10261 【越南】【砍树】【英文】【tqxbqy】头像框,头像(补充通知:A922、A923、A927、A928、B920、B922、B033、B035)
6个文件已修改
444 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py 160 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py 94 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMineArea.py 12 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py 160 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -2996,6 +2996,8 @@
    AddScore = ""    #(String AddScore)//本次对战增加的积分,有正负
    IsWin = 0    #(BYTE IsWin)//是否获胜
    Time = 0    #(DWORD Time)//时间戳
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3016,6 +3018,8 @@
        self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
        self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3031,6 +3035,8 @@
        self.AddScore = ""
        self.IsWin = 0
        self.Time = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3046,6 +3052,8 @@
        length += 1
        length += len(self.AddScore)
        length += 1
        length += 4
        length += 4
        length += 4
        return length
@@ -3064,6 +3072,8 @@
        data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
        data = CommFunc.WriteBYTE(data, self.IsWin)
        data = CommFunc.WriteDWORD(data, self.Time)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3079,7 +3089,9 @@
                                AddScoreLen:%d,
                                AddScore:%s,
                                IsWin:%d,
                                Time:%d
                                Time:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3093,7 +3105,9 @@
                                self.AddScoreLen,
                                self.AddScore,
                                self.IsWin,
                                self.Time
                                self.Time,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -3176,6 +3190,8 @@
    FightPower = 0    #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
    FightPowerEx = 0    #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
    Score = 0    #(DWORD Score)//积分
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3192,6 +3208,8 @@
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3203,6 +3221,8 @@
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Score = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3212,6 +3232,8 @@
        length += 1
        length += 2
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
@@ -3228,6 +3250,8 @@
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Score)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3239,7 +3263,9 @@
                                RealmLV:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Score:%d
                                Score:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3249,7 +3275,9 @@
                                self.RealmLV,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Score
                                self.Score,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -5824,6 +5852,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    EquipShowSwitch = 0    #(DWORD EquipShowSwitch)
    EquipShowIDCount = 0    #(BYTE EquipShowIDCount)
    EquipShowID = list()    #(vector<DWORD> EquipShowID)
@@ -5843,6 +5873,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.EquipShowIDCount):
@@ -5859,6 +5891,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.EquipShowSwitch = 0
        self.EquipShowIDCount = 0
        self.EquipShowID = list()
@@ -5875,6 +5909,8 @@
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 1
        length += 4 * self.EquipShowIDCount
@@ -5890,6 +5926,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
        data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
        for i in range(self.EquipShowIDCount):
@@ -5906,6 +5944,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                EquipShowSwitch:%d,
                                EquipShowIDCount:%d,
                                EquipShowID:%s
@@ -5919,6 +5959,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.EquipShowSwitch,
                                self.EquipShowIDCount,
                                "..."
@@ -6011,6 +6053,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -6027,6 +6071,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -6038,6 +6084,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -6050,6 +6098,8 @@
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        return length
@@ -6063,6 +6113,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -6074,7 +6126,9 @@
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.AddTime,
@@ -6084,7 +6138,9 @@
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV
                                self.RealmLV,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -8504,7 +8560,9 @@
    RobPlayerID = 0    #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
    RobWorkerCount = 0    #(BYTE RobWorkerCount)// 抢夺工人个数
    RobPlayerName = ""    #(char RobPlayerName[33])
    RobJob = 0    #(BYTE RobJob)
    RobFace = 0    #(DWORD RobFace)
    RobFacePic = 0    #(DWORD RobFacePic)
    data = None
    def __init__(self):
@@ -8526,7 +8584,9 @@
        self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8543,7 +8603,9 @@
        self.RobPlayerID = 0
        self.RobWorkerCount = 0
        self.RobPlayerName = ""
        self.RobJob = 0
        self.RobFace = 0
        self.RobFacePic = 0
        return
    def GetLength(self):
@@ -8561,6 +8623,8 @@
        length += 4
        length += 1
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8580,7 +8644,9 @@
        data = CommFunc.WriteDWORD(data, self.RobPlayerID)
        data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
        data = CommFunc.WriteString(data, 33, self.RobPlayerName)
        data = CommFunc.WriteBYTE(data, self.RobJob)
        data = CommFunc.WriteDWORD(data, self.RobFace)
        data = CommFunc.WriteDWORD(data, self.RobFacePic)
        return data
    def OutputString(self):
@@ -8598,7 +8664,9 @@
                                RobPlayerID:%d,
                                RobWorkerCount:%d,
                                RobPlayerName:%s,
                                RobFace:%d
                                RobJob:%d,
                                RobFace:%d,
                                RobFacePic:%d
                                '''\
