| | |
| | | #导入
|
| | | import ShareDefine
|
| | | import GameWorld
|
| | | import IPY_GameWorld
|
| | | #---------------------------------------------------------------------
|
| | | #全局变量
|
| | | #---------------------------------------------------------------------
|
| | |
| | | familyIDA, familyIDB = vsFamily[ShareDefine.VSFamilyInfo_FamilyIDList]
|
| | | familyNameA, familyNameB = vsFamily[ShareDefine.VSFamilyInfo_FamilyNameList]
|
| | |
|
| | | tagGameWorld = IPY_GameWorld.IPY_GameWorld(i)
|
| | | if tagGameWorld.GetOpenState() != IPY_GameWorld.fbosClosed:
|
| | | GameWorld.ErrLog("仙盟联赛线路不是关闭状态, i=%s, familyIDA=%s VS familyIDB=%s" % (i, familyIDA, familyIDB))
|
| | | continue
|
| | | |
| | | if tagGameWorld.GetFBFirstOpen():
|
| | | GameWorld.ErrLog("仙盟联赛线路状态开启中, i=%s, familyIDA=%s VS familyIDB=%s" % (i, familyIDA, familyIDB))
|
| | | continue
|
| | | |
| | | gameFB = gameWorld.GetGameFBByFbIndex(i)
|
| | | if not gameFB:
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| | | GameWorld.ErrLog("仙盟联赛开启失败, i=%s, familyIDA=%s VS familyIDB=%s" % (i, familyIDA, familyIDB))
|