MergeBoss:
    #    GameWorldMergeBoss.MergeBoss_ChangeState(isOpen)
    # #跨服PK
    # elif dictName == ShareDefine.Def_Notify_WorldKey_Merge_PK:
    #    GameWorldMergePK.OnMergePKMatchStateChange(isOpen)
    # #跨服王者争霸
    # elif dictName == ShareDefine.Def_Notify_WorldKey_Merge_King:
    #    GameWorldMergeKing.OnMergeKingStateChange(isOpen)
    # #答题活动
    # elif dictName == ShareDefine.Def_Notify_WorldKey_Game_EXAM:
    #    PlayerExam.Exam_ChangeState(isOpen)
@@ -1358,7 +1347,7 @@
#  @param None
#  @return None
def Dispose_ActionGoOnByDayKey():
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    GameWorld.DebugLog("处理特惠状态信息...")
    openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldAverageLv.py
@@ -54,7 +54,7 @@
#  @return: 
def __IsWorldAverageLv():
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    return True
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMergeBoss.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMergeKing.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMergePK.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMixServerCampaign.py
@@ -48,7 +48,7 @@
def MixServerOnDay():
    
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer) # 是否合服
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -85,7 +85,6 @@
import PlayerGeTui
#import MergeBroadcast
#import GameWorldMixServerCampaign
#import GameWorldMergeKing
#import PlayerManorWar
import GameWorldBoss
#import GameWorldActionTeHui
@@ -299,8 +298,6 @@
    #MergeBroadcast.OnBroadcastProccee(tick)
    #跨服PK匹配
    CrossRealmPK.OnPKMatchProcess(tick)
    #跨服王者争霸
    #GameWorldMergeKing.OnMergeKingProcess(tick)
    
    GameWorldBoss.DoCheckWorldBossReborn(tick)
    GameWorldBoss.ProcessBossGeTui(tick)
@@ -1415,7 +1412,6 @@
    
    # 跨服PK
    CrossRealmPK.OnMapServerInitOK()
    #GameWorldMergeKing.OnMapServerInitOK()
    
    SendAllMapGlobalDropInfo() # 全局掉落控制
    
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -42,9 +42,7 @@
import GameWorldActionTeHui
import PlayerXMZZ
import GameWorldShopItem
import MergeChildMsg
import PlayerTruck
import PlayerMergeEvent
import HighLadder
import EventReport
import MergePlayer
@@ -126,21 +124,12 @@
        # 通知广播信息
        GMCommon.SendBroadCastToClient(curPlayer)
    
        # 在非跨服服务器上线时,在跨服PK赛期间如果roomID不为0则重置
        #if not GameWorld.IsMergeServer() and GameWorldMergePK.IsMergePKMatchOpen() \
        #    and curPlayer.GetVsRoomId() != 0:
        #    PlayerControl.SetVsRoomId(curPlayer, 0)
        PlayerTruck.SyncPlayerTruckStartTime(curPlayer)
        #通知玩家交易所挂单情况
        PlayerBourse.OnPlayerLogin(curPlayer)
        #上线广播
        __CheckWorldNotifyOnLogin(curPlayer, tick)
        #上线奖励处理
        #PlayerMergeEvent.MergeEventOnPlayerLogin(curPlayer)
        #MergePlayer.OnPlayerLogin(curPlayer)
        
