8896 【BT2】【主干】【后端】特权令(同步冲突;及修改B209 B210 封包 为B211 B212)
| | |
| | | list AssistPlayerAward; // 协助奖励物品 物品ID|个数
|
| | | };
|
| | |
|
| | | //功能特权奖励表
|
| | |
|
| | | struct tagFuncSysPrivilege
|
| | | {
|
| | | BYTE _FuncSysID; //功能系统ID
|
| | | BYTE DayNum; //第X天
|
| | | list DayAwardItemInfo; // 奖励物品信息 [[物品ID,个数,是否拍品], ...]
|
| | | };
|
| | |
|
| | | //累计充值奖励表
|
| | |
|
| | | struct tagHistoryRechargeAward
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B2 09 激活功能系统特权奖励 #tagMCActivateFuncSysPrivilege
|
| | | # B2 11 激活功能系统特权奖励 #tagCMActivateFuncSysPrivilege
|
| | |
|
| | | class tagMCActivateFuncSysPrivilege(Structure):
|
| | | class tagCMActivateFuncSysPrivilege(Structure):
|
| | | Head = tagHead()
|
| | | ActivateCount = 0 #(BYTE ActivateCount)// 激活个数
|
| | | ActivateFuncSysIDList = list() #(vector<BYTE> ActivateFuncSysIDList)// 激活功能系统ID列表,全部激活则需要发所有ID列表
|
| | |
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB2
|
| | | self.Head.SubCmd = 0x09
|
| | | self.Head.SubCmd = 0x11
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | |
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB2
|
| | | self.Head.SubCmd = 0x09
|
| | | self.Head.SubCmd = 0x11
|
| | | self.ActivateCount = 0
|
| | | self.ActivateFuncSysIDList = list()
|
| | | return
|
| | |
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCActivateFuncSysPrivilege=tagMCActivateFuncSysPrivilege()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActivateFuncSysPrivilege.Head.Cmd,m_NAtagMCActivateFuncSysPrivilege.Head.SubCmd))] = m_NAtagMCActivateFuncSysPrivilege
|
| | | m_NAtagCMActivateFuncSysPrivilege=tagCMActivateFuncSysPrivilege()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMActivateFuncSysPrivilege.Head.Cmd,m_NAtagCMActivateFuncSysPrivilege.Head.SubCmd))] = m_NAtagCMActivateFuncSysPrivilege
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B2 10 领取功能系统特权奖励 #tagCMGetFuncSysPrivilegeAward
|
| | | # B2 12 领取功能系统特权奖励 #tagCMGetFuncSysPrivilegeAward
|
| | |
|
| | | class tagCMGetFuncSysPrivilegeAward(Structure):
|
| | | _pack_ = 1
|
| | |
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB2
|
| | | self.SubCmd = 0x10
|
| | | self.SubCmd = 0x12
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | |
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB2
|
| | | self.SubCmd = 0x10
|
| | | self.SubCmd = 0x12
|
| | | self.FuncSysID = 0
|
| | | self.DayNum = 0
|
| | | return
|
| | |
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B2 10 领取功能系统特权奖励 //tagCMGetFuncSysPrivilegeAward:
|
| | | DumpString = '''// B2 12 领取功能系统特权奖励 //tagCMGetFuncSysPrivilegeAward:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | FuncSysID:%d,
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 11 功能系统特权信息 #tagMCFuncSysPrivilegeInfoList
|
| | |
|
| | | class tagMCFuncSysPrivilegeInfo(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("FuncSysID", c_ubyte), # 功能系统ID
|
| | | ("ActivateTime", c_int), # 激活时间戳
|
| | | ("AwardState", c_int), # 领奖状态,按天对应二进制位计算是否领奖
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.FuncSysID = 0
|
| | | self.ActivateTime = 0
|
| | | self.AwardState = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFuncSysPrivilegeInfo)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B1 11 功能系统特权信息 //tagMCFuncSysPrivilegeInfoList:
|
| | | FuncSysID:%d,
|
| | | ActivateTime:%d,
|
| | | AwardState:%d
|
| | | '''\
|
| | | %(
|
| | | self.FuncSysID,
|
| | | self.ActivateTime,
|
| | | self.AwardState
