5424 【后端】【1.4】跨服竞技场开发(修复后退出的玩家会收到两次退出时间同步bug)
1个文件已修改
2 ■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
@@ -198,7 +198,7 @@
    gameFB = GameWorld.GetGameFB()
    fbStep = gameFB.GetFBStep()
    
    if fbStep <= FB_State_Waiting and fbStep >= FB_State_Leave:
    if fbStep <= FB_State_Waiting or fbStep >= FB_State_Leave:
        return
    
    leavePlayerID = curPlayer.GetPlayerID()