7145 【2.0】【后端】仙盟新增兑换活跃令功能
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| | | class tagCGVoiceChat(Structure):
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| | | Head = tagHead()
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| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域 |
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域 |
| | | TargetNameLen = 0 #(BYTE TargetNameLen)
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| | | TargetName = "" #(String TargetName)//size = TargetNameLen
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| | | TargetID = 0 #(DWORD TargetID)// 默认发玩家ID,没有ID才发名称
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("ZoneID", c_ubyte), # 赛区ID |
| | | ("SeasonID", c_ubyte), # 赛季ID |
| | | ("ZoneID", c_ubyte), # 赛区ID |
| | | ("SeasonID", c_ubyte), # 赛季ID |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | ("SrcBackpack", c_ubyte), #源背包类型
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| | | ("DesBackPack", c_ubyte), #目标背包类型
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| | | ("SrcIndex", c_ushort), #转移物品索引位置;当全部转移时此值无效
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| | | ("IsAll", c_ubyte), #是否全部转移 |
| | | ("IsAll", c_ubyte), #是否全部转移 |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
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| | | #------------------------------------------------------
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| | | # A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
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| | |
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| | | class tagCMFamilyActivityExchange(Structure):
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| | | Head = tagHead()
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| | | Count = 0 #(BYTE Count)//材料所在背包索引的数量
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| | | IndexList = list() #(vector<WORD> IndexList)//材料所在背包索引列表
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| | | ItemIDList = list() #(vector<DWORD> ItemIDList)//材料所在背包物品ID列表
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| | | data = None
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| | |
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| | | def __init__(self):
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| | | self.Clear()
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| | | self.Head.Cmd = 0xA6
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| | | self.Head.SubCmd = 0x06
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| | | return
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| | |
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| | | def ReadData(self, _lpData, _pos=0, _Len=0):
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| | | self.Clear()
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| | | _pos = self.Head.ReadData(_lpData, _pos)
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| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | for i in range(self.Count):
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| | | value,_pos=CommFunc.ReadWORD(_lpData,_pos)
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| | | self.IndexList.append(value)
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| | | for i in range(self.Count):
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| | | value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
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| | | self.ItemIDList.append(value)
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| | | return _pos
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| | |
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| | | def Clear(self):
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| | | self.Head = tagHead()
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| | | self.Head.Clear()
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| | | self.Head.Cmd = 0xA6
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| | | self.Head.SubCmd = 0x06
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| | | self.Count = 0
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| | | self.IndexList = list()
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| | | self.ItemIDList = list()
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| | | return
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| | |
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| | | def GetLength(self):
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| | | length = 0
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| | | length += self.Head.GetLength()
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| | | length += 1
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| | | length += 2 * self.Count
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| | | length += 4 * self.Count
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| | |
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| | | return length
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| | |
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| | | def GetBuffer(self):
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| | | data = ''
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| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
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| | | data = CommFunc.WriteBYTE(data, self.Count)
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| | | for i in range(self.Count):
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| | | data = CommFunc.WriteWORD(data, self.IndexList[i])
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| | | for i in range(self.Count):
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| | | data = CommFunc.WriteDWORD(data, self.ItemIDList[i])
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| | | return data
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| | |
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| | | def OutputString(self):
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| | | DumpString = '''
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| | | Head:%s,
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| | | Count:%d,
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| | | IndexList:%s,
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| | | ItemIDList:%s
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| | | '''\
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| | | %(
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| | | self.Head.OutputString(),
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| | | self.Count,
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| | | "...",
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| | | "..."