                                %(
                                self.Index,
@@ -8614,7 +8682,9 @@
                                self.RobPlayerID,
                                self.RobWorkerCount,
                                self.RobPlayerName,
                                self.RobFace
                                self.RobJob,
                                self.RobFace,
                                self.RobFacePic
                                )
        return DumpString
@@ -8622,7 +8692,9 @@
class  tagGCMineArea(Structure):
    PlayerID = 0    #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
    PlayerName = ""    #(char PlayerName[33])// 可能为空,如自己或假人
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)
    FacePic = 0    #(DWORD FacePic)
    MineCount = 0    #(BYTE MineCount)
    MineItemList = list()    #(vector<tagGCMineItem> MineItemList)// 矿物列表
    data = None
@@ -8635,7 +8707,9 @@
        self.Clear()
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MineCount):
            temMineItemList = tagGCMineItem()
@@ -8646,7 +8720,9 @@
    def Clear(self):
        self.PlayerID = 0
        self.PlayerName = ""
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.MineCount = 0
        self.MineItemList = list()
        return
@@ -8655,6 +8731,8 @@
        length = 0
        length += 4
        length += 33
        length += 1
        length += 4
        length += 4
        length += 1
        for i in range(self.MineCount):
@@ -8666,7 +8744,9 @@
        data = ''
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteString(data, 33, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteBYTE(data, self.MineCount)
        for i in range(self.MineCount):
            data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8676,14 +8756,18 @@
        DumpString = '''
                                PlayerID:%d,
                                PlayerName:%s,
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                MineCount:%d,
                                MineItemList:%s
                                '''\
                                %(
                                self.PlayerID,
                                self.PlayerName,
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.MineCount,
                                "..."
                                )
@@ -8779,7 +8863,9 @@
    RecordTime = 0    #(DWORD RecordTime)// 记录时间戳
    MineID = 0    #(WORD MineID)// 矿物ID,对应福地采集表中ID
    TagPlayerName = ""    #(char TagPlayerName[33])
    TagJob = 0    #(BYTE TagJob)
    TagFace = 0    #(DWORD TagFace)
    TagFacePic = 0    #(DWORD TagFacePic)
    data = None
    def __init__(self):
@@ -8793,7 +8879,9 @@
        self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8802,7 +8890,9 @@
        self.RecordTime = 0
        self.MineID = 0
        self.TagPlayerName = ""
        self.TagJob = 0
        self.TagFace = 0
        self.TagFacePic = 0
        return
    def GetLength(self):
@@ -8812,6 +8902,8 @@
        length += 4
        length += 2
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8823,7 +8915,9 @@
        data = CommFunc.WriteDWORD(data, self.RecordTime)
        data = CommFunc.WriteWORD(data, self.MineID)
        data = CommFunc.WriteString(data, 33, self.TagPlayerName)
        data = CommFunc.WriteBYTE(data, self.TagJob)
        data = CommFunc.WriteDWORD(data, self.TagFace)
        data = CommFunc.WriteDWORD(data, self.TagFacePic)
        return data
    def OutputString(self):
@@ -8833,7 +8927,9 @@
                                RecordTime:%d,
                                MineID:%d,
                                TagPlayerName:%s,
                                TagFace:%d
                                TagJob:%d,
                                TagFace:%d,
                                TagFacePic:%d
                                '''\
                                %(
                                self.RecordType,
@@ -8841,7 +8937,9 @@
                                self.RecordTime,
                                self.MineID,
                                self.TagPlayerName,
                                self.TagFace
                                self.TagJob,
                                self.TagFace,
                                self.TagFacePic
                                )
        return DumpString
@@ -13204,6 +13302,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    Value1 = 0    #(DWORD Value1)//ֵ1
@@ -13223,6 +13323,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13237,6 +13339,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Value1 = 0
@@ -13256,6 +13360,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13268,6 +13374,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Value1)
@@ -13283,6 +13391,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Value1:%d,
@@ -13296,6 +13406,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Value1,
@@ -13602,6 +13714,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    data = None
@@ -13619,6 +13733,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
@@ -13631,6 +13747,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
@@ -13646,6 +13764,8 @@
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13658,6 +13778,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        return data
@@ -13671,6 +13793,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
@@ -13682,6 +13806,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx
                                )
@@ -13696,6 +13822,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    OfflineValue = 0    #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
@@ -13716,6 +13844,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13731,6 +13861,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.OfflineValue = 0
@@ -13752,6 +13884,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13764,6 +13898,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.OfflineValue)
@@ -13780,6 +13916,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                OfflineValue:%d,
@@ -13794,6 +13932,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.OfflineValue,
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldArena.py
@@ -56,6 +56,8 @@
        self.tagLV = 0
        self.tagJob = 0
        self.tagScore = 0
        self.tagFace = 0
        self.tagFacePic = 0
        return
    
