xdh
2018-11-22 69af48cc1a7c0a6b71b3464b15bd8ffba4958b5c
4919 [主干]增加玩家战力流向记录
2个文件已修改
2 ■■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/DataRecordPack.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/DataRecordPack.py
@@ -76,6 +76,7 @@
    if curPlayer:
        pid = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PlayerFromPID)
        dataDict["pid"] = pid
        dataDict["fightPower"] = curPlayer.GetFightPower()
        
    dataDict["time"] = str(datetime.datetime.today()).split(".")[0]
    
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -123,6 +123,7 @@
    if curPlayer:
        pid = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_PlayerFromPID)
        dataDict["pid"] = pid
        dataDict["fightPower"] = curPlayer.GetFightPower()
    dataDict["time"] = str(datetime.datetime.today()).split(".")[0]
    
    dataStr = str(dataDict)