xdh
2018-12-05 750c9825cf5c6e16b108e5b89de9d41de1390e2b
2575 【1.2】【1.3】【1.3.100】切换灵宠后切地图,灵宠会卡住
3个文件已修改
7 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -2507,7 +2507,7 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RoomID, 0)
    
    #下线召回宠物
    #PetControl.ReCallFightPet(curPlayer)
    PetControl.ReCallFightPet(curPlayer)
    
    PlayerTJG.CalcPlayerTJG(curPlayer, tick)
    
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1426,7 +1426,8 @@
    
    FBLogic.DoPlayerChangeMapLogic(curPlayer, tick)
    #summonList = list()
    #召回宠物
    PetControl.ReCallFightPet(curPlayer)
    #1. 删除自己不需要的召唤兽(火焰之灵等)
    #必须用while, 因为在循环中要删除
    # 召唤兽切地图不带过去
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -320,7 +320,7 @@
    #---通知客户端---
    #rolePet.Sync_PetInfo()
    #刷新技能栏
    rolePet.Sync_SkillList()
    #rolePet.Sync_SkillList()
    
    #---收到"宠物出战"请求---
    #检查是否可出战