class ArenaBattleRec():
@@ -73,6 +75,8 @@
        self.tagPlayerID = 0 # 小于10000的为机器人ID
        self.tagLV = 0
        self.tagJob = 0
        self.tagFace = 0
        self.tagFacePic = 0
        self.tagScore = 0
        
        self.addScore = 0
@@ -91,6 +95,7 @@
value4        tagScore        目标积分,非实时积分,一般机器人时有用
strValue1    resultInfo    isWin,addScore
strValue2    updInfo    isDispose,updScore
strValue3    faceInfo    face,facePic
'''
''' 榜单数据 '''
@@ -102,70 +107,16 @@
def SetArenaBillRealmLV(billData, realmLV): return billData.SetValue1(realmLV)
def GetArenaBillLV(billData): return billData.GetValue2()
def SetArenaBillLV(billData, lv): billData.SetValue2(lv)
def GetArenaBillFace(billData): return billData.GetValue3()
def SetArenaBillFace(billData, face): billData.SetValue3(face)
def GetArenaBillFacePic(billData): return billData.GetValue4()
def SetArenaBillFacePic(billData, facePic): billData.SetValue4(facePic)
def GetArenaBillScore(billData): return billData.GetCmpValue()
def SetArenaBillScore(billData, score): return billData.SetCmpValue(score)
def GetArenaBillFightPower(billData): return billData.GetCmpValue2() * ShareDefine.Def_PerPointValue + billData.GetCmpValue3()
def SetArenaBillFightPower(billData, fightPower):
    billData.SetCmpValue2(fightPower / ShareDefine.Def_PerPointValue)
    billData.SetCmpValue3(fightPower % ShareDefine.Def_PerPointValue)
    return
def RepairArenaBillboardFightPower():
    ## 修正竞技场榜单的战力数据,支持20亿,bt3_1.100.1 下次大版本更新后可删除
    repairStateKey = "RepairArenaBillboardFightPower"
    repairState = PlayerDBGSEvent.GetDBGSTrig_ByKey(repairStateKey)
    if repairState:
        GameWorld.DebugLog("=== 已经修正竞技场榜单数据  ===")
        return
    GameWorld.Log("=== 修正竞技场榜单数据 Start ===")
    worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ArenaWorldLV, worldLV)
    GameWorld.Log("    SetDBGSTrig_ByKey %s=%s" % (PlayerDBGSEvent.Def_ArenaWorldLV, worldLV))
    robotMaxCount = IpyGameDataPY.GetFuncCfg("ArenaRobot", 1)
    __RandRobotLVList(robotMaxCount)
    GameWorld.Log("    PyGameData.g_arenaRobotLVList len=%s, %s" % (len(PyGameData.g_arenaRobotLVList), PyGameData.g_arenaRobotLVList))
    billBoard = GameWorld.GetBillboard().FindBillboard(ShareDefine.Def_BT_Arena)
    if not billBoard:
        return
    for index in xrange(billBoard.GetCount()):
        order = index + 1
        billBoardData = billBoard.At(index)
        if not billBoardData:
            continue
        playerID = billBoardData.GetID()
        fightPower = billBoardData.GetCmpValue2() # 旧战力只存在比较值2
        if playerID <= MaxRobotID:
            curLV = GetArenaBillLV(billBoardData)
            updLV = curLV
            if index < len(PyGameData.g_arenaRobotLVList):
                updLV = PyGameData.g_arenaRobotLVList[index]
            GameWorld.Log("    修正机器人等级: order=%s,playerID=%s,curLV=%s,updLV=%s"
                          % (order, playerID, curLV, updLV))
            SetArenaBillLV(billBoardData, updLV)
            SetArenaBillFightPower(billBoardData, 0)
            continue
        curCache = PlayerViewCache.FindViewCache(playerID)
        if curCache:
            cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
            fightPower = cacheDict["FightPower"]
        SetArenaBillFightPower(billBoardData, fightPower)
        GameWorld.Log("    修正真玩家战力: order=%s,playerID=%s,fightPower=%s,cmpValue2=%s,cmpValue3=%s"
                      % (order, playerID, fightPower, billBoardData.GetCmpValue2(), billBoardData.GetCmpValue3()))
    billBoard.Sort()
    PlayerDBGSEvent.SetDBGSTrig_ByKey(repairStateKey, 1)
    GameWorld.Log("=== 修正竞技场榜单的战力数据 OK ===")
    return
def OnServerStart():
@@ -193,6 +144,11 @@
        battleRec.isDispose = int(updInfo[0] if len(updInfo) > 0 else 0)
        battleRec.updScore = int(updInfo[1] if len(updInfo) > 1 else 0)
        
        strValue3 = recData.GetStrValue3()
        faceInfo = strValue3.split(",") if strValue3 else []
        battleRec.tagFace = int(faceInfo[0] if len(faceInfo) > 0 else 0)
        battleRec.tagFacePic = int(faceInfo[1] if len(faceInfo) > 1 else 0)
        battleRecList = GetPlayerArenaBattleRecList(playerID)
        battleRecList.append(battleRec)
        
@@ -215,7 +171,6 @@
            else:
                __ResetArenaRobotBillboard()
                
    RepairArenaBillboardFightPower()
    return
def OnServerClose():
@@ -236,6 +191,7 @@
            
            recData.SetStrValue1("%s,%s" % (int(battleRec.isWin), battleRec.addScore))
            recData.SetStrValue2("%s,%s" % (int(battleRec.isDispose), battleRec.updScore))
            recData.SetStrValue3("%s,%s" % (battleRec.tagFace, battleRec.tagFacePic))
            
    return
@@ -795,6 +751,8 @@
                        SetArenaBillRealmLV(billData, cacheDict["RealmLV"])
                        SetArenaBillLV(billData, cacheDict["LV"])
                        SetArenaBillFightPower(billData, cacheDict["FightPower"])
                        SetArenaBillFace(billData, cacheDict.get("Face", 0))
                        SetArenaBillFacePic(billData, cacheDict.get("FacePic", 0))
                else:
                    if matchIndex < len(PyGameData.g_arenaRobotLVList):
                        robotLV = PyGameData.g_arenaRobotLVList[matchIndex] # 同步更新机器人榜单变化等级
@@ -803,6 +761,8 @@
                matchPlayer.tagLV = GetArenaBillLV(billData)
                matchPlayer.tagJob = GetArenaBillJob(billData)
                matchPlayer.tagScore = GetArenaBillScore(billData)
                matchPlayer.tagFace = GetArenaBillFace(billData)
                matchPlayer.tagFacePic = GetArenaBillFacePic(billData)
                
                GameWorld.DebugLog("    %s 匹配在榜单上的: tagPlayerID=%s,tagLV=%s,tagScore=%s,matchOrder=%s" 
                                   % (i + 1, matchPlayer.tagPlayerID, matchPlayer.tagLV, matchPlayer.tagScore, matchOrder), playerID)
@@ -834,6 +794,8 @@
        matchInfo.Job = matchPlayer.tagJob
        matchInfo.LV = matchPlayer.tagLV
        matchInfo.Score = matchPlayer.tagScore
        matchInfo.Face = matchPlayer.tagFace
        matchInfo.FacePic = matchPlayer.tagFacePic
        
        # 玩家读取额外信息, 机器人其他信息不处理,这里直接读最新的查看缓存,防止刷新不及时(并不是实时数据,只是相对实时,前端可自行控制刷新频率)
        if matchInfo.PlayerID > MaxRobotID:
@@ -846,6 +808,8 @@
                matchInfo.RealmLV = cacheDict["RealmLV"]
                matchInfo.FightPower = fightPower % ShareDefine.Def_PerPointValue
                matchInfo.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
                matchInfo.Face = cacheDict.get("Face", 0)
                matchInfo.FacePic = cacheDict.get("FacePic", 0)
        else:
            # 此处机器人的暂忽略等级变化的同步,仅在刷新、更新积分时同步,此处省略查询机器人所属榜单排名
            pass
@@ -885,7 +849,7 @@
   
    curScore = playerScore
    isFindTag = False
    tagLV, tagJob, tagScore = 0, 0, 0
    tagLV, tagJob, tagScore, tagFace, tagFacePic = 0, 0, 0, 0, 0
    tagRealmLV, tagFightPower, tagAccID = 0, 0, "" # 机器人无值
    
    # 先找匹配列表
@@ -893,7 +857,7 @@
    for matchPlayer in matchList:
        if matchPlayer.tagPlayerID == tagPlayerID:
            isFindTag = True
            tagLV, tagJob, tagScore = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore
            tagLV, tagJob, tagScore, tagFace, tagFacePic = matchPlayer.tagLV, matchPlayer.tagJob, matchPlayer.tagScore, matchPlayer.tagFace, matchPlayer.tagFacePic
            GameWorld.DebugLog("    对手在匹配列表中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
            break
        
