xdh
2019-04-17 7c15bb769871bfb49ad01df51a12efcca96913ae
6457 缥缈妖王回血功能
17个文件已修改
598 ■■■■■ 已修改文件
PySysDB/PySysDBPY.h 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py 108 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py 112 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py 17 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py 108 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 112 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py 26 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py 72 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddBuff.py 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
PySysDB/PySysDBPY.h
@@ -1848,4 +1848,14 @@
    WORD        _Cnt;    //次数
    DWORD        EventID;    //事件编号
    list        Award;    //定制奖励(没配走正常奖励规则)[[物品ID,数量,是否拍品],..]
};
//副本Buff表
struct tagFBBuyBuff
{
    DWORD        _MapId;    //
    WORD        _MoneyCnt;    //仙玉数量
    DWORD        BuffID;    //BuffID
    WORD        BuffCD;    //间隔时间s
};
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
@@ -4155,6 +4155,58 @@
#------------------------------------------------------
# A2 34 自定义场景中获取采集奖励 #tagCMGetCustomSceneCollectAward
class  tagCMGetCustomSceneCollectAward(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("NPCID", c_int),    #采集的NPCID
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xA2
        self.SubCmd = 0x34
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xA2
        self.SubCmd = 0x34
        self.NPCID = 0
        return
    def GetLength(self):
        return sizeof(tagCMGetCustomSceneCollectAward)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A2 34 自定义场景中获取采集奖励 //tagCMGetCustomSceneCollectAward:
                                Cmd:%s,
                                SubCmd:%s,
                                NPCID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.NPCID
                                )
        return DumpString
m_NAtagCMGetCustomSceneCollectAward=tagCMGetCustomSceneCollectAward()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMGetCustomSceneCollectAward.Cmd,m_NAtagCMGetCustomSceneCollectAward.SubCmd))] = m_NAtagCMGetCustomSceneCollectAward
#------------------------------------------------------
# A2 21 领取跑环每轮结束奖励 #tagCMGetRunTaskEndAward
class  tagCMGetRunTaskEndAward(Structure):
@@ -13543,6 +13595,62 @@
#------------------------------------------------------
# B1 0A 副本购买buff #tagCMFBBuyBuff
class  tagCMFBBuyBuff(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),
                  ("MoneyCnt", c_ushort),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB1
        self.SubCmd = 0x0A
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB1
        self.SubCmd = 0x0A
        self.MapID = 0
        self.MoneyCnt = 0
        return
    def GetLength(self):
        return sizeof(tagCMFBBuyBuff)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B1 0A 副本购买buff //tagCMFBBuyBuff:
                                Cmd:%s,
                                SubCmd:%s,
                                MapID:%d,
                                MoneyCnt:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.MapID,
                                self.MoneyCnt
                                )
        return DumpString
m_NAtagCMFBBuyBuff=tagCMFBBuyBuff()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFBBuyBuff.Cmd,m_NAtagCMFBBuyBuff.SubCmd))] = m_NAtagCMFBBuyBuff
#------------------------------------------------------
# B1 09 结算自定义副本奖励 #tagCMGiveCustomFBPrize
class  tagCMGiveCustomFBPrize(Structure):
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -28209,6 +28209,118 @@
#------------------------------------------------------
# B2 15 副本买buff信息通知 #tagMCFBBuyBuffInfo
class  tagMCFBBuyBuffTime(Structure):
    _pack_ = 1
    _fields_ = [
                  ("MapID", c_int),
                  ("MoneyCnt", c_ushort),
                  ("BuyTime", c_int),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.MapID = 0
        self.MoneyCnt = 0
        self.BuyTime = 0
        return
    def GetLength(self):
        return sizeof(tagMCFBBuyBuffTime)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 15 副本买buff信息通知 //tagMCFBBuyBuffInfo:
                                MapID:%d,
                                MoneyCnt:%d,
                                BuyTime:%d
                                '''\
                                %(
                                self.MapID,
                                self.MoneyCnt,
                                self.BuyTime
                                )
        return DumpString
class  tagMCFBBuyBuffInfo(Structure):
    Head = tagHead()
    Cnt = 0    #(BYTE Cnt)
    InfoList = list()    #(vector<tagMCFBBuyBuffTime> InfoList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x15
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Cnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Cnt):
            temInfoList = tagMCFBBuyBuffTime()
            _pos = temInfoList.ReadData(_lpData, _pos)
            self.InfoList.append(temInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x15
        self.Cnt = 0
        self.InfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.Cnt):
            length += self.InfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Cnt)
        for i in range(self.Cnt):
            data = CommFunc.WriteString(data, self.InfoList[i].GetLength(), self.InfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Cnt:%d,
                                InfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Cnt,
                                "..."
                                )
        return DumpString
m_NAtagMCFBBuyBuffInfo=tagMCFBBuyBuffInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFBBuyBuffInfo.Head.Cmd,m_NAtagMCFBBuyBuffInfo.Head.SubCmd))] = m_NAtagMCFBBuyBuffInfo
#------------------------------------------------------
# B2 09 副本次数恢复剩余时间 #tagMCFBCntRegainRemainTime
class  tagMCFBCntRegain(Structure):
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -97,6 +97,9 @@
        elif msgType == ShareDefine.ClientServerMsg_SetPlayerAttrValue:
            MapServer_CrossSetPlayerAttrValue(msgData)
            
        elif msgType == ShareDefine.ClientServerMsg_AddBuff:
            MapServer_CrossAddBuff(msgData)
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
            MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
@@ -155,6 +158,20 @@
        player.MapServer_QueryPlayerResult(0, 0, "CrossSetPlayerAttrValue", msgInfo, len(msgInfo))
    return
def MapServer_CrossAddBuff(msgData):
    ## 收到子服信息,添加buff
    tagPlayerID = msgData.get("PlayerID")
    if not tagPlayerID:
        return
    tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(tagPlayerID)
    if not tagPlayer:
        return
    buffID = msgData.get("buffID")
    if not buffID:
        return
    sendMsg = str(buffID)
    tagPlayer.MapServer_QueryPlayerResult(0, 0, 'AddBuff', sendMsg, len(sendMsg))
    return
## ================================================================================================
def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=[]):
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1220,6 +1220,7 @@
ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
ClientServerMsg_CollectNPC = "CollectNPC"               # 采集NPC
ClientServerMsg_EnterFB = "EnterFB"                     # 请求进入跨服副本
ClientServerMsg_AddBuff = "AddBuff"                     # 添加BUFF
#跨服广播类型定义
CrossNotify_World = "World"
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -315,7 +315,7 @@
Writer = hxp
Releaser = hxp
RegType = 0
RegisterPackCount = 10
RegisterPackCount = 11
PacketCMD_1=0xA5
PacketSubCMD_1=0x08
@@ -357,6 +357,10 @@
PacketSubCMD_10=0x09
PacketCallFunc_10=OnGiveCustomFBPrize
PacketCMD_11=0xB1
PacketSubCMD_11=0x0A
PacketCallFunc_11=OnFBBuyBuff
;玩家相关
[ChPlayer]
ScriptName = Player\ChPlayer.py
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4517,6 +4517,7 @@
Def_Cost_MysteryShopRefresh, # 神秘商店刷新
Def_Cost_AuctionBid, # 拍卖行竞价
Def_Cost_BuyDailyActionCnt, # 购买活动次数
Def_Cost_FBBuyBuff, # 副本买buff
#-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
Def_Cost_RefreshArrestTask, # 刷新悬赏任务
Def_Cost_OffLineExp, # 兑换离线经验
@@ -4529,7 +4530,7 @@
Def_Cost_Trade, # 交易
Def_Cost_Rename, # 改名
Def_Cost_SkillLvUp, # 技能升级
) = range(2000, 2000 + 57)
) = range(2000, 2000 + 58)
Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
@@ -4608,6 +4609,7 @@
Def_Cost_MysteryShopRefresh:"MysteryShopRefresh",
Def_Cost_AuctionBid:"AuctionBid",
Def_Cost_BuyDailyActionCnt:"BuyDailyActionCnt",
Def_Cost_FBBuyBuff:"FBBuyBuff",
}
## -----------------------------------------------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -4155,6 +4155,58 @@
#------------------------------------------------------
# A2 34 自定义场景中获取采集奖励 #tagCMGetCustomSceneCollectAward
class  tagCMGetCustomSceneCollectAward(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("NPCID", c_int),    #采集的NPCID
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xA2
        self.SubCmd = 0x34
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xA2
        self.SubCmd = 0x34
        self.NPCID = 0
        return
    def GetLength(self):
        return sizeof(tagCMGetCustomSceneCollectAward)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A2 34 自定义场景中获取采集奖励 //tagCMGetCustomSceneCollectAward:
                                Cmd:%s,
                                SubCmd:%s,
                                NPCID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.NPCID
                                )
        return DumpString
m_NAtagCMGetCustomSceneCollectAward=tagCMGetCustomSceneCollectAward()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMGetCustomSceneCollectAward.Cmd,m_NAtagCMGetCustomSceneCollectAward.SubCmd))] = m_NAtagCMGetCustomSceneCollectAward
#------------------------------------------------------
# A2 21 领取跑环每轮结束奖励 #tagCMGetRunTaskEndAward
class  tagCMGetRunTaskEndAward(Structure):
