ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py
@@ -99,7 +99,7 @@ # @return None def DoAddBuffOver(curObj, addBuff, curEffect, tick, buffOwner): Attack(curObj, addBuff, tick) #立即执行一次攻击 if GameObj.GetHP(curObj) != 0: if GameObj.GetHP(curObj) != 0 and not AttackCommon.GetIsDead(curObj): addBuff.SetProcessInterval(tick) return