9687 【后端】【越南】【主干】【BT7】野外根据境界动态刷怪(修复在非境界地图切换难度导致视野层变更的bug)
1个文件已修改
3 ■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -6315,9 +6315,10 @@
            if playerID not in playerIDList:
                playerIDList.append(playerID)
                
        SetPlayerSightLevel(curPlayer, realmDifficulty)
    curPlayer.SetExAttr18(realmDifficulty)
    SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_ExAttr18, realmDifficulty)
    SetPlayerSightLevel(curPlayer, realmDifficulty)
    return
def GetDifficultyRealmLV(realmDifficulty): return realmDifficulty - 100
def GetMapRealmDifficulty(curPlayer):