ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
@@ -224,6 +224,7 @@ if not helpBattleNPC: continue objID = helpBattleNPC.GetID() helpBattleNPC.SetIsNeedProcess(True) GameWorld.Log("召唤助战成功: calledPlayerID=%s,objID=%s,fightPower=%s" % (calledPlayerID, objID, fightPower), playerID) gameFB.SetGameFBDict(ChConfig.Def_FB_HelpBattleFBObjID % calledPlayerID, objID) helpBattleNPC.SetDict(ChConfig.Def_NPC_Dict_AtkDelayTick, calledCount * 1000) # 按转换顺序每个延长1秒攻击,防止动作一致