7118 【后端】【2.0】基础属性划分(改为角色基础属性 + 灵根属性)
1个文件已修改
2 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4446,6 +4446,8 @@
        #    3.1 战斗属性层级交叉影响基值数值汇总
        #        基础层级(角色基础属性)
        baseAttrList = AddAttrListValue([funcAttrInfoList[ChConfig.Def_CalcAttrFunc_RoleBase],
                                         funcAttrInfoList[ChConfig.Def_CalcAttrFunc_LingGen],
                                         funcAttrInfoList[ChConfig.Def_CalcAttrFunc_LingGenQuailty],
                                         ])
        #GameWorld.DebugLog("基础层级: %s" % baseAttrList)