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| | | )
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| | | return DumpString
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| | |
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| | |
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| | | m_NAtagCMFamilyActivityExchange=tagCMFamilyActivityExchange()
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| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFamilyActivityExchange.Head.Cmd,m_NAtagCMFamilyActivityExchange.Head.SubCmd))] = m_NAtagCMFamilyActivityExchange
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| | |
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| | | #------------------------------------------------------
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| | | # A6 05 家族捐献兽粮 #tagCMFamilyDonate
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| | |
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| | | class tagCMFamilyDonate(Structure):
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| | |
| | | Head = tagHead()
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| | | Type = 0 #(BYTE Type)//类型
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| | | Count = 0 #(WORD Count)//数量
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| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count
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| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | FamilyID = 0 #(DWORD FamilyID)//家族ID
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| | | ActionType = 0 #(BYTE ActionType)//类型
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| | | Count = 0 #(WORD Count)//数量
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| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count
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| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | IsAlive = 0 #(BYTE IsAlive)// 是否存活
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| | | RecordLen = 0 #(WORD RecordLen)// 长度
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| | | KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
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| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒
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| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒
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| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | class tagGCNotifyEquipClassEquip(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("ItemID", c_int),
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| | | ("Star", c_ubyte),
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| | | ("ItemID", c_int), |
| | | ("Star", c_ubyte), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | OrderIndex = 0 #(DWORD OrderIndex)//名次索引,0代表第一名
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| | | ID = 0 #(DWORD ID)
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| | | ID2 = 0 #(DWORD ID2)
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| | | Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
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| | | Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 |
| | | Name2 = "" #(char Name2[33])//名字2
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| | | Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
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| | | Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级
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| | |
| | | Count = 0 #(DWORD Count)//数量
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| | | IsBind = 0 #(BYTE IsBind)//是否绑定
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| | | UserDataLen = 0 #(DWORD UserDataLen)
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| | | UserData = "" #(String UserData)//自定义数据
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| | | UserData = "" #(String UserData)//自定义数据 |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | Name = "" #(char Name[33])
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| | | LV = 0 #(DWORD LV)//等级
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| | | Job = 0 #(BYTE Job)
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| | | RealmLV = 0 #(WORD RealmLV)//境界
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| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("StartTime", c_int),
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| | | ("StartTime", c_int), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | class tagFamilyArrestOverStateInfo(Structure):
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| | | Head = tagHead()
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| | | Count = 0 #(WORD Count)
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| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count
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| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("GroupType", c_ubyte), # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
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| | | ("PlayerID", c_int),
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| | | ("PlayerID", c_int), |
| | | ("SortValue", c_int), #最近联系人和仇人按时间排序
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| | | ]
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| | |
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("GroupType", c_ubyte), # 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
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| | | ("PlayerID", c_int),
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| | | ("PlayerID", c_int), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | class tagGCGroupPlayer(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("PlayerID", c_int),
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| | | ("SortValue", c_int),
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| | | ("PlayerID", c_int), |
| | | ("SortValue", c_int), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("PlayerID", c_int),
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| | | ("PlayerID", c_int), |
| | | ("OnlineType", c_ubyte), #0不在线 1在线 2脱机在线
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| | | ]
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| | |
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("PlayerID", c_int),
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| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__
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| | | ("Value", c_int),
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| | | ("PlayerID", c_int), |
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("Value", c_int), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | |
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| | | class tagGCVoiceChat(Structure):
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| | | Head = tagHead()
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| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域
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| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | SrcNameLen = 0 #(BYTE SrcNameLen)
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| | | SrcName = "" #(String SrcName)//size = SrcNameLen
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| | | PlayerID = 0 #(DWORD PlayerID)
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| | |
| | | ItemGUID = "" #(char ItemGUID[40])
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| | | AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
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| | | AddTime = "" #(char AddTime[19])//上架时间
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| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID
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| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
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| | | BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
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| | | data = None
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| | |
| | | class tagGCTeamMemPrepareState(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("PlayerID", c_int),
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| | | ("PlayerID", c_int), |
| | | ("PrepareState", c_ubyte), # 状态,0-未准备,1-已准备,2-拒绝
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| | | ]
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| | |
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("PlayerID", c_int),
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| | | ("PlayerID", c_int), |
| | | ("RefreshType", c_ubyte), #刷新类型,同0418属性类型
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| | | ("Value", c_int),
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| | | ("Value", c_int), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | |
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| | | class tagGCCrossRealmPKBillboardInfo(Structure):
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| | | Head = tagHead()
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| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID
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| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID
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| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | Count = 0 #(WORD Count)
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| | | PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
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| | | data = None
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| | |
| | | class tagMCCoinToGoldCount(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("RecordID", c_ubyte),
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| | | ("RecordID", c_ubyte), |
| | | ("TodayPayCount", c_ushort), # 今日已购买次数
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| | | ("TotalPayCount", c_int), # 累计总购买次数
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| | | ]
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| | |
| | | BackpackLV = 0 #(BYTE BackpackLV)//背包等级
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| | | WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
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| | | TeamID = 0 #(DWORD TeamID)//队伍ID
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| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
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| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
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| | | UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
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| | | AttackMode = 0 #(BYTE AttackMode)//攻击模式
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| | | LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("MapID", c_ushort),
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| | | ("MapID", c_ushort), |
| | | ("FuncLineID", c_ushort), #功能线路ID
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| | | ]
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| | |
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("MapID", c_int),
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| | | ("MapID", c_int), |
| | | ("FuncLineID", c_ushort), #功能线路ID
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| | | ]
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| | |
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("Mode", c_ubyte),
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| | | ("Mode", c_ubyte), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("LockState", c_ubyte),
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| | | ("LockState", c_ubyte), |
| | | ]
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| | |
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| | | def __init__(self):
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| | |
| | | Seting = 0 #(DWORD Seting)// 操作数据记录
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| | | DecomposeCnt = 0 #(BYTE DecomposeCnt)// 分解件数进度
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| | | GetItemLen = 0 #(WORD GetItemLen)
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| | | GetItemData = "" #(String GetItemData)// 获得物品信息 [[itemID,itemCount,isBind], [或itemID,itemCount,isBind,isAppoint], {或物品信息字典}, ...]