@@ -13543,6 +13595,62 @@
#------------------------------------------------------
# B1 0A 副本购买buff #tagCMFBBuyBuff
class  tagCMFBBuyBuff(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),
                  ("MoneyCnt", c_ushort),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB1
        self.SubCmd = 0x0A
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB1
        self.SubCmd = 0x0A
        self.MapID = 0
        self.MoneyCnt = 0
        return
    def GetLength(self):
        return sizeof(tagCMFBBuyBuff)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B1 0A 副本购买buff //tagCMFBBuyBuff:
                                Cmd:%s,
                                SubCmd:%s,
                                MapID:%d,
                                MoneyCnt:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.MapID,
                                self.MoneyCnt
                                )
        return DumpString
m_NAtagCMFBBuyBuff=tagCMFBBuyBuff()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFBBuyBuff.Cmd,m_NAtagCMFBBuyBuff.SubCmd))] = m_NAtagCMFBBuyBuff
#------------------------------------------------------
# B1 09 结算自定义副本奖励 #tagCMGiveCustomFBPrize
class  tagCMGiveCustomFBPrize(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -28209,6 +28209,118 @@
#------------------------------------------------------
# B2 15 副本买buff信息通知 #tagMCFBBuyBuffInfo
class  tagMCFBBuyBuffTime(Structure):
    _pack_ = 1
    _fields_ = [
                  ("MapID", c_int),
                  ("MoneyCnt", c_ushort),
                  ("BuyTime", c_int),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.MapID = 0
        self.MoneyCnt = 0
        self.BuyTime = 0
        return
    def GetLength(self):
        return sizeof(tagMCFBBuyBuffTime)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 15 副本买buff信息通知 //tagMCFBBuyBuffInfo:
                                MapID:%d,
                                MoneyCnt:%d,
                                BuyTime:%d
                                '''\
                                %(
                                self.MapID,
                                self.MoneyCnt,
                                self.BuyTime
                                )
        return DumpString
class  tagMCFBBuyBuffInfo(Structure):
    Head = tagHead()
    Cnt = 0    #(BYTE Cnt)
    InfoList = list()    #(vector<tagMCFBBuyBuffTime> InfoList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x15
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Cnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Cnt):
            temInfoList = tagMCFBBuyBuffTime()
            _pos = temInfoList.ReadData(_lpData, _pos)
            self.InfoList.append(temInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB2
        self.Head.SubCmd = 0x15
        self.Cnt = 0
        self.InfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.Cnt):
            length += self.InfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Cnt)
        for i in range(self.Cnt):
            data = CommFunc.WriteString(data, self.InfoList[i].GetLength(), self.InfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Cnt:%d,
                                InfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Cnt,
                                "..."
                                )
        return DumpString
m_NAtagMCFBBuyBuffInfo=tagMCFBBuyBuffInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFBBuyBuffInfo.Head.Cmd,m_NAtagMCFBBuyBuffInfo.Head.SubCmd))] = m_NAtagMCFBBuyBuffInfo
#------------------------------------------------------
# B2 09 副本次数恢复剩余时间 #tagMCFBCntRegainRemainTime
class  tagMCFBCntRegain(Structure):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1428,6 +1428,13 @@
                        ("DWORD", "EventID", 0),
                        ("list", "Award", 0),
                        ),
                "FBBuyBuff":(
                        ("DWORD", "MapId", 1),
                        ("WORD", "MoneyCnt", 1),
                        ("DWORD", "BuffID", 0),
                        ("WORD", "BuffCD", 0),
                        ),
                }
@@ -4369,6 +4376,21 @@
    def GetCnt(self): return self.Cnt # 次数
    def GetEventID(self): return self.EventID # 事件编号
    def GetAward(self): return self.Award # 定制奖励(没配走正常奖励规则)[[物品ID,数量,是否拍品],..]
