hxp
2018-12-29 aebb62c6097eb8cba70a1aa1338d4befb19a7a4e
5424 【后端】【1.4】跨服竞技场开发(广播周围玩家当前护盾值)
1个文件已修改
7 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6459,7 +6459,12 @@
    
#---当前防护值,需存DB----
def GetProDef(curPlayer): return curPlayer.GetExAttr4()
def SetProDef(curPlayer, value): curPlayer.SetExAttr4(value)
def SetProDef(curPlayer, value):
    if GameWorld.IsCrossServer():
        curPlayer.SetExAttr4(value, True) # 跨服服务器需要广播周围玩家
    else:
        curPlayer.SetExAttr4(value)
#---最大防护值----
def GetMaxProDef(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_AttrMaxProDef)
def SetMaxProDef(curPlayer, value):