| | |
| | | # A5 C0 神兽穿戴装备 #tagCMDogzEquipItem
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| | |
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| | | class tagCMDogzEquipItem(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("DogzID", c_ubyte), # 神兽ID
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| | | ("EquipIndex", c_ubyte), #神兽装备所在神兽背包索引
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| | | ]
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| | | Head = tagHead()
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| | | DogzID = 0 #(BYTE DogzID)// 神兽ID
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| | | EquipIndexCount = 0 #(BYTE EquipIndexCount)
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| | | EquipIndexList = list() #(vector<BYTE> EquipIndexList)//神兽装备所在神兽背包索引列表
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| | | data = None
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| | |
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| | | def __init__(self):
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| | | self.Clear()
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| | | self.Cmd = 0xA5
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| | | self.SubCmd = 0xC0
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| | | self.Head.Cmd = 0xA5
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| | | self.Head.SubCmd = 0xC0
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| | | return
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| | |
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| | | def ReadData(self, stringData, _pos=0, _len=0):
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| | | def ReadData(self, _lpData, _pos=0, _Len=0):
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| | | self.Clear()
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| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
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| | | return _pos + self.GetLength()
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| | | _pos = self.Head.ReadData(_lpData, _pos)
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| | | self.DogzID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.EquipIndexCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | for i in range(self.EquipIndexCount):
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| | | value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
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| | | self.EquipIndexList.append(value)
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| | | return _pos
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| | |
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| | | def Clear(self):
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| | | self.Cmd = 0xA5
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| | | self.SubCmd = 0xC0
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| | | self.Head = tagHead()
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| | | self.Head.Clear()
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| | | self.Head.Cmd = 0xA5
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| | | self.Head.SubCmd = 0xC0
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| | | self.DogzID = 0
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| | | self.EquipIndex = 0
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| | | self.EquipIndexCount = 0
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| | | self.EquipIndexList = list()
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| | | return
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| | |
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| | | def GetLength(self):
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| | | return sizeof(tagCMDogzEquipItem)
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| | | length = 0
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| | | length += self.Head.GetLength()
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| | | length += 1
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| | | length += 1
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| | | length += 1 * self.EquipIndexCount
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| | |
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| | | return length
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| | |
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| | | def GetBuffer(self):
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| | | return string_at(addressof(self), self.GetLength())
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| | | data = ''
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| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
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| | | data = CommFunc.WriteBYTE(data, self.DogzID)
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| | | data = CommFunc.WriteBYTE(data, self.EquipIndexCount)
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| | | for i in range(self.EquipIndexCount):
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| | | data = CommFunc.WriteBYTE(data, self.EquipIndexList[i])
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| | | return data
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| | |
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| | | def OutputString(self):
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| | | DumpString = '''// A5 C0 神兽穿戴装备 //tagCMDogzEquipItem:
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| | | Cmd:%s,
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| | | SubCmd:%s,
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| | | DumpString = '''
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| | | Head:%s,
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| | | DogzID:%d,
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| | | EquipIndex:%d
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| | | EquipIndexCount:%d,
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| | | EquipIndexList:%s
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| | | '''\
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| | | %(
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| | | self.Cmd,
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| | | self.SubCmd,
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| | | self.Head.OutputString(),
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| | | self.DogzID,
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| | | self.EquipIndex
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| | | self.EquipIndexCount,
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| | | "..."
