ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
@@ -615,7 +615,6 @@ Def_PlayerDataCollect_Key = 0x86 #---SetDict 玩家字典不存数据库--- Def_Player_NoSave_Dict_RecallCountGift = 'RecallCountGift_0' # 召回玩家个数奖励发包限制 Def_Player_NoSave_Dict_PlayerExamRightCnt = 'PlayerExamRightCnt_1_%s' # 玩家答题正确数量 Def_Player_NoSave_Dict_PlayerExamCRightCnt = 'PlayerExamCRightCnt_1_%s' # 玩家答题连续正确数量 ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/RecallCnt.py
File was deleted ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -37,7 +37,6 @@ import PlayerBillboard import PlayerExam import PlayerControl import PlayerRecall import PlayerFamilyAction import PlayerUniversalGameRec import PlayerFamily @@ -546,11 +545,6 @@ PlayerControl.TeamNotify(teamID, msg, msgList) return if callName == 'ReveiveRecallAward': #召回奖励领取情况 PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName) return if callName == "NotifyTruckDestroy": killTruckPlayerName, exp, zhenQi, prestige, moneyCnt, moneyType = eval(resultName) curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) @@ -872,10 +866,6 @@ return resultName = '%s' % ret if callName == 'SendInviteCode': #邀请码验证回复 resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID()) if callName == 'OpenServerCampaignAward': #可否领取开服活动奖励 curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerRecall.py
File was deleted ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -757,9 +757,6 @@ Def_Cheater_CharArg = 200 #字符参数 #--------------------------------------------------------------------- #玩家回归开关 1开 Def_Player_Recall_Open = 1 #---竞技场--- #竞技场房间状态 Def_VsRoom_State = range(0,3) ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script.ini
@@ -1231,23 +1231,6 @@ PacketSubCMD_1=0xFE PacketCallFunc_1=RecNetPack ;玩家回归 [PlayerRecall] ScriptName = Player\PlayerRecall.py Writer = Alee Releaser = Alee RegType = 0 RegisterPackCount = 2 PacketCMD_1=0x03 PacketSubCMD_1=0x3D PacketCallFunc_1=PlayerBackAward PacketCMD_2=0x03 PacketSubCMD_2=0x3E PacketCallFunc_2=RecallInviteCode ;玩家称号 [PlayerDienstgrad] ScriptName = Player\PlayerDienstgrad ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3030,7 +3030,6 @@ Def_PlayerKey_PowerPartCount = "PowerPartCount" # 蓄力技能能量次数 Def_PlayerKey_ClientMaxHurtValue = "CMaxHValue" # 缓存单次技能攻击的最大伤害, 减少计算量 Def_Player_RefreshAttr = "Player_RefreshAttr" # 玩家刷新属性标志 Def_Player_NoSave_Dict_SendInviteCode = "SendInviteCode_0" # 玩家提交邀请码次数验证 Def_PlayerKey_LoadMapIsLogin = 'LoadMapIsLogin' # 本次进入地图是否是登录的 Def_PlayerKey_NotifyAllAttrState = 'NotifyAllAttrState' # 是否同步过所有属性,切图时第一次刷属性需要同步 Def_PlayerKey_LoginTick = 'PlayerKey_LoginTick' # 玩家上线的当前服务器tick @@ -3321,9 +3320,6 @@ Def_Player_Dict_CabinetCount_WeaponCoat = "CabinetCount_WeaponCoat_40" #武器收纳柜 Def_Player_Dict_CabinetCount_DressCoat = "CabinetCount_DressCoat_41" #时装收纳柜 Def_Player_Dict_CabinetCount_Horse = "CabinetCount_Horse_42" #马匹收纳柜 Def_Player_Dict_OffDaysAward = "OffDaysAward_45" #玩家回归奖励 Def_Player_Dict_CheckInviteCode = "CheckInviteCode_46" #检查玩家发送的邀请码 Def_Player_Dict_JM_OpenXW = "JM%s_OpenXw_54" # 经脉被开启的穴位数 %s对应经脉类型 Def_Player_Dict_PackCount_Item = "PackCount_Item_72" #玩家物品背包格子数 Def_Player_Dict_PackCount_Warehouse = "PackCount_Warehouse_73" #仓库背包格子数 Def_Player_Dict_PlayerMapSignCnt = "PlayerMapSignCnt_75" # 大地图标记数量 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -578,9 +578,6 @@ # 首充/天天首充/充值豪礼 PlayerGoldGift.OnLogin(curPlayer) #玩家回归通知 #PlayerRecall.PlayerBack(curPlayer) #通知购买功能中各购买类型的已购买和可购买次数 Operate_PlayerBuyZhenQi.DoPlayerLogin(curPlayer) # ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecall.py
File was deleted ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_ReveiveRecallAward.py
File was deleted ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_SendInviteCode.py
File was deleted ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -757,9 +757,6 @@ Def_Cheater_CharArg = 200 #字符参数 #--------------------------------------------------------------------- #玩家回归开关 1开 Def_Player_Recall_Open = 1 #---竞技场--- #竞技场房间状态 Def_VsRoom_State = range(0,3)