ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
@@ -152,6 +152,9 @@ for helpPlayerID, helpPlayerInfoDict in helpBattlePlayerDict.items(): objID = gameFB.GetGameFBDictByKey(ChConfig.Def_FB_HelpBattleFBObjID % helpPlayerID) if objID: if helpPlayerID == calledPlayerID: GameWorld.DebugLog("该助战机器人ID已经召唤过,不允许重复召唤!calledPlayerID=%s" % calledPlayerID) return calledCount += 1 # 统计免费的未召唤的 elif not helpPlayerInfoDict.get("NeedGoldCall", 0):