| | |
| | | ) = range(3)
|
| | |
|
| | | def OnFBPlayerOnLogin(curPlayer):
|
| | | OnElderBattlefieldFBResult(curPlayer, True)
|
| | | mapID = GameWorld.GetMap().GetMapID()
|
| | | if mapID != ChConfig.Def_FBMapID_ElderBattlefield:
|
| | | OnElderBattlefieldFBResult(curPlayer, True)
|
| | | return
|
| | |
|
| | | def OnElderBattlefieldStateChange(state, tick):
|
| | |
| | |
|
| | | def OnElderBattlefieldFBResult(curPlayer, isLogin=False):
|
| | | # 玩家处理上古战场结算信息
|
| | | curStage = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ElderBattlefieldStage, 0)
|
| | | if not curStage:
|
| | | return
|
| | | GameWorld.DebugLog(' 玩家处理上古战场结算信息 , isLogin=%s' % isLogin, curPlayer.GetPlayerID())
|
| | | lineID = 0 #GameWorld.GetGameWorld().GetPropertyID() -1
|
| | | fbRewardDict = FBCommon.GetFBLineReward(ChConfig.Def_FBMapID_ElderBattlefield, lineID)
|
| | |
|
| | | curStage = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ElderBattlefieldStage, 0)
|
| | | |
| | | itemList = fbRewardDict.get(curStage, [])
|
| | | succIDList = PlayerSuccess.GetCanGetAwardSuccByType(curPlayer, [ShareDefine.SuccType_ElderBattlefieldKill, ShareDefine.SuccType_ElderBattlefieldConKill])
|
| | | succAwardDict = PlayerSuccess.GiveSuccAward(curPlayer, succIDList, False)
|