xdh
2018-09-28 78e817e23677187c8ad9fea93aff706839a30d5f
3553 【主干】绑玉转盘功能开发(广播)
2个文件已修改
7 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBindJadeWheel.py 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -424,7 +424,9 @@
    if contKillCntEx >= baseCnt and contKillCntEx % perCnt == 0:
        sysIndex = min((contKillCntEx - baseCnt) / perCnt, len(ckillSysList)-1)
        PlayerControl.FBNotify(ckillSysList[sysIndex], [curPlayer.GetName(), contKillCntEx])
        PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [contKillCntEx])
    if contKillCntEx == 5:
        PlayerControl.NotifyCode(curPlayer, 'AncientBattlefield_10', [5])
  
    # 击杀方成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_ElderBattlefieldKill, 1)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBindJadeWheel.py
@@ -74,6 +74,9 @@
    PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_BindJadeWheel, infoDict)
    PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, giveMoney, ChConfig.Def_GiveMoney_BindJadeWheel, isSysHint=False)
    SyncBindJadeWheelResult(curPlayer, gridNum)
    if giveMoney >= IpyGameDataPY.GetFuncCfg('BindJadeWheelNotice'):
        PlayerControl.WorldNotify(0, 'BindJadeNotice', [curPlayer.GetName(), giveMoney])
    return
def SyncBindJadeWheelResult(curPlayer, gridNum=0):