ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -517,6 +517,8 @@ #注册玩家离开副本时间 gameFBMgr.SetPlayerLogoffTick(0) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_EnterMap, 1, [gameMapID]) if gameFBMgr.HaveFBPlayer(curPlayerID): #已经注册了这个玩家, 不清除已注册的玩家的字典信息 return @@ -524,7 +526,6 @@ #注册进入这个副本的玩家 gameFBMgr.AddFBPlayer(curPlayerID) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_EnterMap, 1, [gameMapID]) return def DoEnterFB(curPlayer, tick):