| ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnlinePrize.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | 
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnlinePrize.py
@@ -41,7 +41,7 @@ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) creatRoleDay = GameWorld.GetCreateRoleDays(curPlayer) prizeIndex = clientPack.Index isDaily = clientPack.IsDaily isDaily = 0 # 主干固定为0,非每日 GameWorld.DebugLog("领取每日在线奖励: isDaily=%s,prizeIndex=%s" % (isDaily, prizeIndex)) if prizeIndex <= 0: GameWorld.DebugLog("prizeIndex需要从1开始,我也不想,保留原逻辑吧!!!")