6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(CreateSingleItem默认都给非拍品)
2个文件已修改
4 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossPutInItem.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
@@ -114,7 +114,7 @@
                                         False, showSysInfo=False, event=[ChConfig.ItemGive_Mail, False, {"MailGUID":curPackData.GUID}])
            continue
        
        curCreateItem = ItemCommon.CreateSingleItem(itemID, curPackItem.Count, curPackItem.IsBind)
        curCreateItem = ItemCommon.CreateSingleItem(itemID, curPackItem.Count, not curPackItem.IsBind)
        if not curCreateItem:
            GameWorld.ErrLog("OnGMRequestCompensationResult CreateSingleItem %s Err "%itemID)
            continue
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_CrossPutInItem.py
@@ -50,7 +50,7 @@
    packIndex = itemInfo["PackIndex"]
    event = itemInfo["Event"]
    itemID, itemCount, isBind, itemUserData = itemData
    curItem = ItemCommon.CreateSingleItem(itemID, itemCount, isBind)
    curItem = ItemCommon.CreateSingleItem(itemID, itemCount, not isBind)
    if not curItem:
        return
    if itemUserData and itemUserData != "{}":