        #仙盟红包
        PlayerFamilyRedPacket.OnPlayerLogin(curPlayer)
@@ -187,7 +176,7 @@
#  @return None
def __CheckWorldNotifyOnLogin(curPlayer, tick):
    # 跨服服务器不广播
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    limitLV = IpyGameDataPY.GetFuncCfg("BillBoardPlayerLoginNotify", 2) # 最低等级限制
@@ -261,31 +250,6 @@
    diff_Time = loginTime - logoffTime
    #天数 * 24小时 * 60 分钟 + 秒
    return diff_Time.days * 24 * 60 * 60 + diff_Time.seconds
## 统计客户端跨服赛激活时间
#  @param index 玩家索引
#  @return None
def SendMergeWarOpen(curPlayer):
    # 发送跨服赛服务器信息
    mapConfig = GameConfig.GetConfig()
    mergeServerIP = mapConfig.get("MergeServerIP")
    mergeServerPort = mapConfig.get("MergeServerPort")
    if not mergeServerIP:
        return
    mergeServerInfo = ChPyNetSendPack.tagMergeServerInfo()
    mergeServerInfo.ServerIPLen = len(mergeServerIP)
    mergeServerInfo.ServerIP = mergeServerIP
    mergeServerInfo.Port = mergeServerPort
    mergeServerInfo.IsMergeServer = GameWorld.IsMergeServer()
    NetPackCommon.SendFakePack(curPlayer, mergeServerInfo)
    return
## 跨服赛通知奖励
#  @param curPlayer: 玩家实例
#  @return: None
def MSGetReward(curPlayer):
    #PlayerCanGetReward.SynClient_CanGetRewardList(curPlayer)
    return
## 运营登陆信息处理
#  @param curPlayer
ServerPython/CoreServerGroup/GameServer/Script/Player/MergeBroadCastRecive.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/Player/MergeChildMsg.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -179,7 +179,7 @@
#  @param sourceType 查看 Mail_Type_Default 相关定义
#  @return None
def SendPersonalAsTextMail(PlayerID, title, content, limitTime, sourceType = ChConfig.Mail_Type_Default):
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    GUID = str(uuid.uuid1())
    PyAddPersonalCompensation(GUID, PlayerID, GameWorld.GetCurrentDataTimeStr(), limitTime, 
@@ -332,7 +332,7 @@
    '''
    @param mailInfo: GetEntireCompensationInfo 的返回值, 目前暂存字段 PlayerLV 中
    '''
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    #GameWorld.DebugLog("Compensation### AddEntireItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList))
    
@@ -416,7 +416,7 @@
#  @return None
def AddPersonalItem(GUID, addItemDictList, PlayerIDList, LimitTime, Text, 
                    gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""):
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    GameWorld.DebugLog("Compensation### AddPersonalItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList))
    
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -92,7 +92,7 @@
#  @return 无返回值
#  @remarks 
def WorldNotify(country, msgMark, msgParamList=[]):
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        MergeWorldNotify(country, msgMark, msgParamList)
    else:
        GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
@@ -188,19 +188,6 @@
#------------------------------------------------------------------------------ 
## 设置玩家跨服预赛排位
#  @param curPlayer: 玩家实例
#  @param value: 威望值
#  @return:
def SetMergeWarRank(curPlayer, value):
    return
## 获取玩家跨服预赛排位
#  @param curPlayer: 玩家实例
#  @return: 威望值
def GetMergeWarRank(curPlayer):
    return 0
## 职业阶数
def GetJobRank(curPlayer): return curPlayer.GetExAttr1()
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerExam.py
@@ -170,7 +170,7 @@
# @remarks 
def Exam_ChangeState(state):
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    if state == 0:
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py
@@ -102,10 +102,6 @@
        PlayerTeam.OnEnterFBTeamAsk(curPlayer, PlayerTeam.TeamFBAskType_Enter, tagMapID, tagLineID, tick)
        return
    
#    # 如果是进入跨服PK地图的
#    if GameWorldMergePK.OnRequestEnterMergePKMap(curPlayer, mapInfo[0], mapInfo[1]):
#        return
#
    #封魔坛副本判断里面的BOSS是否到了刷新时间
    if tagMapID == ChConfig.Def_FBMapID_SealDemon:
        bossID = mapInfo[2]
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerMergeEvent.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerMergeRegister.py
File was deleted
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -46,7 +46,6 @@
import ShareDefine
import GameDataRecord
import GameWorldShopItem
import PlayerMergeRegister
import PlayerCompensation
import PlayerFB
import UpdatePlayerName
@@ -55,10 +54,7 @@
import GameWorldBoss
import MergeBroadcast
import GameWorldFamilyWar
import GameWorldMergeKing
import GameWorldMergePK
#import PlayerFamilyTech
import MergeChildMsg
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
import PlayerFamilyStore
@@ -537,20 +533,10 @@
        operType, mapID, dataDict, isRepeat = eval(resultName)
        MergeBroadcast.SendBroadcastMerge(operType, mapID, dataDict, isRepeat)
        return
    #跨服赛报名获得新账号
    #if callName == 'MergeRegister':
    #    PlayerMergeRegister.MergeWarRegisterNewAcc(srcPlayerID, eval(resultName), tick)
    #    return
    #跨服王者争霸
    if callName == 'MergeKingFB':
        GameWorldMergeKing.MapServer_MergeKingFB(eval(resultName))
        return
    
