6603 【后端】【2.0】增加新版的sp和被动技能 - 修复801爆炸
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| | | return
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| | | curObj.SetDict(ChConfig.Def_PlayerKey_MoreHurtValue, boomValue)
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| | |
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| | | SkillShell.Trigger_UseSkill(curObj, None, curSkill, tick, curObj.GetPosX(), curObj.GetPosY())
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| | | SkillShell.Trigger_UseSkill(curObj, None, skillData, tick, curObj.GetPosX(), curObj.GetPosY())
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| | | curObj.SetDict(ChConfig.Def_PlayerKey_MoreHurtValue, 0)
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| | | return
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| | |
| | | return returnInfo
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| | |
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| | | buffManager = buffTuple[0]
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| | | findBuff = buffManager.FindBuff(skillTypeID)
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| | | findBuff = buffManager.FindBuff(findSkill.GetSkillTypeID())
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| | | returnInfo[1] = buffManager
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| | | returnInfo[0] = findBuff
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