5315 【后端】【1.6】登录奖励活动(循环广播)
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| | | BYTE ResetType; //重置类型,0-0点重置;1-5点重置
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| | | dict NotifyInfoStart; //全服提示信息 - 相对开始时间
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| | | dict NotifyInfoEnd; //全服提示信息 - 相对结束时间
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| | | list NotifyInfoLoop; //全服提示信息 - 循环广播[间隔分钟, 广播key]
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| | | WORD LVLimit; //限制等级
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| | | };
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| | |
| | | ("BYTE", "ResetType", 0),
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| | | ("dict", "NotifyInfoStart", 0),
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| | | ("dict", "NotifyInfoEnd", 0),
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| | | ("list", "NotifyInfoLoop", 0),
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| | | ("WORD", "LVLimit", 0),
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| | | ),
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| | |
| | | self.ResetType = 0
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| | | self.NotifyInfoStart = {}
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| | | self.NotifyInfoEnd = {}
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| | | self.NotifyInfoLoop = []
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| | | self.LVLimit = 0 |
| | | return |
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| | | def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
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| | | def GetNotifyInfoStart(self): return self.NotifyInfoStart # 全服提示信息 - 相对开始时间
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| | | def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
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| | | def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
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| | | def GetLVLimit(self): return self.LVLimit # 限制等级 |
| | | |
| | | # 节日巡礼活动时间表 |
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| | | ## 更新当前已通关关卡
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| | | def SetZhuXianTowerCurPassLV(curPlayer, passlv, costTime=0):
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| | | def SetZhuXianTowerCurPassLV(curPlayer, passlv, costSeconds=0):
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerPassLV, passlv)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, costSeconds)
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| | | #更新诛仙塔排行榜
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| | | saveTime = 10000-costTime/1000
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passlv, saveTime)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, saveTime)
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| | | PlayerBillboard.UpdateZhuXianTowerBillboard(curPlayer)
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| | | GameWorld.DebugLog(' 更新诛仙塔已通关数 %s' % passlv)
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| | | return
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| | |
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| | |
| | | isFirstS = 0
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| | | if fbLevel != __GetZhuXianTowerCurPassLV(curPlayer) and curStar == Def_MaxStar:
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| | | #更新关卡
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| | | SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime)
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| | | SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime/1000)
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| | |
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| | | isFirstS = 1 #是否首次S通关
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| | | gameFB.SetGameFBDict(FBDict_isFirstS, isFirstS)
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| | | if isAll:
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| | | UpdateRuneTowerBillboard(curPlayer)
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| | | ##诛仙塔榜(通关时长没有的默认50秒)
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| | | UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, |
| | | curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerPassLV), |
| | | curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, 9950))
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| | | UpdateZhuXianTowerBillboard(curPlayer)
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| | | #UpdateTJGBillboard(curPlayer, minuteExp) 脱机效率可不更新
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| | | UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_TrialTower, passLV)
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| | | return
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| | |
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| | | def UpdateZhuXianTowerBillboard(curPlayer):
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| | | ##诛仙塔榜(通关时长没有的默认50秒)
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| | | costTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, 50)
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| | | passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerPassLV)
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| | | UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passLV, 10000-costTime)
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| | | return
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| | | def UpdateTJGBillboard(curPlayer, minuteExp):
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| | | ##脱机效率榜
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| | | if not minuteExp:
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