    #跨服匹配PK战斗结算
    if callName == "CrossPKOver":
        CrossRealmPK.MapServer_MergePKOver(eval(resultName))
        CrossRealmPK.MapServer_CrossPKOver(eval(resultName))
        return
    
    #跨服匹配房间开启
@@ -852,15 +838,6 @@
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        resultName = '%s' % GameWorldOpenServerCampaign.CanGiveCampaignAward(curPlayer, eval(resultName))
        
    # 跨服PK奖励
    if callName == 'MergePKAward':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        resultName = '%s' % GameWorldMergePK.MapServer_QueryMergePKAward(curPlayer, eval(resultName))
    # 跨服王者争霸
    if callName == 'MergeKing':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        resultName = '%s' % GameWorldMergeKing.MapServer_MergeKingQuery(curPlayer, eval(resultName))
    
    # 玩家自身战盟科技等级提升, 改为地图直接处理, 暂屏蔽
#    if callName == 'PlayerFamilyTechLVUP':
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
@@ -223,12 +223,6 @@
    # 跨服喇叭
    if SpeakerType == 2:
        pass
        #=======================================================================
        # playerName = PlayerControl.GetMergePlayerName(accID, playerName) # 转化为跨服的名字
        # dataMsg = [accID, 0, playerName, SpeakerType, Text, extraValue, extras]
        # MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_SendMergeLoudspeaker, dataMsg)
        # GameWorld.Log("发送跨服喇叭聊天: accID=%s,Text=%s" % (accID, Text), playerID)
        #=======================================================================
        
    else:
        #GameWorld.DebugLog("发送本服喇叭聊天: accID=%s,Text=%s" % (accID, Text), playerID)
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -998,7 +998,7 @@
                                Def_UniversalGameRecType_40,
                                Def_UniversalGameRecType_RedPacketRecord,   # 红包产出结果记录41
                                Def_UniversalGameRecType_42,
                                Def_UniversalGameRecType_MergeEvent, # 跨服玩家数据变更事件信息43
                                Def_UniversalGameRecType_43,
                                Def_UniversalGameRecType_MergePKAwardRecord, # 跨服PK奖励领取记录44
                                Def_UniversalGameRecType_MergePKTopPlayerEquip, # 跨服PK赛高手玩家装备预览信息45
                                Def_UniversalGameRecType_MergePKScoreAward, # 跨服PK积分领奖记录46
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -583,23 +583,6 @@
PacketSubCMD_1=0x04
PacketCallFunc_1=OnExitCrossRealm
;王者争霸
[PlayerMergeKing]
ScriptName = Player\PlayerMergeKing.py
Writer = hxp
Releaser = hxp
RegType = 0
RegisterPackCount = 2
PacketCMD_1=0xC1
PacketSubCMD_1=0x11
PacketCallFunc_1=Client_MergeKingSupport
PacketCMD_2=0xC1
PacketSubCMD_2=0x08
PacketCallFunc_2=Client_MergeKingWorship
;改名功能
[UpdatePlayerName]
ScriptName = Player\UpdatePlayerName.py
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/EventReport.py
@@ -150,7 +150,7 @@
#  @return None
def WriteEvent(eventClass):
    return
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    if eventClass.GetScribeEventName() not in ReadChConfig.GetEvalChConfig("EventReportID"):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearMergeKing.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearMergePKAward.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -18,7 +18,6 @@
import IPY_GameWorld
import PlayerControl
import GameWorldProcess
import PlayerMergeEvent
import ReadChConfig
import ShareDefine
import FBCommon
@@ -695,9 +694,6 @@
    if callFunc:
        #GameWorld.Log("副本逻辑不可使用   GameLogic_%d"%(mapID))
        callFunc(curPlayer , tick)
    #有玩家离开副本广播一次
    PlayerMergeEvent.BroadcastMergePlayerEvent()
    
