xdh
2018-09-19 8dabd16a2b668b73b6139b0d4d443b896d7d312f
fix:3623 子 任务修改 / 【后端】增加洗练至X级时触发的接口
2个文件已修改
7 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1842,6 +1842,11 @@
    #装备合成某品质某星级
    RunQuestEvent(curPlayer, "compoundequip", '%s_%s'%(itemColor, itemQuality), Def_RunQuestType_Normal)
    return
def EventRespons_EquipWash(curPlayer, washType, washLV):
    #装备洗练至X级
    RunQuestEvent(curPlayer, "equipwash", '%s_%s'%(washType, washLV), Def_RunQuestType_Normal)
    return
#---------------------------------------------------------------------
#================================================================================
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
@@ -26,6 +26,7 @@
import ItemCommon
import ChConfig
import ChEquip
import EventShell
import random
@@ -357,6 +358,7 @@
            washSpecLVIpyData = IpyGameDataPY.GetIpyGameDataNotLog("EquipWashSpec", washType, washLV)
            if washSpecLVIpyData:
                PlayerControl.WorldNotify(0, "WashMasterCongratulation", [curPlayer.GetPlayerName(), curPlayer.GetPlayerID(), washType, washLV])
        EventShell.EventRespons_EquipWash(curPlayer, washType, washLV)
        break
    return True