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| | | )
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| | | return DumpString
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| | |
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| | |
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| | | m_NAtagCMDogzEquipItem=tagCMDogzEquipItem()
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| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Cmd,m_NAtagCMDogzEquipItem.SubCmd))] = m_NAtagCMDogzEquipItem
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| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Head.Cmd,m_NAtagCMDogzEquipItem.Head.SubCmd))] = m_NAtagCMDogzEquipItem
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| | |
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| | |
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| | | #------------------------------------------------------
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| | |
| | | # A5 C0 神兽穿戴装备 #tagCMDogzEquipItem
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| | |
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| | | class tagCMDogzEquipItem(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("DogzID", c_ubyte), # 神兽ID
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| | | ("EquipIndex", c_ubyte), #神兽装备所在神兽背包索引
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| | | ]
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| | | Head = tagHead()
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| | | DogzID = 0 #(BYTE DogzID)// 神兽ID
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| | | EquipIndexCount = 0 #(BYTE EquipIndexCount)
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| | | EquipIndexList = list() #(vector<BYTE> EquipIndexList)//神兽装备所在神兽背包索引列表
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| | | data = None
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| | |
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| | | def __init__(self):
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| | | self.Clear()
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| | | self.Cmd = 0xA5
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| | | self.SubCmd = 0xC0
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| | | self.Head.Cmd = 0xA5
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| | | self.Head.SubCmd = 0xC0
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| | | return
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| | |
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| | | def ReadData(self, stringData, _pos=0, _len=0):
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| | | def ReadData(self, _lpData, _pos=0, _Len=0):
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| | | self.Clear()
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| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
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| | | return _pos + self.GetLength()
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| | | _pos = self.Head.ReadData(_lpData, _pos)
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| | | self.DogzID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.EquipIndexCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | for i in range(self.EquipIndexCount):
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| | | value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
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| | | self.EquipIndexList.append(value)
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| | | return _pos
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| | |
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| | | def Clear(self):
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| | | self.Cmd = 0xA5
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| | | self.SubCmd = 0xC0
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| | | self.Head = tagHead()
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| | | self.Head.Clear()
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| | | self.Head.Cmd = 0xA5
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| | | self.Head.SubCmd = 0xC0
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| | | self.DogzID = 0
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| | | self.EquipIndex = 0
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| | | self.EquipIndexCount = 0
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| | | self.EquipIndexList = list()
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| | | return
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| | |
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| | | def GetLength(self):
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| | | return sizeof(tagCMDogzEquipItem)
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| | | length = 0
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| | | length += self.Head.GetLength()
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| | | length += 1
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| | | length += 1
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| | | length += 1 * self.EquipIndexCount
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| | |
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| | | return length
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| | |
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| | | def GetBuffer(self):
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| | | return string_at(addressof(self), self.GetLength())
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| | | data = ''
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| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
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| | | data = CommFunc.WriteBYTE(data, self.DogzID)
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| | | data = CommFunc.WriteBYTE(data, self.EquipIndexCount)
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| | | for i in range(self.EquipIndexCount):
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| | | data = CommFunc.WriteBYTE(data, self.EquipIndexList[i])
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| | | return data
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| | |
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| | | def OutputString(self):
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| | | DumpString = '''// A5 C0 神兽穿戴装备 //tagCMDogzEquipItem:
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| | | Cmd:%s,
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| | | SubCmd:%s,
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| | | DumpString = '''
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| | | Head:%s,
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| | | DogzID:%d,
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| | | EquipIndex:%d
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| | | EquipIndexCount:%d,
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| | | EquipIndexList:%s
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| | | '''\
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| | | %(
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| | | self.Cmd,
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| | | self.SubCmd,
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| | | self.Head.OutputString(),
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| | | self.DogzID,
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| | | self.EquipIndex
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| | | self.EquipIndexCount,
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| | | "..."
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| | | )
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| | | return DumpString
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| | |
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| | |
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| | | m_NAtagCMDogzEquipItem=tagCMDogzEquipItem()
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| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Cmd,m_NAtagCMDogzEquipItem.SubCmd))] = m_NAtagCMDogzEquipItem
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| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMDogzEquipItem.Head.Cmd,m_NAtagCMDogzEquipItem.Head.SubCmd))] = m_NAtagCMDogzEquipItem
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| | |
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| | |
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| | | #------------------------------------------------------
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| | |
| | | #{
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| | | # tagHead Head;
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| | | # BYTE DogzID; // 神兽ID
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| | | # BYTE EquipIndex; //神兽装备所在神兽背包索引
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| | | # BYTE EquipIndexCount;
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| | | # BYTE EquipIndexList[EquipIndexCount]; //神兽装备所在神兽背包索引列表
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| | | #};
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| | | def OnDogzEquipItem(index, clientData, tick):
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| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | playerID = curPlayer.GetPlayerID()
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| | | dogzID = clientData.DogzID
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| | | equipIndex = clientData.EquipIndex
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| | | equipIndexList = clientData.EquipIndexList
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| | |
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| | | ipyData = IpyGameDataPY.GetIpyGameData("Dogz", dogzID)
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| | | if not ipyData:
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| | | return
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| | |
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| | | dogzItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
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| | | curEquip = dogzItemPack.GetAt(equipIndex)
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| | | if not ItemCommon.CheckItemCanUse(curEquip):
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| | | GameWorld.DebugLog("物品不可用: equipIndex=%s" % equipIndex)
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| | | return
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| | | if not ItemCommon.GetIsDogzEquip(curEquip):
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| | | GameWorld.DebugLog("非神兽装备: equipIndex=%s" % equipIndex)
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| | | GameWorld.DebugLog("神兽穿戴装备: dogzID=%s,equipIndexList=%s" % (dogzID, equipIndexList), playerID)
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| | | if not equipIndexList:
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| | | return
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| | |
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| | | equipPlace = curEquip.GetEquipPlace()
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| | | equipPlaceIndex = GetDogzEquipPlaceIndex(equipPlace)
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| | | equipPlaceColorList = ipyData.GetEquipPlaceColorList()
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| | | if equipPlaceIndex < 0 or equipPlaceIndex >= len(equipPlaceColorList):
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| | | GameWorld.ErrLog("神兽装备位异常: equipPlace=%s,equipPlaceIndex=%s" % (equipPlace, equipPlaceIndex))
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| | | return
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| | | succIndexList = []
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| | | for equipIndex in equipIndexList:
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| | | dogzItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
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| | | curEquip = dogzItemPack.GetAt(equipIndex)
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| | | if not ItemCommon.CheckItemCanUse(curEquip):
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| | | GameWorld.DebugLog("物品为空或不可用: equipIndex=%s" % equipIndex, playerID)
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| | | continue
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| | | if not ItemCommon.GetIsDogzEquip(curEquip):
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| | | GameWorld.DebugLog("非神兽装备: equipIndex=%s" % equipIndex, playerID)
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| | | continue
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| | | |
| | | equipPlace = curEquip.GetEquipPlace()
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| | | equipPlaceIndex = GetDogzEquipPlaceIndex(equipPlace)
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| | | equipPlaceColorList = ipyData.GetEquipPlaceColorList()
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| | | if equipPlaceIndex < 0 or equipPlaceIndex >= len(equipPlaceColorList):
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| | | GameWorld.ErrLog("神兽装备位异常: equipIndex=%s,equipPlace=%s,equipPlaceIndex=%s" |
| | | % (equipIndex, equipPlace, equipPlaceIndex), playerID)
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| | | continue
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| | | |
| | | dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
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| | | equipPackIndex = GetDogzEquipPackIndex(dogzID, equipPlaceIndex)
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| | | if equipPackIndex < 0 or equipPackIndex >= dogzEquipPack.GetCount():
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| | | GameWorld.ErrLog("神兽装备背包索引异常: dogzID=%s,equipIndex=%s,equipPlace=%s,equipPackIndex=%s" |
| | | % (dogzID, equipIndex, equipPlace, equipPackIndex), playerID)
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| | | continue
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| | | |
| | | equipColor = curEquip.GetItemColor()
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| | | limitColor = equipPlaceColorList[equipPlaceIndex]
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| | | if equipColor < limitColor:
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| | | GameWorld.Log("神兽装备位穿戴颜色限制:dogzID=%s,equipIndex=%s,equipPlaceIndex=%s,limitColor=%s > equipColor=%s" |
| | | % (dogzID, equipIndex, equipPlaceIndex, limitColor, equipColor), playerID)
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| | | continue
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| | | |
| | | destEquip = dogzEquipPack.GetAt(equipPackIndex)
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| | | if ItemCommon.DoLogicSwitchItem(curPlayer, curEquip, destEquip, ShareDefine.rptDogzEquip):
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| | | succIndexList.append(equipIndex)
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| | |
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| | | dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
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| | | equipPackIndex = GetDogzEquipPackIndex(dogzID, equipPlaceIndex)
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| | | if equipPackIndex < 0 or equipPackIndex >= dogzEquipPack.GetCount():
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| | | GameWorld.ErrLog("神兽装备背包索引异常: dogzID=%s,equipPlace=%s,equipPackIndex=%s" % (dogzID, equipPlace, equipPackIndex))
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| | | return
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| | | |
| | | equipColor = curEquip.GetItemColor()
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| | | limitColor = equipPlaceColorList[equipPlaceIndex]
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| | | if equipColor < limitColor:
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| | | GameWorld.Log("神兽装备位穿戴颜色限制:dogzID=%s,equipPlaceIndex=%s,limitColor=%s > equipColor=%s" |
| | | % (dogzID, equipPlaceIndex, limitColor, equipColor), playerID)
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| | | return
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| | | |
| | | destEquip = dogzEquipPack.GetAt(equipPackIndex)
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| | | isOK = ItemCommon.DoLogicSwitchItem(curPlayer, curEquip, destEquip, ShareDefine.rptDogzEquip)
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| | | if not isOK:
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| | | GameWorld.DebugLog(" 穿戴成功索引列表: %s" % succIndexList, playerID)
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| | | if not succIndexList:
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| | | return
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| | |
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| | | # 助战状态换装需要刷属性
|