5537 【越南】分区热更新优化需求(跨服服务器重读配置时重新推送数据到子服;后台跨服主服维护增加操作类型 - 重新推送子服;)
2个文件已修改
21 ■■■■ 已修改文件
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_CrossServerMaintain.py 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/GMT_CrossServerMaintain.py
@@ -15,6 +15,7 @@
#"""Version = 2018-12-29 02:30"""
#-------------------------------------------------------------------------------
import CrossRealmMsg
import DataRecordPack
import CrossRealmPlayer
import ShareDefine
@@ -46,15 +47,18 @@
    
    # 状态更改        
    if operate == "on":
        isOpen = 1
        CrossRealmPlayer.DoChangeCrossServerState(1)
    elif operate == "off":
        isOpen = 0
        CrossRealmPlayer.DoChangeCrossServerState(0)
    # 同步子服
    elif operate == "sync":
        tick = GameWorld.GetGameWorld().GetTick()
        CrossRealmMsg.Sync_CrossServerInitDataToClientServer(tick, serverGroupID=0)
    else:
        GMCommon.GMCommandResult(orderId, gmCmdDict, GMCommon.Def_ParamErr)
        return
    # 变更服务器维护
    CrossRealmPlayer.DoChangeCrossServerState(isOpen)
    
    # 记录流向
    DataRecordPack.DR_ToolGMOperate(0, '', '', 'GMT_CrossServerMaintain', str(gmCmdDict))
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -419,6 +419,13 @@
    return
def OnReloadConfig():
    if GameWorld.IsCrossServer():
        # 跨服重读时重推跨服相关数据
        tick = GameWorld.GetGameWorld().GetTick()
        CrossRealmMsg.Sync_CrossServerInitDataToClientServer(tick, serverGroupID=0) # 这里设置为0,广播所有子服务器组
        return
    return
#---------------------------------------------------------------------