xdh
2019-04-22 b6b5bfe50681e38205b5805f34987817127033b8
6501 【后端】【2.0】仙盟任务(新增接口)
3个文件已修改
14 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_PlayerBuyZhenQi.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1892,6 +1892,16 @@
    #完成缥缈仙域事件
    RunQuestEvent(curPlayer, "fairydomain", 'fairydomain', Def_RunQuestType_Normal)
    return
def EventRespons_AroundMission(curPlayer, missionType):
    #完成跑环任务
    RunQuestEvent(curPlayer, "aroundfinish", missionType, Def_RunQuestType_Normal)
    return
def EventRespons_Pray(curPlayer, prayType):
    #完成祈愿
    RunQuestEvent(curPlayer, "pray", prayType, Def_RunQuestType_Normal)
    return
#---------------------------------------------------------------------
#================================================================================
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_PlayerBuyZhenQi.py
@@ -32,6 +32,7 @@
import PlayerNewFairyCeremony
import PlayerActLogin
import PlayerWeekParty
import EventShell
#------------------------------------------------------------------------------ 
#获取金币祈愿奖励
@@ -163,6 +164,7 @@
        PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_ExpPray, 1)
    else:
        return
    EventShell.EventRespons_Pray(curPlayer, buyType)
    #成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_Pray, 1, [buyType])
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_Pray, 1)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -5161,6 +5161,8 @@
    else:
        GameWorld.Log('    跑环完成触发活跃度异常 missionType=%s'%missionType, curPlayer.GetPlayerID())
    return
    EventShell.EventRespons_AroundMission(curPlayer, missionType)
    return
#---------------------------------------------------------------------