| | |
| | | # @param tick
|
| | | # @return None
|
| | | def DoEnterFB(curPlayer, tick):
|
| | | PlayerControl.SetSight(curPlayer, ChConfig.Def_PlayerSight_Default * 2)
|
| | | playerID = curPlayer.GetPlayerID()
|
| | | mapID = GameWorld.GetGameWorld().GetMapID()
|
| | | gameFB = GameWorld.GetGameFB()
|
| | |
| | | # @param tick 时间戳
|
| | | # @return 无意义
|
| | | def DoExitFB(curPlayer, tick):
|
| | | |
| | | PlayerControl.SetSight(curPlayer, ChConfig.Def_PlayerSight_Default)
|
| | | return
|
| | |
|
| | | ##玩家主动离开副本.
|
| | |
| | | # @param tick 时间戳
|
| | | # @return 返回值无意义
|
| | | def DoPlayerLeaveFB(curPlayer, tick):
|
| | | PlayerControl.SetSight(curPlayer, ChConfig.Def_PlayerSight_Default)
|
| | | return
|
| | |
|
| | | ##玩家切换地图
|