    #如果是最后一个人离开副本, 那么设置副本的离开时间, 5分钟后副本关闭
    __PlayerLeaveSetPlayerLogoffTick(curPlayer, tick)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MergeBoss.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MergeKing.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MergePK.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -213,7 +213,7 @@
        singItem.Clear()
    #===============================================================================================
    # # (跨服掉落功勋物品, 不给实际物品,转化为功勋值)
    # elif curEffID == ChConfig.Def_Effect_ItemGiveGongXun and GameWorld.IsMergeServer():
    # elif curEffID == ChConfig.Def_Effect_ItemGiveGongXun and GameWorld.IsCrossServer():
    #    #=======================================================================
    #    # # 不需要队伍提示
    #    # if not isTeamNotify:
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -29,7 +29,6 @@
import DataRecordPack
import EventReport
import ChItem
import PlayerMergeEvent
import IpyGameDataPY
import Operate_EquipStone
import PlayerViewCacheTube
@@ -1423,11 +1422,6 @@
    #系统提示 LostRes 失去物品
    #if needSysmsg:
    #    PlayerControl.NotifyCode(curPlayer, 'LostRes', [itemTypeID, totalUseCnt])
    #添加跨服服务器中使用物品事件
    if itemTypeID in ReadChConfig.GetEvalChConfig("MergeServerCanUseItemID"):
        eventInfo = [itemTypeID, totalUseCnt, makeItemBind, eventName, saveDataDict]
        PlayerMergeEvent.AddMSPlayerEvent(curPlayer.GetPlayerID(), PlayerMergeEvent.Def_MSPEvent_DelItem, eventInfo)
    return makeItemBind
def GetCostItemIndexList(costItemInfo, itemPack, bindFirst=True):
@@ -1823,11 +1817,6 @@
    ItemControler.SetItemCount(curItem, curItemCnt - delCnt,
                               curPlayer.GetPlayerID(), curPlayer.GetAccID(),
                               curPlayer.GetPlayerName())
    #添加跨服服务器中使用物品事件
    if curItemTypeID in ReadChConfig.GetEvalChConfig("MergeServerCanUseItemID"):
        eventInfo = [curItemTypeID, delCnt, curItemBind, recordName, saveDataDict]
        PlayerMergeEvent.AddMSPlayerEvent(curPlayer.GetPlayerID(), PlayerMergeEvent.Def_MSPEvent_DelItem, eventInfo)
    return
def DelVPackItem(curPlayer, packIndex, placeList, eventName=""):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -80,7 +80,6 @@
import PlayerBossReborn
import Operate_EquipWash
import PlayerTreasure
import PlayerMergeEvent
import GameLogic_GodArea
import PlayerRune
import PlayerFamilyRedPacket
@@ -478,10 +477,7 @@
#
#    # ʱװ
#    PlayerCoat.OnLogin_Coat(curPlayer)
#
#    # 跨服匹配
#    PlayerMergePK.MergePKOnLogin(curPlayer)
#    PlayerMergeKing.MergePKOnLogin(curPlayer)
    # 跨服PK
    PlayerCrossRealmPK.DoPlayerLogin(curPlayer)
    
@@ -791,7 +787,7 @@
# @remarks 上线时通知离线时间(离线挂机功能)
def __Sync_PlayerOffline(curPlayer, tick):
    #---等级限制---
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    PlayerTJG.TJGDeadOffline(curPlayer)
    
@@ -801,7 +797,7 @@
#    if curPlayer.GetLV() < lvLimit:
#        return
#    
#    if GameWorld.IsMergeServer():
#    if GameWorld.IsCrossServer():
#        return
#    
#    #当前离线时间(分)
@@ -2474,7 +2470,6 @@
    