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCFuncSysPrivilegeInfoList(Structure):
|
| | | Head = tagHead()
|
| | | PrivilegeCount = 0 #(BYTE PrivilegeCount)// 特权个数
|
| | | PrivilegeInfoList = list() #(vector<tagMCFuncSysPrivilegeInfo> PrivilegeInfoList)// 特权信息列表
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x11
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.PrivilegeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.PrivilegeCount):
|
| | | temPrivilegeInfoList = tagMCFuncSysPrivilegeInfo()
|
| | | _pos = temPrivilegeInfoList.ReadData(_lpData, _pos)
|
| | | self.PrivilegeInfoList.append(temPrivilegeInfoList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x11
|
| | | self.PrivilegeCount = 0
|
| | | self.PrivilegeInfoList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.PrivilegeCount):
|
| | | length += self.PrivilegeInfoList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.PrivilegeCount)
|
| | | for i in range(self.PrivilegeCount):
|
| | | data = CommFunc.WriteString(data, self.PrivilegeInfoList[i].GetLength(), self.PrivilegeInfoList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | PrivilegeCount:%d,
|
| | | PrivilegeInfoList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.PrivilegeCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFuncSysPrivilegeInfoList=tagMCFuncSysPrivilegeInfoList()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFuncSysPrivilegeInfoList.Head.Cmd,m_NAtagMCFuncSysPrivilegeInfoList.Head.SubCmd))] = m_NAtagMCFuncSysPrivilegeInfoList
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 06 通知玩家向目标点移动 #tagMCNotifyPlayerMove
|
| | |
|
| | | class tagMCNotifyPlayerMove(Structure):
|
| | |
| | | CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6
|
| | | CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7
|
| | | CDBPlayerRefresh_ExAttr17, # ExAttr17
|
| | | ) = range(146, 230)
|
| | | CDBPlayerRefresh_BossActScore, # boss 活动积分 230
|
| | | CDBPlayerRefresh_FuncSysPrivilege, # 功能特权令 231
|
| | | ) = range(146, 232)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
|
| | | TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
|
| | | TYPE_Price_Honor = 18 # 荣誉
|
| | | TYPE_Price_BossActScore = 19 # boss活动积分,bt版用
|
| | | TYPE_Price_Rune = 23 # 符印精华点
|
| | | TYPE_Price_RuneSplinters = 24 # 符印碎片
|
| | | TYPE_Price_TreasureScore = 25 # 寻宝积分
|
| | |
| | | TYPE_Price_SoulDust = 28 # 魂尘
|
| | | TYPE_Price_SoulSplinters = 29 # 聚魂碎片
|
| | | TYPE_Price_SoulCore = 30 # 核心环
|
| | |
|
| | | TYPE_Price_FuncSysPrivilege = 31 # 功能系统特权令
|
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | |
| | | TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
|
| | | TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
|
| | | TYPE_Price_Honor:CDBPlayerRefresh_Honor,
|
| | | TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
|
| | | TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
|
| | | }
|
| | |
|
| | | # 高效战斗状态
|
| | |
| | | RegisterPackCount = 2
|
| | |
|
| | | PacketCMD_1=0xB2
|
| | | PacketSubCMD_1=0x09
|
| | | PacketSubCMD_1=0x11
|
| | | PacketCallFunc_1=OnActivateFuncSysPrivilege
|
| | |
|
| | | PacketCMD_2=0xB2
|
| | | PacketSubCMD_2=0x10
|
| | | PacketSubCMD_2=0x12
|
| | | PacketCallFunc_2=OnGetFuncSysPrivilegeAward
|
| | |
|
| | | ;缥缈仙域
|
| | |
| | | Def_ItemID_SoulSplinters = 701 # 直接给聚魂碎片
|
| | | Def_ItemID_SoulCore = 702 # 直接给核心环
|
| | | Def_ItemID_Honor = 2141 # 直接给荣誉
|
| | | Def_ItemID_FuncSysPrivilege = 894 # 直接给功能特权令
|
| | | Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper,
