| | |
| | |
|
| | | # 最高级别联赛第一名额外奖励
|
| | | winnerFirstAwardEx = [] # 获胜方第一名额外奖励
|
| | | firstAwardEx = []
|
| | | loserFirstAwardEx = [] # 失败方第一名额外奖励
|
| | | firstAwardEx, firstAwardEx2= [], []
|
| | | if groupID == FamilyWar_MaxGroupID:
|
| | | worldLv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
|
| | | if isFinalMatch:
|
| | | firstAwardExDict = IpyGameDataPY.GetFuncEvalCfg("FamilyMatchSRankOneReward", 1)
|
| | | firstAwardExDict2 = IpyGameDataPY.GetFuncEvalCfg("FamilyMatchSRankOneReward", 2)
|
| | | else:
|
| | | firstAwardExDict = IpyGameDataPY.GetFuncEvalCfg("FamilyMatchRankOneReward", 1)
|
| | | firstAwardExDict2 = IpyGameDataPY.GetFuncEvalCfg("FamilyMatchRankOneReward", 2)
|
| | | firstAwardEx = GameWorld.GetOrderValueByDict(firstAwardExDict, worldLv)
|
| | | firstAwardEx = [] if not firstAwardEx else firstAwardEx
|
| | | GameWorld.Log("最高级别联赛第一名额外奖励: firstAwardEx=%s,firstAwardExDict=%s,worldLv=%s" |
| | | GameWorld.Log("最高级别联赛胜者第一名额外奖励: firstAwardEx=%s,firstAwardExDict=%s,worldLv=%s" |
| | | % (firstAwardEx, firstAwardExDict, worldLv), lineID)
|
| | | firstAwardEx2 = GameWorld.GetOrderValueByDict(firstAwardExDict2, worldLv)
|
| | | firstAwardEx2 = [] if not firstAwardEx2 else firstAwardEx2
|
| | | GameWorld.Log("最高级别联赛败者第一名额外奖励: firstAwardEx2=%s,firstAwardExDict2=%s,worldLv=%s" |
| | | % (firstAwardEx2, firstAwardExDict2, worldLv), lineID)
|
| | |
|
| | | GameWorld.Log("名次奖励配置: rankAwardDict=%s,awardPer=%s,rankAwardDictCopy=%s,firstAwardEx=%s,joinAwardItemList=%s"
|
| | | % (rankAwardDict, awardPer, rankAwardDictCopy, firstAwardEx, joinAwardItemList), lineID)
|
| | |
| | | awardItemList = rankItemList + winnerFirstAwardEx
|
| | | # <color=#44e863FF>%s0</color>在仙盟联赛中表现优异,获得额外<color=#44e863FF><Word info=item id=%s1/></color>奖励
|
| | | PlayerControl.WorldNotify(0, "FamilyMatchRankNoOne", [warPlayer.name, winnerFirstAwardEx[0][0]])
|
| | | elif firstAwardEx2 and not loserFirstAwardEx and warPlayer.familyID != winnerFamilyID:
|
| | | loserFirstAwardEx = firstAwardEx2
|
| | | awardItemList = rankItemList + loserFirstAwardEx
|
| | | PlayerControl.WorldNotify(0, "FamilyMatchRankNoOneLose", [warPlayer.name, loserFirstAwardEx[0][0]])
|
| | | else:
|
| | | awardItemList = rankItemList
|
| | | playerID = warPlayer.playerID
|