    GameWorld.Log("PlayerDisconnect!" , curPlayer.GetPlayerID())
    
    PlayerMergeEvent.BroadcastMergePlayerEvent()
    #下线了,将存储在字典中的真实XP值,设置给玩家,完成通知和存储
    #curPlayer.SetXP(curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_RecordXPValue))
    #######################################################################
@@ -4754,7 +4749,7 @@
#@remarks 离线经验兑换
def PlayerExpExchange(index, curPackData, tick):
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
        
    #兑换公式字典
@@ -5150,94 +5145,7 @@
    # 冰晶矿脉星级奖励
    elif rewardType == ChConfig.Def_RewardType_IceLodeStar:
        GameLogic_IceLode.GetIceLodeStarAward(curPlayer, dataEx)
#
#    # 充值豪礼奖励
#    elif rewardType == ShareDefine.Def_RewardType_GoldGift:
#        PlayerGoldGift.GetPlayerGoldGift(curPlayer, dataEx)
#
#    # 累计签到奖励
#    #elif rewardType == ShareDefine.Def_RewardType_DaySign:
#    #    PlayerSignDay.GiveSignCntAward(curPlayer, dataEx)
#
#    # 天天首充奖励
#    elif rewardType == ShareDefine.Def_RewardType_DailyGold:
#        PlayerGoldGift.GetPlayerDailyGoldChargeGift(curPlayer)
#
#    # 单日充值多选一礼包
#    elif rewardType == ShareDefine.Def_RewardType_SingleGoldGift:
#        giftLV = 0 # 默认第一档0
#        if dataExStr:
#            try:
#                giftLV = int(dataExStr)
#            except:
#                GameWorld.ErrLog("单日充值多选一礼包奖励档错误!%s" % dataExStr)
#        PlayerGoldGift.GetSingleGoldGift(curPlayer, dataEx, giftLV, 0)
#
#    # 当日充值无限领取礼包
#    elif rewardType == ShareDefine.Def_RewardType_UnlimitedGoldGift:
#        PlayerGoldGift.GetSingleGoldGift(curPlayer, 0, 0, 1)
#
#    # 登陆签到奖励
#    #elif rewardType == ShareDefine.Def_RewardType_DayLoginSign:
#    #    PlayerSignDay.GetDaySignAward(curPlayer, dataEx)
#
#    # 跨服PK奖励
#    elif rewardType == ShareDefine.Def_RewardType_MergePKAward:
#        PlayerMergePK.OnQueryMergePKAward(curPlayer, dataEx, GameWorld.ToIntDef(dataExStr), tick)
#
#    # 王者争霸全服荣耀奖励
#    elif rewardType == ShareDefine.Def_RewardType_ServerHonour:
#        PlayerMergeKing.GetMergeKingAward_ServerHonour(curPlayer)
#
#    # 王者争霸晋级排名奖励
#    elif rewardType == ShareDefine.Def_RewardType_MergeKingRank:
#        PlayerMergeKing.GetMergeKingAward_Rank(curPlayer)
#
#    # 王者争霸竞猜积分奖励
#    elif rewardType == ShareDefine.Def_RewardType_MergeKingSupport:
#        PlayerMergeKing.GetMergeKingAward_Support(curPlayer, dataEx, tick)
#
#    # QQ成长礼包奖励
#    elif rewardType in [ShareDefine.Def_RewardType_QQUpYellow, ShareDefine.Def_RewardType_QQUpBlue]:
#        PlayerQQ.GetQQUpReward(curPlayer, rewardType, dataEx)
#
#    # QQ新手礼包奖励
#    elif rewardType == ShareDefine.Def_RewardType_QQNewMan:
#        PlayerQQ.GetQQNewManAward(curPlayer, rewardType, dataEx)
#
#    # QQ每日礼包奖励
#    elif rewardType == ShareDefine.Def_RewardType_QQDayGift:
#        PlayerQQ.GetQQDayGift(curPlayer, rewardType, dataEx)
#
#    # Qzone成长礼包奖励
#    elif rewardType == ShareDefine.Def_RewardType_QzoneUp:
#        PlayerQQ.GetQzoneUpReward(curPlayer, rewardType, dataEx)
#
#    # Qzone新手礼包奖励
#    elif rewardType == ShareDefine.Def_RewardType_QzoneNewMan:
#        PlayerQQ.GetQzoneNewManAward(curPlayer, rewardType, dataEx)
#
#    # Qzone每日礼包奖励
#    elif rewardType == ShareDefine.Def_RewardType_QzoneDayGift:
#        PlayerQQ.GetQzoneDayGift(curPlayer, rewardType, dataEx)
#
#    # 消费VIP等级奖励
#    elif rewardType == ShareDefine.Def_RewardType_CostVIPLV:
#        PlayerCostVIP.GetCostVIPAward(curPlayer, dataEx)
#
#    # 消费VIP成长奖励
#    elif rewardType == ShareDefine.Def_RewardType_CostVIPGrowUp:
#        PlayerCostVIP.GetVIPGrowUpAward(curPlayer, dataEx)
#    # 转生领奖
#    elif rewardType == ShareDefine.Def_RewardType_Reincarnation:
#        PlayerReincarnation.GetReincarnationAward(curPlayer, dataEx)
#    # 跨服boss首次参与奖励
#    elif rewardType == ShareDefine.Def_RewardType_MergeBossFirstJoinAward:
#        GameLogic_MergeBoss.OnGetMergeBossFirstJoinAward(curPlayer)
#    # 悬赏任务积分奖励
#    elif rewardType == ShareDefine.Def_RewardType_ArrestTaskAward:
#        PlayerArrestTask.OnGetArrestPointAward(curPlayer, dataEx)
    return
    
