ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -861,7 +861,7 @@ sendTimeList = [] sysRedPackketSendCountToday = PlayerDBGSEvent.GetDBGSTrig_ByKey(DBKey_RedPacketSystemDayCount) maxCount = IpyGameDataPY.GetFuncCfg("ServerSysRedPacket", 1) if maxCount: if not maxCount: return needSendCount = max(0, maxCount - sysRedPackketSendCountToday)