ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
@@ -60,7 +60,10 @@ #已经死亡不触发 if GameObj.GetHP(defender) <= 0: return SkillCommon.SkillAddHP(defender, curSkill.GetSkillTypeID(), curBuff.GetValue()*count) recoverHP = curBuff.GetValue() recoverHP += PlayerControl.GetHPCureEnhance(defender) SkillCommon.SkillAddHP(defender, curSkill.GetSkillID(), recoverHP*count) return def CalcBuffValue(attacker, defender, curSkill, changeBuffValueDict):