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| | | GetItemData = "" #(String GetItemData)// 获得物品信息 [[itemID,itemCount,isBind], [或itemID,itemCount,isBind,isAppoint], {或物品信息字典}, ...] |
| | | data = None
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| | |
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| | | def __init__(self):
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| | |
| | | class tagMCEquipPartStar(Structure):
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| | | _pack_ = 1
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| | | _fields_ = [
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| | | ("EquipPackIndex", c_ushort),
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| | | ("Star", c_ubyte),
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| | | ("EquipPackIndex", c_ushort), |
| | | ("Star", c_ubyte), |
| | | ]
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| | |
|
| | | def __init__(self):
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| | |
| | |
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| | |
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| | | class tagMCEquipPartXLAttr(Structure):
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| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位
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| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
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| | | XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
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| | | XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
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| | |
| | | class tagMCFairyAdventuresData(Structure):
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| | | _pack_ = 1
|
| | | _fields_ = [
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| | | ("EventID", c_ubyte),
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| | | ("EventID", c_ubyte), |
| | | ("Gear", c_ubyte), #第几档
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| | | ("Condition", c_int), #条件
|
| | | ]
|
| | |
| | |
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| | | class tagMCFBEncourageInfo(Structure):
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| | | Head = tagHead()
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| | | Cnt = 0 #(BYTE Cnt)//
|
| | | Cnt = 0 #(BYTE Cnt)// |
| | | InfoList = list() #(vector<tagMCFBEncourageCnt> InfoList)// 次数信息
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| | | data = None
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| | |
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| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("Cnt", c_int),
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| | | ("Cnt", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
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| | |
| | | class tagMCMagicWeaponInfo(Structure):
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| | | _pack_ = 1
|
| | | _fields_ = [
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| | | ("MWID", c_int),
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| | | ("LV", c_ubyte),
|
| | | ("Exp", c_int),
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| | | ("MWID", c_int), |
| | | ("LV", c_ubyte), |
| | | ("Exp", c_int), |
| | | ("FBPassLV", c_ubyte), #副本关卡
|
| | | ("IsWear", c_ubyte), #是否佩戴(仅适用王者法宝)
|
| | | ]
|
| | |
| | | class tagMCEquipPartPlusLV(Structure):
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| | | _pack_ = 1
|
| | | _fields_ = [
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| | | ("PackType", c_ubyte),
|
| | | ("EquipIndex", c_ubyte),
|
| | | ("EquipPartStarLV", c_ushort),
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| | | ("Proficiency", c_int),
|
| | | ("EvolveLV", c_ubyte),
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| | | ("PackType", c_ubyte), |
| | | ("EquipIndex", c_ubyte), |
| | | ("EquipPartStarLV", c_ushort), |
| | | ("Proficiency", c_int), |
| | | ("EvolveLV", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCNPCAttackCount(Structure):
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| | | _pack_ = 1
|
| | | _fields_ = [
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| | | ("NPCID", c_int),
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| | | ("NPCID", c_int), |
| | | ("AttackCount", c_ubyte), #已攻击次数
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
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| | | ("SubCmd", c_ubyte),
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| | | ("Record", c_ubyte), #0-未领取 1-已领取
|
| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
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| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PrizeItem", c_int),
|
| | | ("ItemCount", c_ubyte),
|
| | | ("PrizeItem", c_int), |
| | | ("ItemCount", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCPlayerOnlinePrizeInfo(Structure):
|
| | | Head = tagHead()
|
| | | RemaindTime = 0 #(DWORD RemaindTime)//产生奖励剩余时间
|
| | | HasPrize = 0 #(BYTE HasPrize)//是否可以领取
|
| | | HasPrize = 0 #(BYTE HasPrize)//是否可以领取 |
| | | PrizeType = 0 #(BYTE PrizeType)//在线奖励类型
|
| | | PrizeCnt = 0 #(BYTE PrizeCnt)//在线奖励类型
|
| | | PrizeInfo = list() #(vector<tagMCOnlinePrizeItem> PrizeInfo)//在线奖励类型
|
| | |
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("AlchemyID", c_int), # 丹 ID
|
| | | ("StartTime", c_int), # 开始炼的时间
|
| | | ("StartTime", c_int), # 开始炼的时间 |
| | | ("AlchemyTimes", c_ushort), # 炼的次数
|
| | | ]
|
| | |
|
| | |
| | | # A3 BC 通知装备位孔位宝石ID #tagMCStoneInfo
|
| | |
|
| | | class tagMCStoneMsg(Structure):
|
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位
|
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | MaxStoneCount = 0 #(BYTE MaxStoneCount)// 最大孔数
|
| | | StoneInfo = list() #(vector<DWORD> StoneInfo)// 孔内宝石信息
|
| | | StoneBind = list() #(vector<BYTE> StoneBind)// 孔内宝石是否绑定
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PassLV", c_int),
|
| | | ("YesterDayPassLV", c_int),
|
| | | ("PassLV", c_int), |
| | | ("YesterDayPassLV", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | |
|
| | | m_NAtagMCChampionFamilyDailyReward=tagMCChampionFamilyDailyReward()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChampionFamilyDailyReward.Cmd,m_NAtagMCChampionFamilyDailyReward.SubCmd))] = m_NAtagMCChampionFamilyDailyReward
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A5 02 家族活跃令兑换结果 #tagMCFamilyActivityExchangeResult
|
| | |
|
| | | class tagMCFamilyActivityExchangeResult(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Point", c_int), # 活跃令
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xA5
|
| | | self.SubCmd = 0x02
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xA5
|
| | | self.SubCmd = 0x02
|
| | | self.Point = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFamilyActivityExchangeResult)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A5 02 家族活跃令兑换结果 //tagMCFamilyActivityExchangeResult:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | Point:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.Point
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFamilyActivityExchangeResult=tagMCFamilyActivityExchangeResult()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyActivityExchangeResult.Cmd,m_NAtagMCFamilyActivityExchangeResult.SubCmd))] = m_NAtagMCFamilyActivityExchangeResult
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Exp", c_int), # 当前VIP等级经验
|
| | | ("VIPLV", c_int), #vip等级
|
| | | ("VIPLV", c_int), #vip等级 |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCCollectAwardItem(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ItemID", c_int),
|
| | | ("Count", c_ubyte),
|
| | | ("ItemID", c_int), |
| | | ("Count", c_ubyte), |
| | | ("IsAuctionItem", c_ubyte), #是否拍品
|
| | | ]
|
| | |
|
| | |
| | | class tagMCDynamicBarrier(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("APosX", c_ushort),
|
| | | ("APosY", c_ushort),
|
| | | ("BPosX", c_ushort),
|
| | | ("BPosY", c_ushort),
|
| | | ("Angle", c_ushort),
|
| | | ("APosX", c_ushort), |
| | | ("APosY", c_ushort), |
| | | ("BPosX", c_ushort), |
| | | ("BPosY", c_ushort), |
| | | ("Angle", c_ushort), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCNPCCntInfo(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("NPCID", c_int),
|
| | | ("Cnt", c_int),
|
| | | ("NPCID", c_int), |
| | | ("Cnt", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCNPCInfo(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ObjID", c_int),
|
| | | ("NPCID", c_int),
|
| | | ("NPCHP", c_int),
|
| | | ("MaxHP", c_int),
|
| | | ("ObjID", c_int), |
| | | ("NPCID", c_int), |
| | | ("NPCHP", c_int), |
| | | ("MaxHP", c_int), |
| | | ("IsActive", c_ubyte), #这个NPC是否活着
|
| | | ("PosX", c_ushort),
|
| | | ("PosY", c_ushort),
|
| | | ("PosX", c_ushort), |
| | | ("PosY", c_ushort), |
| | | ("RefreshSecond", c_int), # 剩余多少秒刷新
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("NPCID", c_int),
|
| | | ("PosX", c_ushort),
|
| | | ("PosY", c_ushort),
|
| | | ("NPCID", c_int), |
| | | ("PosX", c_ushort), |
| | | ("PosY", c_ushort), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("NPCID", c_int),
|
| | | ("NPCID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | PlayerID = 0 #(DWORD PlayerID)//玩家ID
|
| | | EquipClassLV = 0 #(BYTE EquipClassLV)
|
| | | ItemDataSize = 0 #(WORD ItemDataSize)
|
| | | ItemData = "" #(String ItemData)//物品记录
|
| | | ItemData = "" #(String ItemData)//物品记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCRunTaskAwardRecord(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Type", c_ubyte),
|
| | | ("Num", c_int),
|
| | | ("AwardState", c_ubyte),
|
| | | ("Type", c_ubyte), |
| | | ("Num", c_int), |
| | | ("AwardState", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ItemDataSize = 0 #(DWORD ItemDataSize)
|
| | | ItemData = "" #(String ItemData)//物品记录
|
| | | PlusDataSize = 0 #(DWORD PlusDataSize)
|
| | | PlusData = "" #(String PlusData)//扩展记录
|
| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("GuideID", c_ushort),
|
| | | ("GuideID", c_ushort), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagRefreshType(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("RefreshType", c_ubyte),
|
| | | ("Value", c_int),
|
| | | ("RefreshType", c_ubyte), |
| | | ("Value", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagMCItemDayUseCnt(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ItemID", c_int),
|
| | | ("ItemID", c_int), |
| | | ("UseCnt", c_ushort), # 今日已使用次数
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("Result", c_ubyte), #是否成功
|
| | | ("MakeItemID", c_int), #合成的物品ID
|
| | | ]
|
| | |
| | | Writer = alee
|
| | | Releaser = alee
|
| | | RegType = 0
|
| | | RegisterPackCount = 4
|
| | | RegisterPackCount = 5
|
| | |
|
| | | PacketCMD_1=0xA6
|
| | | PacketSubCMD_1=0x01
|
| | |
| | | PacketSubCMD_4=0x11
|
| | | PacketCallFunc_4=UpdateFamilyName
|
| | |
|
| | | PacketCMD_5=0xA6
|
| | | PacketSubCMD_5=0x06
|
| | | PacketCallFunc_5=OnFamilyActivityExchange
|
| | |
|
| | | ;家族仓库
|
| | | [PlayerFamilyStore]
|
| | | ScriptName = Player\PlayerFamilyStore.py
|
| | |
| | |
|
| | | class tagCGVoiceChat(Structure):
|
| | | Head = tagHead()
|
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域
|
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 -------查看封包tagCMVoiceChat 5 区域 |
| | | TargetNameLen = 0 #(BYTE TargetNameLen)
|
| | | TargetName = "" #(String TargetName)//size = TargetNameLen
|
| | | TargetID = 0 #(DWORD TargetID)// 默认发玩家ID,没有ID才发名称
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("TagID", c_int),
|
| | | ("TagID", c_int), |
| | | ("Answer", c_ubyte), #0: 拒绝 1: 接受
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ItemID", c_int),
|
| | | ("ItemID", c_int), |
| | | ("IsAttention", c_ubyte), #是否关注,取消关注发0
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ZoneID", c_ubyte), # 赛区ID
|
| | | ("SeasonID", c_ubyte), # 赛季ID
|
| | | ("ZoneID", c_ubyte), # 赛区ID |
| | | ("SeasonID", c_ubyte), # 赛季ID |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Adult", c_ubyte),
|
| | | ("Adult", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MapID", c_int),
|
| | | ("MapID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MapID", c_int),
|
| | | ("FuncLineID", c_ushort),
|
| | | ("MapID", c_int), |
| | | ("FuncLineID", c_ushort), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int),
|
| | | ("ObjID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("TaskID", c_int),
