2417 【1.3】雷霆幼龙一技能回血效果在升级后,需切图才能生效--1027效果,弥补剩余值时算上加成效果
1个文件已修改
5 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
@@ -60,7 +60,10 @@
    #已经死亡不触发
    if GameObj.GetHP(defender) <= 0:
        return
    SkillCommon.SkillAddHP(defender, curSkill.GetSkillTypeID(), curBuff.GetValue()*count)
    recoverHP = curBuff.GetValue()
    recoverHP += PlayerControl.GetHPCureEnhance(defender)
    SkillCommon.SkillAddHP(defender, curSkill.GetSkillID(), recoverHP*count)
    return
def CalcBuffValue(attacker, defender, curSkill, changeBuffValueDict):