ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameObj.py
@@ -128,10 +128,10 @@ if effect.GetEffectValue(0) != stateType: continue if buffManager.GetEffectOwnerID() != ownerID: if buffManager.GetEffectOwnerID(i) != ownerID: continue if buffManager.GetEffectOwnerType() != ownerType: if buffManager.GetEffectOwnerType(i) != ownerType: continue return True