ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1590,7 +1590,7 @@ #当攻击方为NPC,防守方为玩家时,计算压制等级 及 压制战力 if atkObjType == IPY_GameWorld.gotNPC and defObjType == IPY_GameWorld.gotPlayer: if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress: if curSkill and curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_RealmSuppress: # 境界压制技能不对高等级境界玩家产生攻击 aRealmLV, dRealmLV = GetPVERealmLVs(atkObj, defObj, atkObjType, defObjType) if aRealmLV >= dRealmLV: