5265 【后端】【1.3】【1.3.100】炼丹新增特殊规则
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| | | GameWorld.DebugLog("更新炼丹产出特殊物品次数: makeItemID=%s,outputCount=%s" % (makeItemID, outputCount), playerID)
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| | | #给物品
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| | | ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, delItemHasBind, [IPY_GameWorld.rptItem], |
| | | notBindItemList = IpyGameDataPY.GetFuncEvalCfg("SpecialAlchemy", 4) # 固定不绑定的物品
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| | | if makeItemID in notBindItemList:
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| | | makeItemBind = False
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| | | else:
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| | | makeItemBind = delItemHasBind
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| | | ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, makeItemBind, [IPY_GameWorld.rptItem], |
| | | event=[ChConfig.ItemGive_Refine, False, {}])
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| | | Sycn_AlchemyMsg(curPlayer, makeItemID)
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