2575 【1.2】【1.3】【1.3.100】切换灵宠后切地图,灵宠会卡住
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RoomID, 0)
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| | | #下线召回宠物
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| | | #PetControl.ReCallFightPet(curPlayer)
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| | | PetControl.ReCallFightPet(curPlayer)
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| | | PlayerTJG.CalcPlayerTJG(curPlayer, tick)
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| | | FBLogic.DoPlayerChangeMapLogic(curPlayer, tick)
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| | | #summonList = list()
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| | | #召回宠物
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| | | PetControl.ReCallFightPet(curPlayer)
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| | | #1. 删除自己不需要的召唤兽(火焰之灵等)
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| | | #必须用while, 因为在循环中要删除
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| | | # 召唤兽切地图不带过去
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| | | #---通知客户端---
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| | | #rolePet.Sync_PetInfo()
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| | | #刷新技能栏
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| | | rolePet.Sync_SkillList()
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| | | #rolePet.Sync_SkillList()
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| | | #---收到"宠物出战"请求---
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| | | #检查是否可出战
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