ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -32,6 +32,7 @@ import IpyGameDataPY import PyGameData import ReadChConfig import PlayerDBGSEvent import ConfigParser import GameConfig import ShareDefine @@ -546,11 +547,16 @@ @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天 @param openServerDay: 当前开服天 ''' if not dateInfo.isdigit(): if dateInfo.startswith("Mix"): diffDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1 actionServerDay = int(dateInfo[3:]) elif not dateInfo.isdigit(): return dateInfo actionServerDay = int(dateInfo) else: diffDay = openServerDay actionServerDay = int(dateInfo) curDateTime = datetime.datetime.today() actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-openServerDay)) actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-diffDay)) return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day) ##获得系统时间 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
@@ -597,11 +597,16 @@ @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天 @param openServerDay: 当前开服天 ''' if not dateInfo.isdigit(): if dateInfo.startswith("Mix"): diffDay = GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay) + 1 actionServerDay = int(dateInfo[3:]) elif not dateInfo.isdigit(): return dateInfo actionServerDay = int(dateInfo) else: diffDay = openServerDay actionServerDay = int(dateInfo) curDateTime = datetime.datetime.today() actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-openServerDay)) actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-diffDay)) return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day) ##获得服务器系统时间