2942 【BUG】【1.5.100】诛仙Boss未显示失败界面
2941 【1.5.100】诛仙背包满后,通关诛仙塔获得装备不会发邮件
3个文件已修改
65 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianBoss.py 27 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py 12 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py 26 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianBoss.py
@@ -433,7 +433,6 @@
            
    helpItemList = FBCommon.GetFBLineReward(mapID, lineID)
    if helpItemList: #同盟协助奖励
        needSpace = len(helpItemList)
        jsonItemList = FBCommon.GetJsonItemList(helpItemList)
        for index in range(0 , playerManager.GetPlayerCount()):
            curPlayer = playerManager.GetPlayerByIndex(index)
@@ -442,24 +441,18 @@
                continue
            if curPlayerID == firstPlayerID:
                continue
            if curPlayer.GetFamilyID() != firstPlayerFamilyID:
                continue
            remainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt)
            if not remainCnt:
                continue
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhuXianBossHelpCnt, remainCnt-1)
            NotifyZXHelpCnt(curPlayer)
            curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
            overDict = {FBCommon.Over_rank:0, FBCommon.Over_itemInfo:jsonItemList}
            FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
            packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
            if needSpace > packSpace:
                PlayerControl.SendMailByKey('ZXBossHelperReward', [curPlayerID], helpItemList)
            remainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt)
            if curPlayer.GetFamilyID() == firstPlayerFamilyID and remainCnt:
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhuXianBossHelpCnt, remainCnt-1)
                NotifyZXHelpCnt(curPlayer)
                ItemControler.GivePlayerItemOrMail(curPlayer, helpItemList, 'ZXBossHelperReward')
                overDict = {FBCommon.Over_rank:0, FBCommon.Over_itemInfo:jsonItemList}
                FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
            else:
                for itemID, itemCount, isBind in helpItemList:
                    ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
                overDict = {FBCommon.Over_rank:0}
                FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, 0, overDict)
    return
def GiveZhuXianBossAward(curPlayer, lineID, isMail=False, dropItemMapInfo=[]):
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -477,16 +477,8 @@
        return
    
    # 发邮件或放入背包
    needSpace = len(prizeItemList)
    emptySpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
    isSendMail = int(needSpace > emptySpace)  # 是否发送邮件
    if isSendMail:
        PlayerControl.SendMailByKey('KillGodTowerReward', [curPlayer.GetPlayerID()], prizeItemList)
        GameWorld.DebugLog("背包空间不够,发送邮件: mailItemList=%s" % str(prizeItemList), curPlayer.GetPlayerID())
    else:
        for itemID, itemCnt, isBind in prizeItemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem],
                                            event=["ZhuXianTower", False, {}])
    ItemControler.GivePlayerItemOrMail(curPlayer, prizeItemList, 'KillGodTowerReward', ["ZhuXianTower", False, {}])
    #首次S级不扣次数,非S级给奖励扣次数,非首次S扣次数
    if not isFirstPass:
        FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_ZhuXianTower, 1)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -2756,4 +2756,30 @@
            itemID, isBind = keyStr.split('_')
            itemList.append([int(itemID), giveCnt, int(isBind)])
        PlayerControl.SendMailByKey(mailKey, [curPlayer.GetID()], itemList)
    return
def GivePlayerItemOrMail(curPlayer, itemList, mailKey=None, event=["", False, {}]):
    ##给物品,背包满则发邮件
    needPackSpaceDict = {}
    for itemID, itemCnt, isBind in itemList:
        curItem = GameWorld.GetGameData().GetItemByTypeID(itemID)
        if not curItem:
            GameWorld.ErrLog('GivePlayerItemOrMail 物品ID不存在 itemID=%s'%itemID, curPlayer.GetID())
            return
        packType = ChConfig.GetItemPackType(curItem.GetType())
        needSpace = GetItemNeedPackCount(packType, curItem, itemCnt)
        needPackSpaceDict[packType] = needPackSpaceDict.get(packType, 0) + needSpace
    isSendMail = False
    for packType, needSpace in needPackSpaceDict.items():
        if needSpace > ItemCommon.GetItemPackSpace(curPlayer, packType, needSpace):
            isSendMail = True
            break
    if isSendMail:
        PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], itemList)
        GameWorld.DebugLog("GivePlayerItemOrMail背包空间不够,发送邮件: mailItemList=%s" % str(itemList), curPlayer.GetPlayerID())
    else:
        for itemID, itemCnt, isBind in itemList:
            GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem],
                                            event=event)
    return