ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -129,6 +129,9 @@ elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallKick: CrossBattlefield.ClientServerMsg_BattlefieldCallKick(serverGroupID, msgData) elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange: CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData) # 需要发送到地图服务器处理的 elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]: