ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -4901,7 +4901,7 @@ if not hasEnough: #道具不够默认扣钱 costMoney = IpyGameDataPY.GetFuncCfg('TransportPay', 2) if not TransportPayMoney(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney, transportType, ChConfig.GMTool_Offline_WorldTransfer): if not TransportPayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, costMoney, transportType, ChConfig.GMTool_Offline_WorldTransfer): GameWorld.DebugLog(' 传送消耗处理 传送道具不足 itemID=%s, 钱也不够costMoney=%s'%(itemID, costMoney)) return False else: