6778 【后端】【2.0】任务接口开发(屏蔽炼丹成功、炼丹某个品级丹成功接口,新增炼某个丹药成功接口)
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| | | RunQuestEvent(curPlayer, "plusgodweapon", "plusgodweapon", Def_RunQuestType_Normal)
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| | | return
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| | | def EventRespons_RefineItem(curPlayer, alchemyLV):
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| | | def EventRespons_RefineItem(curPlayer, alchemyLV, alchemyItemID):
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| | | #八卦炉炼丹
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| | | RunQuestEvent(curPlayer, "refineitem", alchemyLV, Def_RunQuestType_Normal)
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| | | RunQuestEvent(curPlayer, "refineitem", "refineitem", Def_RunQuestType_Normal)
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| | | #这两个接口策划暂时不用,先注释,使用新的连某个丹药接口
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| | | #RunQuestEvent(curPlayer, "refineitem", alchemyLV, Def_RunQuestType_Normal)
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| | | #RunQuestEvent(curPlayer, "refineitem", "refineitem", Def_RunQuestType_Normal)
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| | | RunQuestEvent(curPlayer, "refineitem", alchemyItemID, Def_RunQuestType_Normal)
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| | | return
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| | | def EventRespons_RefineStoveUp(curPlayer, alchemyLV):
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| | | PlayerControl.WorldNotify(0, "AchemyGreatSuccess", [curPlayer.GetPlayerName(), alchemyItemID])
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| | | #任务
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| | | EventShell.EventRespons_RefineItem(curPlayer, alchemyQuality)
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| | | EventShell.EventRespons_RefineItem(curPlayer, alchemyQuality, alchemyItemID)
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| | | #重置
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyItemID % alchemType, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AlchemyStartTime % alchemyID, 0)
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