| | |
| | | #完成缥缈仙域事件
|
| | | RunQuestEvent(curPlayer, "fairydomain", 'fairydomain', Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_AroundMission(curPlayer, missionType):
|
| | | #完成跑环任务
|
| | | RunQuestEvent(curPlayer, "aroundfinish", missionType, Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_Pray(curPlayer, prayType):
|
| | | #完成祈愿
|
| | | RunQuestEvent(curPlayer, "pray", prayType, Def_RunQuestType_Normal)
|
| | | return
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #================================================================================
|
| | |
| | | import PlayerNewFairyCeremony
|
| | | import PlayerActLogin
|
| | | import PlayerWeekParty
|
| | | import EventShell
|
| | | #------------------------------------------------------------------------------
|
| | |
|
| | | #获取金币祈愿奖励
|
| | |
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_ExpPray, 1)
|
| | | else:
|
| | | return
|
| | | EventShell.EventRespons_Pray(curPlayer, buyType)
|
| | | #成就
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_Pray, 1, [buyType])
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_Pray, 1)
|
| | |
| | | else:
|
| | | GameWorld.Log(' 跑环完成触发活跃度异常 missionType=%s'%missionType, curPlayer.GetPlayerID())
|
| | | return
|
| | | EventShell.EventRespons_AroundMission(curPlayer, missionType)
|
| | | return
|
| | |
|
| | |
|
| | | #---------------------------------------------------------------------
|