# 副本Buff表
class IPY_FBBuyBuff():
    def __init__(self):
        self.MapId = 0
        self.MoneyCnt = 0
        self.BuffID = 0
        self.BuffCD = 0
        return
    def GetMapId(self): return self.MapId #
    def GetMoneyCnt(self): return self.MoneyCnt # 仙玉数量
    def GetBuffID(self): return self.BuffID # BuffID
    def GetBuffCD(self): return self.BuffCD # 间隔时间s
def Log(msg, playerID=0, par=0):
@@ -4684,6 +4706,8 @@
        self.ipyFairyAdventuresLen = len(self.ipyFairyAdventuresCache)
        self.ipyFairyDomainAppointCache = self.__LoadFileData("FairyDomainAppoint", IPY_FairyDomainAppoint)
        self.ipyFairyDomainAppointLen = len(self.ipyFairyDomainAppointCache)
        self.ipyFBBuyBuffCache = self.__LoadFileData("FBBuyBuff", IPY_FBBuyBuff)
        self.ipyFBBuyBuffLen = len(self.ipyFBBuyBuffCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -5140,6 +5164,8 @@
    def GetFairyAdventuresByIndex(self, index): return self.ipyFairyAdventuresCache[index]
    def GetFairyDomainAppointCount(self): return self.ipyFairyDomainAppointLen
    def GetFairyDomainAppointByIndex(self, index): return self.ipyFairyDomainAppointCache[index]
    def GetFBBuyBuffCount(self): return self.ipyFBBuyBuffLen
    def GetFBBuyBuffByIndex(self, index): return self.ipyFBBuyBuffCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -115,6 +115,7 @@
import PlayerDogz
import PlayerCoat
import PlayerQuDaoDoubleBill
import PlayerFB
import datetime
import time
@@ -763,6 +764,7 @@
    PlayerGatherSoul.PlayerLogin(curPlayer)
    #缥缈仙域
    PlayerFairyDomain.OnLogin(curPlayer)
    PlayerFB.OnLogin(curPlayer)
    
    curPlayer.SetState(0)   # 脱机挂恢复为正常上线
    curPlayer.SetFacePic(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py
@@ -231,6 +231,7 @@
    PyGameData.g_crossPlayerDienstgradChangeInfo.pop(playerID, None)
    PyGameData.g_crossPlayerItemsChangeInfo.pop(playerID, None)
    PyGameData.g_crossPlayerSkillsChangeInfo.pop(playerID, None)
    PyGameData.g_fbBuyBuffTimeDict.pop(playerID, None)
    GameWorld.DebugLog("清除同步跨服数据的临时缓存", playerID)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -39,11 +39,15 @@
import GameFuncComm
import FBHelpBattle
import ItemControler
import SkillShell
import PyGameData
import time
import math
#---------------------------------------------------------------------
def OnLogin(curPlayer):
    NotifyBuyFBBuffInfo(curPlayer)
    return
## 玩家副本行为封包 A5 08
#  @param playerIndex 玩家索引  
@@ -512,3 +516,71 @@
    return
#// B1 0A 副本购买buff #tagCMFBBuyBuff
#struct    tagCMFBBuyBuff
#{
#    tagHead         Head;
#    DWORD        MapID;
#    WORD        MoneyCnt;
#};
def OnFBBuyBuff(playerIndex, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
    playerID = curPlayer.GetPlayerID()
    mapID = clientData.MapID
    moneyCnt = clientData.MoneyCnt
    ipyData = IpyGameDataPY.GetIpyGameData('FBBuyBuff', mapID, moneyCnt)
    if not ipyData:
        return
    addBuffID = ipyData.GetBuffID()
    curSkill = GameWorld.GetGameData().GetSkillBySkillID(addBuffID)
    if not curSkill:
        return
    crossMapID = PlayerControl.GetCrossMapID(curPlayer)
    if crossMapID and mapID !=crossMapID:
        return
    if not crossMapID and mapID != GameWorld.GetMap().GetMapID():
        return
    curTime = int(time.time())
    #判断CD
    timeKey = (mapID, moneyCnt)
    lastTime = PyGameData.g_fbBuyBuffTimeDict.get(playerID, {}).get(timeKey, 0)
    if lastTime and curTime - lastTime < ipyData.GetBuffCD():
        GameWorld.DebugLog('副本购买buff CD未到 ')
        return
    #扣钱
    infoDict =  {"MapID":mapID, "addBuffID":addBuffID}
    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, moneyCnt, ChConfig.Def_Cost_FBBuyBuff, infoDict):
        return
    if playerID not in PyGameData.g_fbBuyBuffTimeDict:
        PyGameData.g_fbBuyBuffTimeDict[playerID] = {}
    PyGameData.g_fbBuyBuffTimeDict[playerID][timeKey] = curTime
    NotifyBuyFBBuffInfo(curPlayer)
    if crossMapID:
        msgDict = {"PlayerID":curPlayer.GetPlayerID(), "buffID":addBuffID}
        GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_AddBuff, msgDict)
        GameWorld.DebugLog("跨服中请求复活, crossMapID=%s,msgDict=%s" % (crossMapID, msgDict), playerID)
        return
    SkillShell.__DoLogic_AddBuff(curPlayer, curPlayer, curSkill, False, tick, 0, 0)
    #SkillCommon.AddBuffBySkillType(curPlayer, addBuffID, tick)
    return
def NotifyBuyFBBuffInfo(curPlayer):
    playerID = curPlayer.GetPlayerID()
    buffTimeDict = PyGameData.g_fbBuyBuffTimeDict.get(playerID, {})
    if not buffTimeDict:
        return
    packData = ChPyNetSendPack.tagMCFBBuyBuffInfo()
    packData.InfoList = []
    for timeKey, buyTime in buffTimeDict.items():
        mapID, moneyCnt = timeKey
        timeInfo = ChPyNetSendPack.tagMCFBBuyBuffTime()
        timeInfo.MapID = mapID
        timeInfo.MoneyCnt = moneyCnt
        timeInfo.BuyTime = buyTime
        packData.InfoList.append(timeInfo)
    packData.Cnt = len(packData.InfoList)
    NetPackCommon.SendFakePack(curPlayer, packData)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_AddBuff.py
@@ -15,7 +15,7 @@
#"""Version = 2019-03-19 21:00""" 
#---------------------------------------------------------------------
import GameWorld
import SkillCommon
import SkillShell
#---------------------------------------------------------------------
## XX
@@ -40,7 +40,11 @@
    buffID = GameWorld.ToIntDef(funResult, 0)
    if not buffID:
        return
    SkillCommon.AddBuffBySkillType(curPlayer, buffID, tick)
    #SkillCommon.AddBuffBySkillType(curPlayer, buffID, tick)
    curSkill = GameWorld.GetGameData().GetSkillBySkillID(buffID)
    if not curSkill:
        return
    SkillShell.__DoLogic_AddBuff(curPlayer, curPlayer, curSkill, False, tick, 0, 0)
    return
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -103,3 +103,4 @@
g_customFBPrizeInfo = {} #自定义副本奖励 {playerID:[mapID, funcLineID, [奖励物品列表], ...}
g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...}
g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}}
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1220,6 +1220,7 @@
ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
ClientServerMsg_CollectNPC = "CollectNPC"               # 采集NPC
ClientServerMsg_EnterFB = "EnterFB"                     # 请求进入跨服副本
ClientServerMsg_AddBuff = "AddBuff"                     # 添加BUFF
#跨服广播类型定义
CrossNotify_World = "World"
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -2018,10 +2018,11 @@
    needBaseAttrID, needBaseAttrValue = stateSkillLV /10000, stateSkillLV%10000
    if needBaseAttrID and needBaseAttrValue:
        baseAttrDict = {
                            ShareDefine.Def_Effect_STR:curPlayer.GetSTR(),
                            ShareDefine.Def_Effect_PHY:curPlayer.GetPHY(),
                            ShareDefine.Def_Effect_CON:curPlayer.GetCON(),
                            ShareDefine.Def_Effect_PNE:curPlayer.GetPNE(),
                            ShareDefine.Def_Effect_Metal:PlayerControl.GetMetal(),
                            ShareDefine.Def_Effect_Wood:PlayerControl.GetWood(),
                            ShareDefine.Def_Effect_Water:PlayerControl.GetWater(),
                            ShareDefine.Def_Effect_Fire:PlayerControl.GetFire(),
                            ShareDefine.Def_Effect_Earth:PlayerControl.GetEarth(),
                         }
        if needBaseAttrID not in baseAttrDict:
            GameWorld.ErrLog('    天赋技能升级属性点条件配置错误,curSkillTypeID=%s,needBaseAttrID=%s'%(curSkillTypeID, needBaseAttrID))