@@ -903,7 +867,7 @@
        for battleRec in curBattleRecList:
            if battleRec.tagPlayerID == tagPlayerID:
                isFindTag = True
                tagLV, tagJob, tagScore = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore
                tagLV, tagJob, tagScore, tagFace, tagFacePic = battleRec.tagLV, battleRec.tagJob, battleRec.tagScore, battleRec.tagFace, battleRec.tagFacePic
                GameWorld.DebugLog("    对手在对战记录中! tagLV=%s, tagJob=%s, tagScore=%s" % (tagLV, tagJob, tagScore), playerID)
                break
            
@@ -1012,6 +976,8 @@
    battleRec.addScore = addScore
    battleRec.isDispose = 1
    battleRec.updScore = updScore
    battleRec.tagFace = tagFace
    battleRec.tagFacePic = tagFacePic
    curBattleRecList.append(battleRec)
    if len(curBattleRecList) > battleRecMaxCount:
        curBattleRecList = curBattleRecList[len(curBattleRecList) - battleRecMaxCount:]
@@ -1030,6 +996,8 @@
        tagBattleRec.addScore = tagAddScore
        tagBattleRec.isDispose = 1 if tagOnline else 0
        tagBattleRec.updScore = updTagScore
        tagBattleRec.tagFace = face
        tagBattleRec.tagFacePic = facePic
        tagBattleRecList.append(tagBattleRec)
        if len(tagBattleRecList) > battleRecMaxCount:
            tagBattleRecList = tagBattleRecList[len(tagBattleRecList) - battleRecMaxCount:]
@@ -1116,6 +1084,8 @@
        recInfo.AddScoreLen = len(recInfo.AddScore)
        recInfo.IsWin = battleRec.isWin
        recInfo.Time = battleRec.battleTime
        recInfo.Face = battleRec.tagFace
        recInfo.FacePic = battleRec.tagFacePic
        
        if recInfo.PlayerID > MaxRobotID:
            curCache = PlayerViewCache.FindViewCache(recInfo.PlayerID)
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldMineArea.py
@@ -1350,7 +1350,9 @@
        if areaPlayerID > Def_FakeAreaCount:
            cacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(areaPlayerID))
            areaInfo.PlayerName = cacheDict.get("Name", "")
            areaInfo.Face = cacheDict.get("Job", 0)
            areaInfo.Job = cacheDict.get("Job", 0)
            areaInfo.Face = cacheDict.get("Face", 0)
            areaInfo.FacePic = cacheDict.get("FacePic", 0)
                    
        areaInfo.MineItemList = []
        if not mineIndexList:
@@ -1373,7 +1375,9 @@
            if mineItemData.RobPlayerID:
                robCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(mineItemData.RobPlayerID))
                mineItem.RobPlayerName = robCacheDict.get("Name", "")
                mineItem.RobFace = robCacheDict.get("Job", 0)
                mineItem.RobJob = robCacheDict.get("Job", 0)
                mineItem.RobFace = robCacheDict.get("Face", 0)
                mineItem.RobFacePic = robCacheDict.get("FacePic", 0)
            areaInfo.MineItemList.append(mineItem)
        areaInfo.MineCount = len(areaInfo.MineItemList)
        
@@ -1397,7 +1401,9 @@
        if playerID != recordInfo.TagPlayerID and recordInfo.TagPlayerID > Def_FakeAreaCount:
            tagCacheDict = PlayerViewCache.GetCachePropDataDict(PlayerViewCache.FindViewCache(recordInfo.TagPlayerID))
            recordInfo.TagPlayerName = tagCacheDict.get("Name", "")
            recordInfo.TagFace = tagCacheDict.get("Job", 0)
            recordInfo.TagJob = tagCacheDict.get("Job", 0)
            recordInfo.TagFace = tagCacheDict.get("Face", 0)
            recordInfo.TagFacePic = tagCacheDict.get("FacePic", 0)
        clientPack.AreaRecordList.append(recordInfo)
    clientPack.RecordCount = len(clientPack.AreaRecordList)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py
@@ -65,7 +65,7 @@
    
    gameRecMgr = PyDataManager.GetDBGameRecDataManager()
    recData = gameRecMgr.AddGameRecData(ShareDefine.Def_GameRecType_Xiangong, xiangongID, [playerID])
    playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "ServerID")
    playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "ServerID", "Face", "FacePic")
    
    serverID = playerInfo.get("ServerID", 0)
    saveServerIDList = [] + serverIDList # 重新创建一份存储,不改变传入值
@@ -140,7 +140,7 @@
                GameWorld.DebugLog("    xgPlayerID=%s,playerServerID=%s not in %s" % (xgPlayerID, playerServerID, serverIDList))
                continue
            
        playerInfo = PlayerViewCache.GetShotCacheDict(xgPlayerID, "PlayerID", "ServerID", "Model")
        playerInfo = PlayerViewCache.GetShotCacheDict(xgPlayerID, "PlayerID", "ServerID", "Model", "Face", "FacePic")
        if not playerInfo:
            GameWorld.Log("找不到玩家缓存的暂不同步仙宫新晋仙官! xgPlayerID=%s" % xgPlayerID)
            continue
@@ -275,6 +275,8 @@
        newP.LV = playerInfo["LV"]
        newP.Job = playerInfo["Job"]
        newP.RealmLV = playerInfo["RealmLV"]
        newP.Face = playerInfo.get("Face", 0)
        newP.FacePic = playerInfo.get("FacePic", 0)
        newP.EquipShowSwitch = playerInfo["EquipShowSwitch"]
        newP.EquipShowID = playerInfo["EquipShowID"]
        newP.EquipShowIDCount = len(newP.EquipShowID)
@@ -354,6 +356,8 @@
        recP.LV = playerInfo["LV"]
        recP.Job = playerInfo["Job"]
        recP.RealmLV = playerInfo["RealmLV"]
        recP.Face = playerInfo.get("Face", 0)
        recP.FacePic = playerInfo.get("FacePic", 0)
        recPlayerList.append(recP)
        
    clientPack = ChPyNetSendPack.tagGCXiangongRecPlayerInfo()
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py
@@ -70,7 +70,7 @@
    def GetSyncDict(self):
        # Value 暂时只同步1~2
        syncDict = {"PlayerID":self.GetPlayerID(), "Value1":self.GetValue1(), "Value2":self.GetValue2()}
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue"))
        syncDict.update(PlayerViewCache.GetShotCacheDict(self.GetPlayerID(), "PlayerID", "FightPower", "ServerID", "OfflineValue", "Face", "FacePic"))
        return syncDict
    
class PyFuncTeam():
@@ -127,7 +127,7 @@
        ApplyList = []
        if applyDetail:
            for applyID in ApplyIDList[::-1]:
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID")
                applyPlayerDict = PlayerViewCache.GetShotCacheDict(applyID, "PlayerID", "FightPower", "ServerID", "Face", "FacePic")
                if not applyPlayerDict:
                    ApplyIDList.remove(applyID)
                else:
@@ -827,6 +827,8 @@
            mem.LV = memberInfo.get("LV", 0)
            mem.Job = memberInfo.get("Job", 0)
            mem.RealmLV = memberInfo.get("RealmLV", 0)
            mem.Face = memberInfo.get("Face", 0)
            mem.FacePic = memberInfo.get("FacePic", 0)
            mem.FightPower = memberInfo.get("FightPower", 0) % ChConfig.Def_PerPointValue
            mem.FightPowerEx = memberInfo.get("FightPower", 0) / ChConfig.Def_PerPointValue
            mem.Value1 = memberInfo["Value1"]
@@ -888,6 +890,8 @@
        mem.LV = memberInfo.get("LV", 0)
        mem.Job = memberInfo.get("Job", 0)
        mem.RealmLV = memberInfo.get("RealmLV", 0)
        mem.Face = memberInfo.get("Face", 0)
        mem.FacePic = memberInfo.get("FacePic", 0)
        mem.FightPower = memberInfo.get("FightPower", 0) % ChConfig.Def_PerPointValue
        mem.FightPowerEx = memberInfo.get("FightPower", 0) / ChConfig.Def_PerPointValue
        mem.OfflineValue = memberInfo.get("OfflineValue", 0)
@@ -905,6 +909,8 @@
        applyP.LV = applyInfo["LV"]
        applyP.Job = applyInfo["Job"]
        applyP.RealmLV = applyInfo["RealmLV"]
        applyP.Face = applyInfo.get("Face", 0)
        applyP.FacePic = applyInfo.get("FacePic", 0)
        applyP.FightPower = applyInfo["FightPower"] % ChConfig.Def_PerPointValue
        applyP.FightPowerEx = applyInfo["FightPower"] / ChConfig.Def_PerPointValue
        applyList.append(applyP)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -2996,6 +2996,8 @@
    AddScore = ""    #(String AddScore)//本次对战增加的积分,有正负
    IsWin = 0    #(BYTE IsWin)//是否获胜
    Time = 0    #(DWORD Time)//时间戳
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3016,6 +3018,8 @@
        self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
        self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3031,6 +3035,8 @@
        self.AddScore = ""
        self.IsWin = 0
        self.Time = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3046,6 +3052,8 @@
        length += 1
        length += len(self.AddScore)
        length += 1
        length += 4
        length += 4
        length += 4
        return length
@@ -3064,6 +3072,8 @@
        data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
        data = CommFunc.WriteBYTE(data, self.IsWin)
        data = CommFunc.WriteDWORD(data, self.Time)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3079,7 +3089,9 @@
                                AddScoreLen:%d,
                                AddScore:%s,
                                IsWin:%d,
                                Time:%d
                                Time:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3093,7 +3105,9 @@
                                self.AddScoreLen,
                                self.AddScore,
                                self.IsWin,
                                self.Time
                                self.Time,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -3176,6 +3190,8 @@
    FightPower = 0    #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
    FightPowerEx = 0    #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
    Score = 0    #(DWORD Score)//积分
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -3192,6 +3208,8 @@
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -3203,6 +3221,8 @@
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Score = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -3212,6 +3232,8 @@
        length += 1
        length += 2
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
@@ -3228,6 +3250,8 @@
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Score)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -3239,7 +3263,9 @@
                                RealmLV:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Score:%d
                                Score:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -3249,7 +3275,9 @@
                                self.RealmLV,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Score
                                self.Score,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -5824,6 +5852,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    EquipShowSwitch = 0    #(DWORD EquipShowSwitch)
    EquipShowIDCount = 0    #(BYTE EquipShowIDCount)
    EquipShowID = list()    #(vector<DWORD> EquipShowID)
@@ -5843,6 +5873,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.EquipShowIDCount):
@@ -5859,6 +5891,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.EquipShowSwitch = 0
        self.EquipShowIDCount = 0
        self.EquipShowID = list()
@@ -5875,6 +5909,8 @@
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 1
        length += 4 * self.EquipShowIDCount
@@ -5890,6 +5926,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
        data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
        for i in range(self.EquipShowIDCount):
@@ -5906,6 +5944,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                EquipShowSwitch:%d,
                                EquipShowIDCount:%d,
                                EquipShowID:%s
@@ -5919,6 +5959,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.EquipShowSwitch,
                                self.EquipShowIDCount,
                                "..."
@@ -6011,6 +6053,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    data = None
    def __init__(self):
@@ -6027,6 +6071,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -6038,6 +6084,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        return
    def GetLength(self):
@@ -6050,6 +6098,8 @@
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        return length
@@ -6063,6 +6113,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        return data
    def OutputString(self):
@@ -6074,7 +6126,9 @@
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d
                                '''\
                                %(
                                self.AddTime,
@@ -6084,7 +6138,9 @@
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV
                                self.RealmLV,
                                self.Face,
                                self.FacePic
                                )
        return DumpString
@@ -8504,7 +8560,9 @@
    RobPlayerID = 0    #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
    RobWorkerCount = 0    #(BYTE RobWorkerCount)// 抢夺工人个数
    RobPlayerName = ""    #(char RobPlayerName[33])
    RobJob = 0    #(BYTE RobJob)
    RobFace = 0    #(DWORD RobFace)
    RobFacePic = 0    #(DWORD RobFacePic)
    data = None
    def __init__(self):
@@ -8526,7 +8584,9 @@
        self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8543,7 +8603,9 @@
        self.RobPlayerID = 0
        self.RobWorkerCount = 0
        self.RobPlayerName = ""
        self.RobJob = 0
        self.RobFace = 0
        self.RobFacePic = 0
        return
    def GetLength(self):
@@ -8561,6 +8623,8 @@
        length += 4
        length += 1
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8580,7 +8644,9 @@
        data = CommFunc.WriteDWORD(data, self.RobPlayerID)
        data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
