ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -460,6 +460,10 @@ detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain) AddAuctionRecord(auctionItem, AuctionRecordResult_SellOK) ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID) if ipyData and ipyData.GetNeedWorldNotify(): PlayerControl.WorldNotify(0, "Paimai6", [auctionItem.BidderName, bidderID, auctionItem.AuctionType, bidderPrice, itemID]) else: # 仙盟拍品回收 if familyID: