8559 子 【BT】【后端】新增:绝世寻宝(增加需要广播的格子列表配置)
1个文件已修改
2 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -174,6 +174,8 @@
            goodGridNumList.append(gridRateInfo[1])
    for gridRateInfo in ensureRateList:
        goodGridNumList.append(gridRateInfo[1])
    notifyGridNumList = IpyGameDataPY.GetFuncEvalCfg(TreasureSet2, 5) # 额外需要广播的格子,幸运必出、次数必出可不配置
    goodGridNumList += notifyGridNumList
    GameWorld.DebugLog("goodGridNumList=%s" % goodGridNumList, playerID)
        
    # 单抽产出优先级: 幸运物品 > 必出 > 保底 > 普通