|
| | | Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
|
| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney]
|
| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
|
| | | Def_ItemID_FuncSysPrivilege]
|
| | | #---------------------------------------------------------------------
|
| | | #写死的物品类型都放这边
|
| | | Def_ItemType_All = -1 #所有类型
|
| | |
| | | Def_PDict_ArenaItemAddCount = "ArenaItemAddCount" # 今日已使用物品增加次数
|
| | | Def_PDict_ArenaBattleTagID = "ArenaBattleTagID" # 当前对战的对手ID
|
| | |
|
| | | #功能系统特权
|
| | | Def_PDict_FuncSysPrivilegeActTime = "FuncSysPrivilegeActTime_%s" # 系统功能特权激活时间戳,参数(系统功能ID)
|
| | | Def_PDict_FuncSysPrivilegeAward = "FuncSysPrivilegeAward_%s" # 系统功能特权领奖记录,参数(系统功能ID)
|
| | |
|
| | | #-------------------------------------------------------------------------------
|
| | | #可以从07 41封包购买的背包类型,和对应字典{背包类型:[字典key, 默认格子数]}
|
| | |
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B2 09 激活功能系统特权奖励 #tagMCActivateFuncSysPrivilege
|
| | | # B2 11 激活功能系统特权奖励 #tagCMActivateFuncSysPrivilege
|
| | |
|
| | | class tagMCActivateFuncSysPrivilege(Structure):
|
| | | class tagCMActivateFuncSysPrivilege(Structure):
|
| | | Head = tagHead()
|
| | | ActivateCount = 0 #(BYTE ActivateCount)// 激活个数
|
| | | ActivateFuncSysIDList = list() #(vector<BYTE> ActivateFuncSysIDList)// 激活功能系统ID列表,全部激活则需要发所有ID列表
|
| | |
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB2
|
| | | self.Head.SubCmd = 0x09
|
| | | self.Head.SubCmd = 0x11
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | |
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB2
|
| | | self.Head.SubCmd = 0x09
|
| | | self.Head.SubCmd = 0x11
|
| | | self.ActivateCount = 0
|
| | | self.ActivateFuncSysIDList = list()
|
| | | return
|
| | |
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCActivateFuncSysPrivilege=tagMCActivateFuncSysPrivilege()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActivateFuncSysPrivilege.Head.Cmd,m_NAtagMCActivateFuncSysPrivilege.Head.SubCmd))] = m_NAtagMCActivateFuncSysPrivilege
|
| | | m_NAtagCMActivateFuncSysPrivilege=tagCMActivateFuncSysPrivilege()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMActivateFuncSysPrivilege.Head.Cmd,m_NAtagCMActivateFuncSysPrivilege.Head.SubCmd))] = m_NAtagCMActivateFuncSysPrivilege
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B2 10 领取功能系统特权奖励 #tagCMGetFuncSysPrivilegeAward
|
| | | # B2 12 领取功能系统特权奖励 #tagCMGetFuncSysPrivilegeAward
|
| | |
|
| | | class tagCMGetFuncSysPrivilegeAward(Structure):
|
| | | _pack_ = 1
|
| | |
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB2
|
| | | self.SubCmd = 0x10
|
| | | self.SubCmd = 0x12
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | |
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB2
|
| | | self.SubCmd = 0x10
|
| | | self.SubCmd = 0x12
|
| | | self.FuncSysID = 0
|
| | | self.DayNum = 0
|
| | | return
|
| | |
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B2 10 领取功能系统特权奖励 //tagCMGetFuncSysPrivilegeAward:
|
| | | DumpString = '''// B2 12 领取功能系统特权奖励 //tagCMGetFuncSysPrivilegeAward:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | FuncSysID:%d,
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 11 功能系统特权信息 #tagMCFuncSysPrivilegeInfoList
|
| | |
|
| | | class tagMCFuncSysPrivilegeInfo(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("FuncSysID", c_ubyte), # 功能系统ID
|
| | | ("ActivateTime", c_int), # 激活时间戳
|
| | | ("AwardState", c_int), # 领奖状态,按天对应二进制位计算是否领奖