    
@@ -5438,19 +5346,6 @@
        sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList])
        curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0,
                                 'NPCCnt', sendMsg, len(sendMsg))
    return
## 跨服赛报名状态
#  @param index 玩家索引
#  @param tick 当前时间
#  @return None
def SendRegisterState(curPlayer, state):
    resultPack = ChPyNetSendPack.tagMergeWarRegisterState()
    resultPack.Clear()
    resultPack.RegisterState = state
    NetPackCommon.SendFakePack(curPlayer, resultPack)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerArrestTask.py
@@ -78,9 +78,8 @@
## 刷新悬赏任务
def OnRefreshArrestTask(index, clientData, tick):
    GameWorld.Log('1111111111111刷新悬赏任务')
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
@@ -226,7 +225,7 @@
## 接悬赏任务
def OnAcceptArrestTask(curPlayer):
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    if not __IsArrestTaskFuncOpen(curPlayer):
        GameWorld.DebugLog("OnRefreshArrestTask() 功能未开启")
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -70,7 +70,6 @@
import PlayerGreatMaster
import ItemControler
import GameFuncComm
import PlayerMergeEvent
import IpyGameDataPY
import PlayerRune
import GameLogic_DuJie
@@ -231,7 +230,7 @@
#  @return 无返回值
def WorldNotify(country, msgMark, msgParamList=[], lineID=0, mergeMinOSD=-1, mergeMaxOSD=-1, mergeMapInfo=[]):
    # 如果是跨服服务器,则广播子服
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        sendMsg = str([country, msgMark, msgParamList, lineID, mergeMinOSD, mergeMaxOSD, mergeMapInfo])
        GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'MergeWorldNotify',
                                                                  sendMsg, len(sendMsg))
@@ -354,7 +353,7 @@
        return
    
    # 跨服服务器不允许发送邮件
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    itemCountDict = {}
@@ -1650,7 +1649,7 @@
    #        return
        
