ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -617,6 +617,11 @@ SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState) continue if curRequire.ServerID and curRequire.ServerID != GameWorld.GetPlayerServerID(curPlayer): # 指定服务器邮件 SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState) continue #可以用的奖励 if Enable_State != curState: SetPrizeState(curPlayerID, curRequire.GUID, Enable_State, readState)