| | |
| | | def OnFamilyPartyStateChange(state, tick):
|
| | | #活动状态变更
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| | | GameWorld.DebugLog(' 仙盟宴会活动状态变更 state=%s'%state)
|
| | | if state == 0:
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | continue
|
| | | #答对题或者进过图的给参与奖励
|
| | | curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt)
|
| | | if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt:
|
| | | GiveJoinPrize(curPlayer)
|
| | | # if state == 0:
|
| | | # playerManager = GameWorld.GetPlayerManager()
|
| | | # for i in xrange(playerManager.GetPlayerCount()):
|
| | | # curPlayer = playerManager.GetPlayerByIndex(i)
|
| | | # if not curPlayer or curPlayer.IsEmpty():
|
| | | # continue
|
| | | # #答对题或者进过图的给参与奖励
|
| | | # curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt)
|
| | | # if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt:
|
| | | # GiveJoinPrize(curPlayer)
|
| | |
|
| | |
|
| | | mapID = GameWorld.GetMap().GetMapID()
|
| | |
| | |
|
| | | return
|
| | |
|
| | |
|
| | | def GiveJoinPrize(curPlayer):
|
| | | #参与奖
|
| | | joinAward = IpyGameDataPY.GetFuncCfg('PartyReward')
|
| | | if not joinAward:
|
| | | return
|
| | | |
| | | PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty)
|
| | | return
|
| | | #
|
| | | #def GiveJoinPrize(curPlayer):
|
| | | # #参与奖
|
| | | # joinAward = IpyGameDataPY.GetFuncCfg('PartyReward')
|
| | | # if not joinAward:
|
| | | # return
|
| | | # |
| | | # PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty)
|
| | | # return
|
| | |
|
| | |
|
| | |
|