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.FuncSysID = 0
|
| | | self.ActivateTime = 0
|
| | | self.AwardState = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFuncSysPrivilegeInfo)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B1 11 功能系统特权信息 //tagMCFuncSysPrivilegeInfoList:
|
| | | FuncSysID:%d,
|
| | | ActivateTime:%d,
|
| | | AwardState:%d
|
| | | '''\
|
| | | %(
|
| | | self.FuncSysID,
|
| | | self.ActivateTime,
|
| | | self.AwardState
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagMCFuncSysPrivilegeInfoList(Structure):
|
| | | Head = tagHead()
|
| | | PrivilegeCount = 0 #(BYTE PrivilegeCount)// 特权个数
|
| | | PrivilegeInfoList = list() #(vector<tagMCFuncSysPrivilegeInfo> PrivilegeInfoList)// 特权信息列表
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x11
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.PrivilegeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.PrivilegeCount):
|
| | | temPrivilegeInfoList = tagMCFuncSysPrivilegeInfo()
|
| | | _pos = temPrivilegeInfoList.ReadData(_lpData, _pos)
|
| | | self.PrivilegeInfoList.append(temPrivilegeInfoList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x11
|
| | | self.PrivilegeCount = 0
|
| | | self.PrivilegeInfoList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.PrivilegeCount):
|
| | | length += self.PrivilegeInfoList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.PrivilegeCount)
|
| | | for i in range(self.PrivilegeCount):
|
| | | data = CommFunc.WriteString(data, self.PrivilegeInfoList[i].GetLength(), self.PrivilegeInfoList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | PrivilegeCount:%d,
|
| | | PrivilegeInfoList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.PrivilegeCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFuncSysPrivilegeInfoList=tagMCFuncSysPrivilegeInfoList()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFuncSysPrivilegeInfoList.Head.Cmd,m_NAtagMCFuncSysPrivilegeInfoList.Head.SubCmd))] = m_NAtagMCFuncSysPrivilegeInfoList
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 06 通知玩家向目标点移动 #tagMCNotifyPlayerMove
|
| | |
|
| | | class tagMCNotifyPlayerMove(Structure):
|
| | |
| | | ("list", "AssistPlayerAward", 0),
|
| | | ),
|
| | |
|
| | | "FuncSysPrivilege":(
|
| | | ("BYTE", "FuncSysID", 1),
|
| | | ("BYTE", "DayNum", 0),
|
| | | ("list", "DayAwardItemInfo", 0),
|
| | | ),
|
| | |
|
| | | "HistoryRechargeAward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("float", "NeedRMB", 0),
|
| | |
| | | def GetRequestPlayerAward(self): return self.RequestPlayerAward # 发布奖励物品 物品ID|个数
|
| | | def GetAssistPlayerAward(self): return self.AssistPlayerAward # 协助奖励物品 物品ID|个数 |
| | | |
| | | # 功能特权奖励表 |
| | | class IPY_FuncSysPrivilege(): |
| | | |
| | | def __init__(self): |
| | | self.FuncSysID = 0
|
| | | self.DayNum = 0
|
| | | self.DayAwardItemInfo = [] |
| | | return |
| | | |
| | | def GetFuncSysID(self): return self.FuncSysID # 功能系统ID
|
| | | def GetDayNum(self): return self.DayNum # 第X天
|
| | | def GetDayAwardItemInfo(self): return self.DayAwardItemInfo # 奖励物品信息 [[物品ID,个数,是否拍品], ...] |
| | | |
| | | # 累计充值奖励表 |
| | | class IPY_HistoryRechargeAward(): |
| | | |
| | |
| | | self.ipyHorsePetSkinLen = len(self.ipyHorsePetSkinCache)
|
| | | self.ipyAssistThanksGiftCache = self.__LoadFileData("AssistThanksGift", IPY_AssistThanksGift)
|
| | | self.ipyAssistThanksGiftLen = len(self.ipyAssistThanksGiftCache)
|
| | | self.ipyFuncSysPrivilegeCache = self.__LoadFileData("FuncSysPrivilege", IPY_FuncSysPrivilege)
|
| | | self.ipyFuncSysPrivilegeLen = len(self.ipyFuncSysPrivilegeCache)
|
| | | self.ipyHistoryRechargeAwardCache = self.__LoadFileData("HistoryRechargeAward", IPY_HistoryRechargeAward)
|
| | | self.ipyHistoryRechargeAwardLen = len(self.ipyHistoryRechargeAwardCache)
|
| | | Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
|
| | |
| | | def GetHorsePetSkinByIndex(self, index): return self.ipyHorsePetSkinCache[index]
|
| | | def GetAssistThanksGiftCount(self): return self.ipyAssistThanksGiftLen
|
| | | def GetAssistThanksGiftByIndex(self, index): return self.ipyAssistThanksGiftCache[index]
|
| | | def GetFuncSysPrivilegeCount(self): return self.ipyFuncSysPrivilegeLen
|
| | | def GetFuncSysPrivilegeByIndex(self, index): return self.ipyFuncSysPrivilegeCache[index]
|
| | | def GetHistoryRechargeAwardCount(self): return self.ipyHistoryRechargeAwardLen
|
| | | def GetHistoryRechargeAwardByIndex(self, index): return self.ipyHistoryRechargeAwardCache[index]
|
| | |
|
| | |
| | | import PlayerLuckyTreasure
|
| | | import Item_ResetAttrPoint
|
| | | import CrossActCTGBillboard
|
| | | import PlayerFuncSysPrivilege
|
| | | import CrossRealmPlayer
|
| | | import ChNetSendPack
|
| | | import FamilyRobBoss
|
| | |
| | | GY_Query_BossFirstKill.OnPlayerLogin(curPlayer)
|
| | | #创角奖励
|
| | | Sync_CreateRoleAwardInfo(curPlayer)
|
| | | #功能系统特权
|
| | | PlayerFuncSysPrivilege.OnPlayerLogin(curPlayer)
|
| | | #每日分享奖励
|
| | | shareGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShareGameAwardState)
|
| | | if shareGameAwardState:
|
| | |
| | | Sync_FuncSysPrivilege(curPlayer)
|
| | | return
|
| | |
|
| | | #// B2 09 激活功能系统特权奖励 #tagMCActivateFuncSysPrivilege
|
| | | #// B2 11 激活功能系统特权奖励 #tagCMActivateFuncSysPrivilege
|
| | | #
|
| | | #struct tagMCActivateFuncSysPrivilege
|
| | | #struct tagCMActivateFuncSysPrivilege
|
| | | #{
|
| | | # tagHead Head;
|
| | | # BYTE ActivateCount; // 激活个数
|
| | |
| | | Sync_FuncSysPrivilege(curPlayer, canActivateList)
|
| | | return
|
| | |
|
| | | #// B2 10 领取功能系统特权奖励 #tagCMGetFuncSysPrivilegeAward
|
| | | #// B2 12 领取功能系统特权奖励 #tagCMGetFuncSysPrivilegeAward
|
| | | #
|
| | | #struct tagCMGetFuncSysPrivilegeAward
|
| | | #{
|
| | |
| | | CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6
|
| | | CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7
|
| | | CDBPlayerRefresh_ExAttr17, # ExAttr17
|
| | | ) = range(146, 230)
|
| | | CDBPlayerRefresh_BossActScore, # boss 活动积分 230
|
| | | CDBPlayerRefresh_FuncSysPrivilege, # 功能特权令 231
|
| | | ) = range(146, 232)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
|
| | | TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
|
| | | TYPE_Price_Honor = 18 # 荣誉
|
| | | TYPE_Price_BossActScore = 19 # boss活动积分,bt版用
|
| | | TYPE_Price_Rune = 23 # 符印精华点
|
| | | TYPE_Price_RuneSplinters = 24 # 符印碎片
|
| | | TYPE_Price_TreasureScore = 25 # 寻宝积分
|
| | |
| | | TYPE_Price_SoulDust = 28 # 魂尘
|
| | | TYPE_Price_SoulSplinters = 29 # 聚魂碎片
|
| | | TYPE_Price_SoulCore = 30 # 核心环
|
| | |
|
| | | TYPE_Price_FuncSysPrivilege = 31 # 功能系统特权令
|
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | |
| | | TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
|
| | | TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
|
| | | TYPE_Price_Honor:CDBPlayerRefresh_Honor,
|
| | | TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
|
| | | TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
|
| | | }
|
| | |
|
| | | # 高效战斗状态
|