ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -983,7 +983,7 @@ family = GameWorld.GetFamilyManager().FindFamily(familyID) if not family: return packetCnt = min(packetCnt, family.GetCount()) #packetCnt = min(packetCnt, family.GetCount()) # if getType != 0: # commonCntLimit = IpyGameDataPY.GetFuncCfg('FamilyRedPacketCnt') # packetCnt = max(packetCnt, commonCntLimit)