5545 【越南】【主干】【港台】【砍树】神兽装备合成优化(神兽背包满时允许合成;)
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| | | needSpace = int(math.ceil(float(compoundCnt) / makeItemData.GetPackCount()))
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| | | emptySpace = ItemCommon.GetItemPackSpace(curPlayer, packType, needSpace)
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| | | #验证背包空间
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| | | if needSpace > emptySpace:
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| | | if needSpace > emptySpace and packType not in [ShareDefine.rptDogzItem]:
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| | | #PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_202580")
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| | | PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packType])
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| | | GameWorld.DebugLog("背包空间不足!packType=%s,needSpace=%s > emptySpace=%s" % (packType, needSpace, emptySpace), playerID)
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