ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -189,9 +189,10 @@ Sync_FuncOpenState(curPlayer, [funcID]) return def Sync_FuncOpenState(curPlayer, syncFuncIDList=[], isSyncUnOpen=False): def Sync_FuncOpenState(curPlayer, syncFuncIDList=None, isSyncUnOpen=False): ## 通知功能首次触发情况 if not syncFuncIDList: if syncFuncIDList == None: syncFuncIDList = [] ipyGameData = IpyGameDataPY.IPY_Data() for i in xrange(ipyGameData.GetFuncOpenLVCount()): ipyData = ipyGameData.GetFuncOpenLVByIndex(i)