| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("State", c_ubyte), #0-不可领 1-可领 2-已领取
|
| | | ("CTGTotal", c_int), #本次活动已累计充值,单位元
|
| | | ("FireworksBuyCount", c_ushort), #已购买高级烟花数
|
| | | ("FirewordsScore", c_int), #当前累计所有烟花总积分
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Cmd = 0xAA
|
| | | self.SubCmd = 0x14
|
| | | self.State = 0
|
| | | self.CTGTotal = 0
|
| | | self.FireworksBuyCount = 0
|
| | | self.FirewordsScore = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | DumpString = '''// AA 14 仙界盛典充值大礼 //tagMCXJSDRecharge:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | State:%d
|
| | | State:%d,
|
| | | CTGTotal:%d,
|
| | | FireworksBuyCount:%d,
|
| | | FirewordsScore:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.State
|
| | | self.State,
|
| | | self.CTGTotal,
|
| | | self.FireworksBuyCount,
|
| | | self.FirewordsScore
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | Def_PDict_LVAwardVIPGetRecord = "LVAwardVIPGetRecord" # 等级奖励vip领取信息记录,按二进制位标示
|
| | | Def_PDict_HistoryChargeAwardGetRecord = "HTotalGoldAwardRecord" # 历史累计充值奖励领取信息记录,按二进制位标示
|
| | | Def_PDict_CTGCountResetTime = "CTGCountResetTime" # CTG次数重置时间time值
|
| | | Def_PDict_TodayCTGCoinTotal = "TodayCTGCoinTotal" # 当日充值Coin数
|
| | | Def_PDict_TodayCTGCount = "TodayCTGCount_%s" # 当日充值次数,参数(CTG对应的商品记录ID)
|
| | | Def_PDict_CTGGoodsBuyCount = "CTGGoodsBuyCount_%s" # 对应充值商品已购买次数,参数(CTG对应的商品记录ID)
|
| | | Def_PDict_GoldGiftFirstRecord = "GoldGiftFirstRecord" # 首充领取记录,0-未领取;1-已领取
|
| | |
| | | Def_PDict_FCPartyCurCnt = "FCPartyCurCnt_%s" #全民来嗨活动当前完成次数 参数活动ID
|
| | | Def_PDict_FCPartyCurPoint = "FCPartyCurPoint" #全民来嗨活动当前总点数
|
| | | Def_PDict_FCPartyAwardRecord = "FCPartyAwardRecord" #全民来嗨活动领奖记录
|
| | | Def_PDict_FCCostGold = "FCCostGold" # 绝版降临总累计消费仙玉
|
| | | Def_PDict_FCCTGRMBTotal = "FCCTGRMBTotal" # 绝版降临总累计充值元
|
| | | Def_PDict_FCFireworksBuyCount = "FCFireworksBuyCount" # 高级烟花已购买次数
|
| | | Def_PDict_FCFireworksScore = "FCFireworksScore" # 总烟花积分,含普通烟花
|
| | |
|
| | | #新仙界盛典
|
| | | Def_PDict_NewFairyCeremonyID = "NewFairyCeremonyID" # 玩家身上的仙界盛典活动ID,唯一标识,取活动开始日期time值
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("State", c_ubyte), #0-不可领 1-可领 2-已领取
|
| | | ("CTGTotal", c_int), #本次活动已累计充值,单位元
|
| | | ("FireworksBuyCount", c_ushort), #已购买高级烟花数
|
| | | ("FirewordsScore", c_int), #当前累计所有烟花总积分
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Cmd = 0xAA
|
| | | self.SubCmd = 0x14
|
| | | self.State = 0
|
| | | self.CTGTotal = 0
|
| | | self.FireworksBuyCount = 0
|
| | | self.FirewordsScore = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | DumpString = '''// AA 14 仙界盛典充值大礼 //tagMCXJSDRecharge:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | State:%d
|
| | | State:%d,
|
| | | CTGTotal:%d,
|
| | | FireworksBuyCount:%d,
|
| | | FirewordsScore:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.State
|
| | | self.State,
|
| | | self.CTGTotal,
|
| | | self.FireworksBuyCount,
|
| | | self.FirewordsScore
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | | import math
|
| | | import time
|
| | |
|
| | | # 商店类型定义
|
| | | ShopType_FairyCeremony = 19 # 仙界盛典烟花
|
| | |
|
| | | g_mysticalShopDict = {} #神秘商店{等级范围:[等级段,{金钱类型:库}]}
|
| | | #---------------------------------------------------------------------
|
| | | ##开始交易
|
| | |
| | | sendMailKey = mailKey if isLackPack and mailKey else '' #背包不足且配置了mailKey的才发邮件
|
| | |
|
| | | # 购买限制条件扩展
|
| | | if CheckBuyItemLimitEx(curPlayer, shopType, itemIndex, mainItemID, ipyData.GetLimitValue()):
|
| | | if CheckBuyItemLimitEx(curPlayer, shopType, itemIndex, mainItemID, ipyData.GetLimitValue(), clientBuyCount):
|
| | | GameWorld.Log("Store shop item buy limit! shopType=%s,itemIndex=%s,limitValue=%s"
|
| | | % (shopType, itemIndex, ipyData.GetLimitValue()), curPlayer.GetPlayerID())
|
| | | return
|
| | |
| | | EventShell.EventRespons_ShopBuy(curPlayer, shopType)
|
| | | #curPlayer.ShopResult(itemIndex, IPY_GameWorld.tsrShopOK)
|
| | | SyncShoppingResult(curPlayer, itemIndex, clientBuyCount)
|
| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
|
| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
|
| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
|
| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
|
| | |
|
| | | if shopType == ShopType_FairyCeremony:
|
| | | PlayerFairyCeremony.OnBuyFireworks(curPlayer, itemIndex, clientBuyCount)
|
| | | # if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
|
| | | # PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
|
| | | return
|
| | |
|
| | | def GetShopJobItem(job, itemID, jobItemList):
|
| | |
| | | ## 商店购买物品限制条件扩展
|
| | | # @param curPlayer 玩家实例
|
| | | # @return
|
| | | def CheckBuyItemLimitEx(curPlayer, shopNPCID, itemIndex, curItemID, limitValue):
|
| | | def CheckBuyItemLimitEx(curPlayer, shopNPCID, itemIndex, curItemID, limitValue, clientBuyCount):
|
| | | if shopNPCID == 7: #符印商店
|
| | | return not PlayerRune.GetIsOpenByRuneID(curPlayer, curItemID)
|
| | | if shopNPCID in [8, 9, 10]: #仙盟商店
|
| | |
| | | #playerCreateRoleDays = GameWorld.GetCreateRoleDays(curPlayer)
|
| | | openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)+1
|
| | | return openServerDay != limitValue
|
| | | #烟花狂欢
|
| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
|
| | | return not PlayerFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
|
| | | if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
|
| | | return not PlayerNewFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
|
| | |
|
| | | |
| | | #仙界盛典 - 烟花狂欢
|
| | | if shopNPCID == ShopType_FairyCeremony:
|
| | | return not PlayerFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex, clientBuyCount)
|
| | | |
| | | #另一个仙界盛典可用其他商店NPCID,这里先注释,之后再改
|
| | | # if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
|
| | | # return not PlayerNewFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
|
| | | |
| | | if shopNPCID == 16:#神秘限购
|
| | | startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShopItemStartTime % itemIndex)
|
| | | curTime = int(time.time())
|
| | |
| | |
|
| | |
|
| | | def OnDay(curPlayer):
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCoinTotal, 0)
|
| | | |
| | | syncRecordIDList = []
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | for i in xrange(ipyDataMgr.GetCTGCount()):
|
| | |
| | | curPlayer.SetChangeCoinPointTotal(changeCoinPointBefore + orderCoin, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
|
| | |
|
| | | todayCTGCoinTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCoinTotal) + orderCoin
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCoinTotal, todayCTGCoinTotal)
|
| | | |
| | | goldAfter = curPlayer.GetGold()
|
| | | changeCoinPointAfter = curPlayer.GetChangeCoinPointTotal()
|
| | | bourseMoneyAfter = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
|
| | | addDRDict.update({"gold":[goldBefore, goldAfter], "changeCoinPoint":[changeCoinPointBefore, changeCoinPointAfter], |
| | | addDRDict.update({"gold":[goldBefore, goldAfter], "changeCoinPoint":[changeCoinPointBefore, changeCoinPointAfter], "todayCTGCoinTotal":todayCTGCoinTotal,
|
| | | "bourseMoney":[bourseMoneyBefore, bourseMoneyAfter], "addGold":addGold, "prizeGold":prizeGold, "giveItemList":giveItemList})
|
| | |
|
| | | DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
|
| | |
| | | PlayerGoldGift.DayChargeRedPackAward(curPlayer)
|
| | | #累积充值X元
|
| | | PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin/100)
|
| | | PlayerFairyCeremony.AddFCCostGold(curPlayer, orderCoin/100)
|
| | | PlayerFairyCeremony.AddFCCTGRMB(curPlayer, orderCoin/100)
|
| | | PlayerNewFairyCeremony.AddFCCostGold(curPlayer, orderCoin/100)
|
| | | #开服活动
|
| | | #OpenServerCampaign.AddOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Recharge, orderCoin)
|
| | |
| | |
|
| | | # 消费返利
|
| | | PlayerCostRebate.AddCostRebateGold(curPlayer, costType, price, infoDict)
|
| | | # 绝版降临
|
| | | # PlayerFairyCeremony.AddFCCostGold(curPlayer, costType, price)
|
| | | # PlayerNewFairyCeremony.AddFCCostGold(curPlayer, costType, price)
|
| | |
|
| | | # 事件汇报
|
| | | #===========================================================================
|
| | |
| | | if FairyCeremonyID == playerFairyCeremonyID:
|
| | | #GameWorld.DebugLog("仙界盛典活动ID不变,不处理!", curPlayer.GetPlayerID())
|
| | | return
|
| | | ctgRMBTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TodayCTGCoinTotal) / 100
|
| | | actWorldLV = actFairyCeremonyInfo.get(ShareDefine.ActKey_WorldLV, 0)
|
| | | playerFCWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCActionWorldLV)
|
| | | GameWorld.DebugLog("仙界盛典重置! FairyCeremonyID=%s,playerCostRebateID=%s,state=%s,ActWorldLV=%s,playerFCWorldLV=%s" |
| | | % (FairyCeremonyID, playerFairyCeremonyID, state, actWorldLV, playerFCWorldLV), playerID)
|
| | | GameWorld.DebugLog("仙界盛典重置! FairyCeremonyID=%s,playerCostRebateID=%s,state=%s,ActWorldLV=%s,playerFCWorldLV=%s,ctgRMBTotal=%s" |
| | | % (FairyCeremonyID, playerFairyCeremonyID, state, actWorldLV, playerFCWorldLV, ctgRMBTotal), playerID)
|
| | |
|
| | | # 未领取的奖励邮件发放
|
| | | __SendFairyCeremonyMail(curPlayer, playerFCWorldLV)
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCActionWorldLV, actWorldLV)
|
| | | #重置充值大礼记录
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCRechargeState, 0)
|
| | | SyncFCRechargeInfo(curPlayer)
|
| | | #重置全民来嗨
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCPartyCurPoint, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCPartyAwardRecord, 0)
|
| | | for actid in ChConfig.PeoplePartyActIDList:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCPartyCurCnt % actid, 0)
|
| | | SyncFCPartyInfo(curPlayer)
|
| | | #重置消费
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCCostGold, 0)
|
| | | #重置已充值RMB及烟花相关
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCCTGRMBTotal, ctgRMBTotal)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCFireworksBuyCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCFireworksScore, 0)
|
| | | SyncFCRechargeInfo(curPlayer)
|
| | | return True
|
| | |
|
| | | def __SendFairyCeremonyMail(curPlayer, playerFCWorldLV):
|
| | |
| | | ## 通知充值大礼活动状态
|
| | | packData = ChPyNetSendPack.tagMCXJSDRecharge()
|
| | | packData.State = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCRechargeState)
|
| | | packData.CTGTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCCTGRMBTotal)
|
| | | packData.FireworksBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCFireworksBuyCount)
|
| | | packData.FirewordsScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCFireworksScore)
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return
|
| | |
|
| | |
| | | return
|
| | |
|
| | | #################绝版降临##############################
|
| | | def AddFCCostGold(curPlayer, costGold):
|
| | | ##充值X元
|
| | | if costGold <= 0:
|
| | |
|
| | | def AddFCCTGRMB(curPlayer, ctgRMB):
|
| | | ## 充值X元
|
| | | if ctgRMB <= 0:
|
| | | return
|
| | | # if costType in ChConfig.CostRebate_DisableType:
|
| | | # #GameWorld.DebugLog("不计入绝版降临消费的消费类型!costType=%s" % costType, curPlayer.GetPlayerID())
|
| | | # return
|
| | | if not __IsAtFCAction():
|
| | | return
|
| | | curCostGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCCostGold)
|
| | | updCostGold = curCostGold + costGold
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCCostGold, updCostGold)
|
| | | |
| | | if updCostGold < IpyGameDataPY.GetFuncCfg('CeremonyRankLimit'):
|
| | | curRMBTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCCTGRMBTotal)
|
| | | updRMBTotal = curRMBTotal + ctgRMB
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCCTGRMBTotal, updRMBTotal)
|
| | | GameWorld.Log("更新仙界盛典充值RMB值: curRMBTotal=%s,ctgRMB=%s,updRMBTotal=%s" |
| | | % (curRMBTotal, ctgRMB, updRMBTotal), curPlayer.GetPlayerID())
|
| | | SyncFCRechargeInfo(curPlayer)
|
| | | return
|
| | |
|
| | | def OnBuyFireworks(curPlayer, itemIndex, clientBuyCount):
|
| | | ## 购买烟花
|
| | | if not __IsAtFCAction():
|
| | | return
|
| | |
|
| | | #更新排行榜
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FCCostGold, updCostGold)
|
| | | fireworksDict = IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {})
|
| | | worldLvNum = __GetFCWorldLVIndex(curPlayer, Def_FC_Fireworks)
|
| | | canBuyIDList = fireworksDict.get(str(worldLvNum), []) #[普通烟花, 高级烟花]
|
| | | if itemIndex not in canBuyIDList:
|
| | | return
|
| | | fireworksIndex = canBuyIDList.index(itemIndex)
|
| | | AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
|
| | | if fireworksIndex == 1:
|
| | | fireworksBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCFireworksBuyCount) + clientBuyCount
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCFireworksBuyCount, fireworksBuyCount)
|
| | | GameWorld.DebugLog("更新玩家高级烟花已购买次数: clientBuyCount=%s,fireworksBuyCount=%s" |
| | | % (clientBuyCount, fireworksBuyCount), curPlayer.GetPlayerID())
|
| | | |
| | | fireworksScoreList = IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 2) # [普通烟花积分, 高级烟花积分]
|
| | | addScore = fireworksScoreList[fireworksIndex] * clientBuyCount
|
| | | curFireworksScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCFireworksScore)
|
| | | updFireworksScore = curFireworksScore + addScore
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FCFireworksScore, updFireworksScore)
|
| | |
|
| | | GameWorld.DebugLog("玩家绝版降临消费活动: curCostGold=%s,costGold=%s,updCostGold=%s" |
| | | % (curCostGold, costGold, updCostGold), curPlayer.GetPlayerID())
|
| | | billboardNeedScore = IpyGameDataPY.GetFuncCfg('CeremonyFireParty', 4)
|
| | | if updFireworksScore >= billboardNeedScore:
|
| | | #更新排行榜
|
| | | GameWorld.DebugLog("玩家绝版降临积分排行更新: itemIndex=%s,clientBuyCount=%s,curFireworksScore=%s,addScore=%s,updFireworksScore=%s" |
| | | % (itemIndex, clientBuyCount, curFireworksScore, addScore, updFireworksScore), curPlayer.GetPlayerID())
|
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FCCostGold, updFireworksScore)
|
| | | else:
|
| | | GameWorld.DebugLog("玩家绝版降临烟花积分不足,无法上榜! updFireworksScore=%s < billboardNeedScore=%s" |
| | | % (updFireworksScore, billboardNeedScore), curPlayer.GetPlayerID())
|
| | | |
| | | SyncFCRechargeInfo(curPlayer) |
| | | return
|
| | |
|
| | | #################烟花狂欢##############################
|
| | | def IsCanBuyFireworks(curPlayer, itemIndex):
|
| | | def IsCanBuyFireworks(curPlayer, itemIndex, clientBuyCount):
|
| | | ##当前是否可以买烟花
|
| | | if not __IsAtFCAction():
|
| | | GameWorld.Log(' 烟花狂欢买烟花 活动未开启, 无法购买')
|
| | | return False
|
| | | fireworksDict = IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {})
|
| | | worldLvNum = __GetFCWorldLVIndex(curPlayer, Def_FC_Fireworks)
|
| | | canBuyID = fireworksDict.get(str(worldLvNum), 0)
|
| | | if canBuyID != itemIndex:
|
| | | GameWorld.Log(' 烟花狂欢买烟花 当前可以买烟花为 %s, 无法购买 %s,worldLvNum=%s'%(canBuyID, itemIndex,worldLvNum), curPlayer.GetID())
|
| | | canBuyIDList = fireworksDict.get(str(worldLvNum), []) #[普通烟花, 高级烟花]
|
| | | if itemIndex not in canBuyIDList:
|
| | | GameWorld.Log(' 烟花狂欢买烟花 当前可以买烟花为 %s, 无法购买 %s,worldLvNum=%s'%(canBuyIDList, itemIndex,worldLvNum), curPlayer.GetID())
|
| | | return False
|
| | | return True |
| | | #高级烟花需要判断充值的总额
|
| | | if itemIndex == canBuyIDList[-1]:
|
| | | curRMBTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCCTGRMBTotal)
|
| | | fireworksBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FCFireworksBuyCount)
|
| | | buyOneNeedRMB = IpyGameDataPY.GetFuncCfg('CeremonyFireParty', 3) # 购买一个高级烟花所需充值RMB值,单位X元
|
| | | totalCanBuyCount = curRMBTotal / buyOneNeedRMB
|
| | | if (fireworksBuyCount + clientBuyCount) > totalCanBuyCount:
|
| | | GameWorld.Log(' 烟花狂欢买烟花 高级烟花所需重置RMB不足, 无法购买! curRMBTotal=%s,totalCanBuyCount=%s < fireworksBuyCount=%s + clientBuyCount=%s' |
| | | % (curRMBTotal, totalCanBuyCount, fireworksBuyCount, clientBuyCount), curPlayer.GetID())
|
| | | return False
|
| | | return True
|