|
| | | ("TaskID", c_int), |
| | | ("RewardPer", c_ushort), # 奖励百分比, 默认100; 150则代表1.5倍
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("NPCID", c_int),
|
| | | ("NPCID", c_int), |
| | | ("EndType", c_ubyte), # 0-默认;1-跳过
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int),
|
| | | ("BossID", c_int),
|
| | | ("ObjID", c_int), |
| | | ("BossID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int),
|
| | | ("NPCID", c_int),
|
| | | ("ObjID", c_int), |
| | | ("NPCID", c_int), |
| | | ("QueryType", c_ubyte), # 0-实时仙盟伤血,1-历史仙盟伤血,2-实时玩家伤血,3-历史玩家伤血
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MissionID", c_int),
|
| | | ("MissionID", c_int), |
| | | ("DoType", c_ubyte), # 0-只完成本次;1-完成所有环任务
|
| | | ]
|
| | |
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("GuideIndex", c_ubyte), # 记录位索引, 发送255时,代表设置全部
|
| | | ("IsOK", c_ubyte),
|
| | | ("IsOK", c_ubyte), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MissionID", c_int),
|
| | | ("MissionID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PlayerID", c_int),
|
| | | ("PlayerID", c_int), |
| | | ("EquipClassLV", c_ubyte), #大于0为查看指定境界阶装备信息, 0为查看默认信息
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Seting", c_int),
|
| | | ("Seting", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ("SrcBackpack", c_ubyte), #源背包类型
|
| | | ("DesBackPack", c_ubyte), #目标背包类型
|
| | | ("SrcIndex", c_ushort), #转移物品索引位置;当全部转移时此值无效
|
| | | ("IsAll", c_ubyte), #是否全部转移
|
| | | ("IsAll", c_ubyte), #是否全部转移 |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ("SubCmd", c_ubyte),
|
| | | ("PackType", c_ubyte), #背包类型
|
| | | ("ItemIndex", c_ushort), #物品在背包中索引
|
| | | ("DropPosX", c_ushort),
|
| | | ("DropPosX", c_ushort), |
| | | ("DropPosY", c_ushort), #掉落物品
|
| | | ]
|
| | |
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MapID", c_int),
|
| | | ("LineID", c_ushort),
|
| | | ("MapID", c_int), |
| | | ("LineID", c_ushort), |
| | | ("Cnt", c_ubyte), # 扫荡次数
|
| | | ("IsFinish", c_ubyte), # 是否立即完成; 0-否;1-花钱立即完成;2-客户端自行倒计时间到后发送2代表领取扫荡完成奖励
|
| | | ("DataEx", c_int), #附带信息
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MWID", c_int),
|
| | | ("MWID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
|
| | |
|
| | | class tagCMFamilyActivityExchange(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(BYTE Count)//材料所在背包索引的数量
|
| | | IndexList = list() #(vector<WORD> IndexList)//材料所在背包索引列表
|
| | | ItemIDList = list() #(vector<DWORD> ItemIDList)//材料所在背包物品ID列表
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xA6
|
| | | self.Head.SubCmd = 0x06
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.Count):
|
| | | value,_pos=CommFunc.ReadWORD(_lpData,_pos)
|
| | | self.IndexList.append(value)
|
| | | for i in range(self.Count):
|
| | | value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
|
| | | self.ItemIDList.append(value)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xA6
|
| | | self.Head.SubCmd = 0x06
|
| | | self.Count = 0
|
| | | self.IndexList = list()
|
| | | self.ItemIDList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 2 * self.Count
|
| | | length += 4 * self.Count
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.Count)
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteWORD(data, self.IndexList[i])
|
| | | for i in range(self.Count):
|
| | | data = CommFunc.WriteDWORD(data, self.ItemIDList[i])
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | Count:%d,
|
| | | IndexList:%s,
|
| | | ItemIDList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.Count,
|
| | | "...",
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagCMFamilyActivityExchange=tagCMFamilyActivityExchange()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFamilyActivityExchange.Head.Cmd,m_NAtagCMFamilyActivityExchange.Head.SubCmd))] = m_NAtagCMFamilyActivityExchange
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A6 05 家族捐献兽粮 #tagCMFamilyDonate
|
| | |
|
| | | class tagCMFamilyDonate(Structure):
|
| | |
| | | Head = tagHead()
|
| | | Type = 0 #(BYTE Type)//类型
|
| | | Count = 0 #(WORD Count)//数量
|
| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | UniversalGameRec = list() #(vector<tagUniversalGameRec> UniversalGameRec)///size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | FamilyID = 0 #(DWORD FamilyID)//家族ID
|
| | | ActionType = 0 #(BYTE ActionType)//类型
|
| | | Count = 0 #(WORD Count)//数量
|
| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | FamilyActionList = list() #(vector<tagGCFamilyAction> FamilyActionList)//size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | IsAlive = 0 #(BYTE IsAlive)// 是否存活
|
| | | RecordLen = 0 #(WORD RecordLen)// 长度
|
| | | KillRecord = "" #(String KillRecord)// 最近击杀记录时间玩家名size = RecordLen
|
| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | RefreshSecond = 0 #(DWORD RefreshSecond)// 刷新倒计时, 秒 |
| | | RefreshCD = 0 #(DWORD RefreshCD)// 刷新总CD时, 秒 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | Count = 0 #(DWORD Count)//数量
|
| | | IsBind = 0 #(BYTE IsBind)//是否绑定
|
| | | UserDataLen = 0 #(DWORD UserDataLen)
|
| | | UserData = "" #(String UserData)//自定义数据 |
| | | UserData = "" #(String UserData)//自定义数据 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | Name = "" #(char Name[33])
|
| | | LV = 0 #(DWORD LV)//等级
|
| | | Job = 0 #(BYTE Job)
|
| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | RealmLV = 0 #(WORD RealmLV)//境界 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | class tagFamilyArrestOverStateInfo(Structure):
|
| | | Head = tagHead()
|
| | | Count = 0 #(WORD Count)
|
| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | ArrestOverStateInfo = list() #(vector<tagFamilyArrestOverState> ArrestOverStateInfo)///size = Count |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("PlayerID", c_int),
|
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("RefreshType", c_ubyte), #参考CDBPlayerRefresh__ |
| | | ("Value", c_int),
|
| | | ]
|
| | |
|
| | |
| | |
|
| | | class tagGCVoiceChat(Structure):
|
| | | Head = tagHead()
|
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | ChannelType = 0 #(BYTE ChannelType)// 1 世界 2 仙盟 3 私聊(好友) 4 队伍 5 区域 |
| | | SrcNameLen = 0 #(BYTE SrcNameLen)
|
| | | SrcName = "" #(String SrcName)//size = SrcNameLen
|
| | | PlayerID = 0 #(DWORD PlayerID)
|
| | |
| | | ItemGUID = "" #(char ItemGUID[40])
|
| | | AuctionType = 0 #(BYTE AuctionType)//拍品类型,0-全服拍品,1-仙盟拍品
|
| | | AddTime = "" #(char AddTime[19])//上架时间
|
| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderID = 0 #(DWORD BidderID)//最高竞拍玩家ID,也就是当前最高竞价玩家ID |
| | | BidderPrice = 0 #(DWORD BidderPrice)//最高竞拍价格
|
| | | BiddingTime = "" #(char BiddingTime[19])//竞价时间 yyyy-MM-dd hh:mm:ss
|
| | | data = None
|
| | |
| | |
|
| | | class tagGCCrossRealmPKBillboardInfo(Structure):
|
| | | Head = tagHead()
|
| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | ZoneID = 0 #(BYTE ZoneID)// 赛区ID |
| | | SeasonID = 0 #(BYTE SeasonID)// 赛季ID |
| | | Count = 0 #(WORD Count)
|
| | | PKBillboardList = list() #(vector<tagGCCrossRealmPKBillboardData> PKBillboardList)
|
| | | data = None
|
| | |
| | | BackpackLV = 0 #(BYTE BackpackLV)//背包等级
|
| | | WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
|
| | | TeamID = 0 #(DWORD TeamID)//队伍ID
|
| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
|
| | | UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
|
| | | UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
|
| | | AttackMode = 0 #(BYTE AttackMode)//攻击模式
|
| | | LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
|
| | |
| | |
|
| | |
|
| | | class tagMCEquipPartXLAttr(Structure):
|
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | EquipPlace = 0 #(BYTE EquipPlace)// 装备位 |
| | | XLAttrLV = 0 #(BYTE XLAttrLV)// 洗练等级
|
| | | XLAttrCnt = 0 #(BYTE XLAttrCnt)// 属性条数
|
| | | XLAttrList = list() #(vector<tagMCEquipPartXLAttrValue> XLAttrList)// 属性列表,索引0的代表属性1,依次递增
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ("Record", c_ubyte), #0-未领取 1-已领取 |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A5 02 家族活跃令兑换结果 #tagMCFamilyActivityExchangeResult
|
| | |
|
| | | class tagMCFamilyActivityExchangeResult(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Point", c_int), # 活跃令
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xA5
|
| | | self.SubCmd = 0x02
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xA5
|
| | | self.SubCmd = 0x02
|
| | | self.Point = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCFamilyActivityExchangeResult)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// A5 02 家族活跃令兑换结果 //tagMCFamilyActivityExchangeResult:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | Point:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.Point
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCFamilyActivityExchangeResult=tagMCFamilyActivityExchangeResult()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyActivityExchangeResult.Cmd,m_NAtagMCFamilyActivityExchangeResult.SubCmd))] = m_NAtagMCFamilyActivityExchangeResult
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # A5 06 仙盟每日福利领取状态 #tagMCFamilyDayAward
|
| | |
|
| | | class tagMCFamilyDayAward(Structure):
|
| | |
| | | PlayerID = 0 #(DWORD PlayerID)//玩家ID
|
| | | EquipClassLV = 0 #(BYTE EquipClassLV)
|
| | | ItemDataSize = 0 #(WORD ItemDataSize)
|
| | | ItemData = "" #(String ItemData)//物品记录 |
| | | ItemData = "" #(String ItemData)//物品记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | ItemDataSize = 0 #(DWORD ItemDataSize)
|
| | | ItemData = "" #(String ItemData)//物品记录
|
| | | PlusDataSize = 0 #(DWORD PlusDataSize)
|
| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | PlusData = "" #(String PlusData)//扩展记录 |
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("MakeType", c_ubyte), #类型 TMakeItemType
|
| | | ("Result", c_ubyte), #是否成功
|
| | | ("MakeItemID", c_int), #合成的物品ID
|
| | | ]
|
| | |
| | | clientPack = ChPyNetSendPack.tagMCFamilyDayAward()
|
| | | clientPack.GetState = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyDayAward)
|
| | | NetPackCommon.SendFakePack(curPlayer, clientPack)
|
| | | return |
| | | return
|
| | |
|
| | |
|
| | | #// A6 06 家族兑换活跃令 #tagCMFamilyActivityExchange
|
| | | #
|
| | | #struct tagCMFamilyActivityExchange
|
| | | #{
|
| | | # tagHead Head;
|
| | | # BYTE Count; //材料所在背包索引的数量
|
| | | # WORD IndexList[Count]; //材料所在背包索引列表
|
| | | # DWORD ItemIDList[Count]; //材料所在背包物品ID列表
|
| | | #};
|
| | | ## 家族兑换活跃令 |
| | | # @param playerIndex 玩家索引 |
| | | # @param clientData 客户端封包 |
| | | # @param tick 时间
|
| | | # @return None
|
| | | def OnFamilyActivityExchange(index, clientData, tick):
|
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
| | | if not clientData.Count:
|
| | | return
|
| | | playerID = curPlayer.GetID()
|
| | | eatIndexList = clientData.IndexList
|
| | | eatItemIDList = clientData.ItemIDList
|
| | | givePoint = 0 #分解得到活跃令
|
| | | familyDonateDict = IpyGameDataPY.GetFuncEvalCfg('FamilyDonate', 1, {})
|
| | | itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
|
| | | for i, index in enumerate(eatIndexList):
|
| | | eatItem = itemPack.GetAt(index)
|
| | | if not ItemCommon.CheckItemCanUse(eatItem):
|
| | | GameWorld.DebugLog("物品不可用,无法兑换!itemIndex=%s" % index)
|
| | | continue
|
| | | eatItemID = eatItem.GetItemTypeID()
|
| | | if eatItemID != eatItemIDList[i]:
|
| | | GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID)
|
| | | continue
|
| | | if eatItem.GetIsBind():
|
| | | GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
|
| | | continue
|
| | | if eatItem.GetEndureReduceType():
|
| | | GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index)
|
| | | continue
|
| | | if not ItemCommon.CheckItemIsEquip(eatItem):
|
| | | GameWorld.DebugLog("非装备,无法兑换!itemIndex=%s" % index)
|
| | | continue
|
| | | itemColor = eatItem.GetItemColor()
|
| | | if str(itemColor) not in familyDonateDict:
|
| | | continue
|
| | | isSuite = eatItem.GetSuiteID()
|
| | | addPoint = familyDonateDict[str(itemColor)][1 if isSuite else 0]
|
| | | givePoint += addPoint
|
| | | ItemCommon.DelItem(curPlayer, eatItem, 1, True, ChConfig.ItemDel_ZhuXianDecompose, {'addPoint':addPoint}, True)
|
| | | |
| | | if not givePoint:
|
| | | GameWorld.DebugLog("家族兑换活跃令,没有装备可兑换!")
|
| | | return
|
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyActivity, givePoint)
|
| | | |
| | | #通知结果
|
| | | packData = ChPyNetSendPack.tagMCFamilyActivityExchangeResult()
|
| | | packData.Clear()
|
| | | packData.Point = givePoint
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return
|