        data = CommFunc.WriteString(data, 33, self.RobPlayerName)
        data = CommFunc.WriteBYTE(data, self.RobJob)
        data = CommFunc.WriteDWORD(data, self.RobFace)
        data = CommFunc.WriteDWORD(data, self.RobFacePic)
        return data
    def OutputString(self):
@@ -8598,7 +8664,9 @@
                                RobPlayerID:%d,
                                RobWorkerCount:%d,
                                RobPlayerName:%s,
                                RobFace:%d
                                RobJob:%d,
                                RobFace:%d,
                                RobFacePic:%d
                                '''\
                                %(
                                self.Index,
@@ -8614,7 +8682,9 @@
                                self.RobPlayerID,
                                self.RobWorkerCount,
                                self.RobPlayerName,
                                self.RobFace
                                self.RobJob,
                                self.RobFace,
                                self.RobFacePic
                                )
        return DumpString
@@ -8622,7 +8692,9 @@
class  tagGCMineArea(Structure):
    PlayerID = 0    #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
    PlayerName = ""    #(char PlayerName[33])// 可能为空,如自己或假人
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)
    FacePic = 0    #(DWORD FacePic)
    MineCount = 0    #(BYTE MineCount)
    MineItemList = list()    #(vector<tagGCMineItem> MineItemList)// 矿物列表
    data = None
@@ -8635,7 +8707,9 @@
        self.Clear()
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MineCount):
            temMineItemList = tagGCMineItem()
@@ -8646,7 +8720,9 @@
    def Clear(self):
        self.PlayerID = 0
        self.PlayerName = ""
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.MineCount = 0
        self.MineItemList = list()
        return
@@ -8655,6 +8731,8 @@
        length = 0
        length += 4
        length += 33
        length += 1
        length += 4
        length += 4
        length += 1
        for i in range(self.MineCount):
@@ -8666,7 +8744,9 @@
        data = ''
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteString(data, 33, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteBYTE(data, self.MineCount)
        for i in range(self.MineCount):
            data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8676,14 +8756,18 @@
        DumpString = '''
                                PlayerID:%d,
                                PlayerName:%s,
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                MineCount:%d,
                                MineItemList:%s
                                '''\
                                %(
                                self.PlayerID,
                                self.PlayerName,
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.MineCount,
                                "..."
                                )
@@ -8779,7 +8863,9 @@
    RecordTime = 0    #(DWORD RecordTime)// 记录时间戳
    MineID = 0    #(WORD MineID)// 矿物ID,对应福地采集表中ID
    TagPlayerName = ""    #(char TagPlayerName[33])
    TagJob = 0    #(BYTE TagJob)
    TagFace = 0    #(DWORD TagFace)
    TagFacePic = 0    #(DWORD TagFacePic)
    data = None
    def __init__(self):
@@ -8793,7 +8879,9 @@
        self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
        self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -8802,7 +8890,9 @@
        self.RecordTime = 0
        self.MineID = 0
        self.TagPlayerName = ""
        self.TagJob = 0
        self.TagFace = 0
        self.TagFacePic = 0
        return
    def GetLength(self):
@@ -8812,6 +8902,8 @@
        length += 4
        length += 2
        length += 33
        length += 1
        length += 4
        length += 4
        return length
@@ -8823,7 +8915,9 @@
        data = CommFunc.WriteDWORD(data, self.RecordTime)
        data = CommFunc.WriteWORD(data, self.MineID)
        data = CommFunc.WriteString(data, 33, self.TagPlayerName)
        data = CommFunc.WriteBYTE(data, self.TagJob)
        data = CommFunc.WriteDWORD(data, self.TagFace)
        data = CommFunc.WriteDWORD(data, self.TagFacePic)
        return data
    def OutputString(self):
@@ -8833,7 +8927,9 @@
                                RecordTime:%d,
                                MineID:%d,
                                TagPlayerName:%s,
                                TagFace:%d
                                TagJob:%d,
                                TagFace:%d,
                                TagFacePic:%d
                                '''\
                                %(
                                self.RecordType,
@@ -8841,7 +8937,9 @@
                                self.RecordTime,
                                self.MineID,
                                self.TagPlayerName,
                                self.TagFace
                                self.TagJob,
                                self.TagFace,
                                self.TagFacePic
                                )
        return DumpString
@@ -13204,6 +13302,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    Value1 = 0    #(DWORD Value1)//ֵ1
@@ -13223,6 +13323,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13237,6 +13339,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Value1 = 0
@@ -13256,6 +13360,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13268,6 +13374,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Value1)
@@ -13283,6 +13391,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Value1:%d,
@@ -13296,6 +13406,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Value1,
@@ -13602,6 +13714,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    data = None
@@ -13619,6 +13733,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
@@ -13631,6 +13747,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
@@ -13646,6 +13764,8 @@
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13658,6 +13778,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        return data
@@ -13671,6 +13793,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
@@ -13682,6 +13806,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx
                                )
@@ -13696,6 +13822,8 @@
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    Face = 0    #(DWORD Face)//基本脸型
    FacePic = 0    #(DWORD FacePic)//头像框
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    OfflineValue = 0    #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
@@ -13716,6 +13844,8 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13731,6 +13861,8 @@
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.Face = 0
        self.FacePic = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.OfflineValue = 0
@@ -13752,6 +13884,8 @@
        length += 4
        length += 4
        length += 4
        length += 4
        length += 4
        return length
@@ -13764,6 +13898,8 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.OfflineValue)
@@ -13780,6 +13916,8 @@
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                Face:%d,
                                FacePic:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                OfflineValue:%d,
@@ -13794,6 +13932,8 @@
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.Face,
                                self.FacePic,
                                self.FightPower,
                                self.FightPowerEx,
                                self.OfflineValue,