    #跨服活动人数分流处理
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        reqMapID = mapID
        mapID = __GetMergeFBPlayerMapID(curPlayer, reqMapID)
        if not mapID:
@@ -2852,12 +2851,7 @@
        SetPlayerCurrency(curPlayer, type_Price, curCurrency - price)
    else:
        GameWorld.Log("付费金钱异常 type_Price = %s" % (type_Price), curPlayer.GetPlayerID())
        return False
    #添加跨服操作事件
    if costType in ChConfig.MergeServerCanCostType:
        eventInfo = [type_Price, price, costType, infoDict, quantity, costVIPGold]
        PlayerMergeEvent.AddMSPlayerEvent(curPlayer.GetPlayerID(), PlayerMergeEvent.Def_MSPEvent_PayMoney, eventInfo)
        return False
    
    #付款以后后续操作
    __PayMoneyAfter(curPlayer, type_Price, price, costType, infoDict, quantity, costVIPGold)
@@ -3658,10 +3652,6 @@
        #副本获得经验, 无论获得多少经验均需通知, 有些副本逻辑需要通过获得经验时机处理
        if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull:
            FBLogic.OnGetExp(curPlayer, finalAddExp, expViewType)
        # 跨服中获得经验
        if finalAddExp and GameWorld.IsMergeServer():
            PlayerMergeEvent.AddMSPlayerEvent(curPlayer.GetPlayerID(), PlayerMergeEvent.Def_MSPEvent_AddExp, finalAddExp)
            
        return finalAddExp
    
@@ -5837,10 +5827,6 @@
    
    SetZhenQi(curPlayer, value)
    #EventReport.WriteEvent_add_zhenqi(curPlayer, eventName, eventData, addValue, value)
    if GameWorld.IsMergeServer():
        eventInfo = [addValue, eventName, eventData]
        PlayerMergeEvent.AddMSPlayerEvent(curPlayer.GetPlayerID(), PlayerMergeEvent.Def_MSPEvent_AddZhenQi, eventInfo)
    return True
@@ -5932,19 +5918,6 @@
def SetLongMaiLV(curPlayer, value):
    return
#---------------------------------------------------------------------------
## 设置玩家跨服预赛排位
#  @param curPlayer: 玩家实例
#  @param value: 威望值
#  @return:
def SetMergeWarRank(curPlayer, value):
    return
## 获取玩家跨服预赛排位
#  @param curPlayer: 玩家实例
#  @return: 威望值
def GetMergeWarRank(curPlayer):
    return 0
##获取可免费开启的格子数
# @param curPlayer 玩家对象
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -187,12 +187,12 @@
        return
    
    if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 1:
        GameWorld.DebugLog("OnRequestMergePK 跨服赛季未开启,不可进行匹配!", playerID)
        GameWorld.DebugLog("OnCrossRealmPKMatch 跨服赛季未开启,不可进行匹配!", playerID)
        PlayerControl.NotifyCode(curPlayer, "SeasonIsNotOpen")
        return
    
    if not IsCrossRealmPKMatchState():
        GameWorld.DebugLog("OnRequestMergePK 跨服匹配未开启,不可进行匹配!", playerID)
        GameWorld.DebugLog("OnCrossRealmPKMatch 跨服匹配未开启,不可进行匹配!", playerID)
        PlayerControl.NotifyCode(curPlayer, "MatchIsNotOpen")
        return
    
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -1333,18 +1333,6 @@
    #定时商店刷新
    elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
        ShopItemManage.OnTimeShopRefresh(key, value, tick)
    #跨服boss
    #elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
    #    GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
    # 跨服PK, 赛季开始时间不用处理,仅存储即可
    #elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
    #    PlayerMergePK.OnMergePKActionChange(key, value)
    # 跨服王者争霸
    #elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
    #    PlayerMergeKing.OnMergeKingActionChange(key, value)
    
    # 跨服PK
    elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -186,7 +186,7 @@
def __OnFamilyLVBuffChange(curPlayer, tick):
    return
    # 跨服服务器不处理,防止登录跨服服务器后无战盟导致战力下降
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    
    familyLVBuffSkillTypeID = ReadChConfig.GetEvalChConfig("FamilyLVBuff")
@@ -848,7 +848,7 @@
def UpdateFamilyName(index, clientData, tick):
    
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        #itemuse_lzxkoy_0:不可在跨服环境下使用改名功能。
        PlayerControl.NotifyCode(curPlayer, "itemuse_lzxkoy_0")
        return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMergeEvent.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMergeKing.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMergePK.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
@@ -54,7 +54,7 @@
#  @return: None
def OnSignDay(index, clientData, tick):
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)   
    #功能开启判断
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py
@@ -365,8 +365,6 @@
    vipLv = objTalk.GetVIPLv()  # 玩家vip等级
    GMLevel = objTalk.GetGMLevel()
    job = objTalk.GetJob()
    #mergeWarRank = PlayerControl.GetMergeWarRank(objTalk)
    #freshmanGuiderDay = PlayerFreshmanGuide.GetFreshmanGuiderDay(objTalk)
    
    extraValueStr = ""
    # vip等级
@@ -378,8 +376,6 @@
    # 气泡框
    extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_BubbleBox) % PlayerControl.GetChatBubbleBox(objTalk)
    
    # 跨服预选赛排位(称呼)
    #extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_MergeWarRank)%mergeWarRank
    # 新手指导员
    #extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_NewGuider)% (freshmanGuiderDay > 0)
    # QQ会员
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTruck.py
@@ -135,7 +135,7 @@
#  @remarks 函数详细说明.
def  CreateTruck(curPlayer,truckMoney, money_type,summonID, eventID, tick):
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
            
    #判断是否已经存在镖车,存在消失
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -46,7 +46,7 @@
def OnWingJingLian(index, clientData, tick):
    
    # 根据策划需要,可以选择是否跨服服务器功能限制
#    if GameWorld.IsMergeServer():
#    if GameWorld.IsCrossServer():
#        return
    
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeEvent.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeKing.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergePKAddCnt.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergePKAward.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergePKRecoverWinCost.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeWarRank.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_MergeWarRegister.py
File was deleted
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_RewardOnLogin.py
@@ -55,9 +55,6 @@
#        gongXun = rewardValueDict.get(ChConfig.Def_RewardType_GongXun, 0)
#        PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongXun, gongXun, ChConfig.Def_GiveMoney_Unknown, addDataDict)
#        
#        if actionType == ChConfig.Def_RewardAction_MergeBoss:
#            PlayerControl.NotifyCode(curPlayer, "Campaign_liubo_115113", [gongXun])
#
#        DataRecordPack.DR_PlayerGetRewardOnLogin(curPlayer, actionType, rewardValueDict)
        
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py
@@ -59,7 +59,7 @@
def UpdatePlayerName(index, clientData, tick):
    
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        #itemuse_lzxkoy_0:不可在跨服环境下使用改名功能。
        PlayerControl.NotifyCode(curPlayer, "itemuse_lzxkoy_0")
        return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -998,7 +998,7 @@
                                Def_UniversalGameRecType_40,
                                Def_UniversalGameRecType_RedPacketRecord,   # 红包产出结果记录41
                                Def_UniversalGameRecType_42,
                                Def_UniversalGameRecType_MergeEvent, # 跨服玩家数据变更事件信息43
                                Def_UniversalGameRecType_43,
                                Def_UniversalGameRecType_MergePKAwardRecord, # 跨服PK奖励领取记录44
                                Def_UniversalGameRecType_MergePKTopPlayerEquip, # 跨服PK赛高手玩家装备预览信息45
                                Def_UniversalGameRecType_MergePKScoreAward, # 跨服PK积分领奖记录46
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -220,7 +220,7 @@
def PlayerLoginMergeServerSkillLogic(curPlayer, tick):
    playerID = curPlayer.GetPlayerID()
    if not GameWorld.IsMergeServer():
    if not GameWorld.IsCrossServer():
        GameWorld.DebugLog("非跨服服务器上线不清除buff...", playerID)
        return
    
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/ServerScript.ini
@@ -173,7 +173,7 @@
PacketSubCMD_1=0x6
PacketCallFunc_1=GameSever_PlayerCountByCountry
[PlayerMergeWar]
[GY_Query_CrossRealmReg]
ScriptName = Player\RemoteQuery\GY_Query_CrossRealmReg.py
Writer = hxp
Releaser = hxp